Player Matchup

Mulan
Mulan
AddThatBoy
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,091 Elo+
Solo
Ra
Ra
Cariatides
Ra
Level 28
God Stats
2W - 0L
1,878 SR
Queue Stats
6W - 4L
1,292 Elo+
Solo
Hun Batz
Hun Batz
TErminatorr45
Hun Batz
Level 11
God Stats
17W - 7L
1,474 SR
Queue Stats
36W - 19L
1,435 Elo+
Solo
Ymir
Ymir
iamf4cker
Ymir
Level 2
God Stats
9W - 3L
1,500 SR
Queue Stats
268W - 267L
1,500 Elo+
Party 3
Artemis
Artemis
immanyesiam
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 3
Team Averages
Level 14
1,570 SR
1,363 Elo+

VS

Team Averages
Level 11
1,372 SR
1,124 Elo+
Neith
Neith
Lannette
Neith
Level 12
God Stats
0W - 3L
1,304 SR
Queue Stats
14W - 30L
1,144 Elo+
Party 2
Persephone
Persephone
NeonSacrifice
Persephone
Level 14
God Stats
2W - 6L
1,170 SR
Queue Stats
17W - 26L
1,163 Elo+
Party 2
Bellona
Bellona
Tirnognor
Bellona
Level 3
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Yemoja
Yemoja
k2ooiКирюшаЛузов
Yemoja
Level 15
God Stats
0W - 3L
1,202 SR
Queue Stats
3W - 27L
871 Elo+
Party 1
Ra
Ra
ГугошаРампажкин
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 25L
803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 2 / 8
9,370
469
4,799
12,685
11,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
17 / 0 / 12
11,664
583
13,619
8,168
2,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TErminatorr45
Hun Batz
19
7 / 1 / 3
11,949
597
4,553
14,820
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
9 / 2 / 17
10,653
533
10,015
12,569
12,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
immanyesiam
Artemis
16
11 / 1 / 9
10,621
531
14,324
8,877
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lannette
Neith
13
2 / 10 / 1
8,650
433
3,503
12,440
3,946
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
NeonSacrifice
Persephone
13
2 / 14 / 2
8,451
423
10,858
17,052
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Tirnognor
Bellona
13
1 / 9 / 1
8,117
406
5,603
16,343
11,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 13 / 2
6,054
303
0
11,222
3,667
2
0 / 0 / 1
5,452
273
0
0
0

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
12
45
Kills
5
6
Deaths
46
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
2
8
2.5
W
17
0
12
23
L
Neith
Lannette
Neith
2
10
1
0.25
L
Persephone
NeonSacrifice
Persephone
2
14
2
0.21
W
Hun Batz
TErminatorr45
Hun Batz
7
1
3
8.5
L
Bellona
Tirnognor
Bellona
1
9
1
0.17
W
Ymir
9
2
17
8.75
W
Artemis
immanyesiam
Artemis
11
1
9
15.5
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,310
Damage
19,964
57,119
Taken
57,057
37,383
Mitigated
25,350
20,316
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
4,799
990
0
2,407
12,685
11,401
1,049
442
12,167
8
50,377
W
13,619
2,384
2,591
3,863
8,168
2,999
921
5,221
2,397
63,571
0
L
Neith
Lannette
Neith
3,503
1,847
0
603
12,440
3,946
722
3,744
8,516
0
23,663
L
Persephone
NeonSacrifice
Persephone
10,858
794
0
2,303
17,052
6,011
0
7,493
9,340
40,427
0
W
Hun Batz
TErminatorr45
Hun Batz
4,553
1,989
0
6,543
14,820
6,410
1,834
374
14,422
0
103,002
L
Bellona
Tirnognor
Bellona
5,603
1,643
0
772
16,343
11,726
0
4,101
11,927
0
29,036
W
Ymir
10,015
1,582
0
2,132
12,569
12,130
0
1,680
10,689
31,320
0
W
Artemis
immanyesiam
Artemis
14,324
7,108
741
2,039
8,877
4,443
2,727
2,178
6,586
0
62,490
L
0
0
0
0
11,222
3,667
0
7,747
3,339
0
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,257
Gold Earned
36,724
524
Minions Killed
166
0
Camps Cleared
0
1,703,277
Distance Traveled
892,418
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,370
469
82
4
0
276,662
2
W
Ra
11,664
583
111
6
0
330,064
0
L
Neith
8,650
433
43
2
0
182,668
0
L
Persephone
8,451
423
67
3
0
273,713
0
W
Hun Batz
11,949
597
194
10
0
409,846
0
L
Bellona
8,117
406
56
3
0
307,962
1
W
Ymir
10,653
533
37
2
0
348,928
3
W
Artemis
10,621
531
100
5
0
337,777
2
L
Yemoja
6,054
303
0
0
0
122,475
0
L
Ra
5,452
273
0
0
0
5,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role