Player Matchup

Vamana
Vamana
Platinum II
DitroitGAMER
Vamana
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Falschemjager
Hun Batz
Platinum IV
Level 160
God Stats
0W - 1L
1,628 SR
Queue Stats
80W - 81L
1,895 MMR
Party 2
Nu Wa
Nu Wa
Gold II
SugerRush107
Nu Wa
Gold II
Level 123
God Stats
2W - 4L
1,521 SR
Queue Stats
36W - 33L
1,740 MMR
Solo
Ganesha
Ganesha
Platinum I
TedListens
Ganesha
Platinum I
Level 157
God Stats
35W - 37L
1,597 SR
Queue Stats
224W - 218L
1,929 MMR
Party 2
Hachiman
Hachiman
Diamond IV
ihatesecurity
Hachiman
Diamond IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 145L
1,991 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,549 SR
1,811 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,676 SR
1,894 MMR
Athena
Athena
Gold II
Cláim
Athena
Gold II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,686 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
SirManhattan
Hou Yi
Platinum III
Level 160
God Stats
1W - 0L
1,508 SR
Queue Stats
154W - 141L
1,790 MMR
Party 1
Ratatoskr
Ratatoskr
Masters
TJKarnage
Ratatoskr
Masters
Level 156
God Stats
9W - 5L
1,928 SR
Queue Stats
207W - 201L
2,112 MMR
Solo
Janus
Janus
Platinum IV
TheBrownSmirf
Janus
Platinum IV
Level 107
God Stats
63W - 83L
1,591 SR
Queue Stats
871W - 862L
1,775 MMR
Solo
Guan Yu
Guan Yu
Platinum III
the5hobos
Guan Yu
Platinum III
Level 160
God Stats
4W - 0L
1,852 SR
Queue Stats
20W - 8L
2,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 6 / 1
8,070
475
9,205
15,979
12,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Falschemjager
Hun Batz
13
1 / 4 / 1
7,740
455
4,203
12,772
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 3 / 1
8,126
478
13,901
9,365
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
TedListens
Ganesha
12
1 / 5 / 4
8,073
475
5,860
16,689
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
ihatesecurity
Hachiman
15
1 / 3 / 4
8,909
524
11,707
10,517
2,792
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
DanzaburouTiamatTsukuyomiSetPersephone

VS

Bans
ApolloScyllaRamaThe MorriganCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cláim
Athena
14
2 / 2 / 14
9,165
539
9,367
15,755
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
17
5 / 1 / 3
10,053
591
9,372
11,832
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
TJKarnage
Ratatoskr
16
8 / 2 / 5
9,666
569
9,553
13,741
8,269
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 0 / 2
10,703
630
6,003
9,028
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
the5hobos
Guan Yu
17
3 / 0 / 12
10,482
617
14,953
19,815
23,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
5
Kills
21
21
Deaths
5
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
Cláim
Athena
2
2
14
4.5
L
Vamana
1
6
1
0.25
L
Hun Batz
Falschemjager
Hun Batz
1
4
1
0.38
W
Hou Yi
5
1
3
6.5
L
1
3
1
0.5
W
Ratatoskr
TJKarnage
Ratatoskr
8
2
5
5.25
L
Ganesha
TedListens
Ganesha
1
5
4
0.6
W
3
0
2
4
L
Hachiman
ihatesecurity
Hachiman
1
3
4
1
W
Guan Yu
the5hobos
Guan Yu
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,876
Damage
49,248
65,322
Taken
70,171
36,939
Mitigated
55,184
15,337
Healing
28,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cláim
Athena
9,367
2,064
0
2,143
15,755
16,148
196
6,213
9,356
34,714
0
L
Vamana
9,205
3,676
0
3,530
15,979
12,952
0
2,103
13,876
2,295
49,809
L
Hun Batz
Falschemjager
Hun Batz
4,203
1,095
0
3,333
12,772
4,490
0
2,456
10,316
0
41,349
W
Hou Yi
9,372
4,713
0
5,643
11,832
4,570
2,878
3,258
8,500
0
70,738
L
13,901
3,605
0
943
9,365
3,638
0
2,362
7,003
62,220
0
W
Ratatoskr
TJKarnage
Ratatoskr
9,553
3,996
0
3,308
13,741
8,269
1,326
4,091
9,390
0
56,631
L
Ganesha
TedListens
Ganesha
5,860
1,012
0
2,365
16,689
13,067
0
6,046
10,643
32,220
0
W
6,003
0
0
794
9,028
3,098
0
2,615
6,281
96,789
0
L
Hachiman
ihatesecurity
Hachiman
11,707
5,616
0
5,166
10,517
2,792
0
2,403
8,114
0
68,398
W
Guan Yu
the5hobos
Guan Yu
14,953
2,172
6,308
10,726
19,815
23,099
499
3,670
15,931
0
74,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
50,069
500
Minions Killed
596
0
Camps Cleared
0
1,617,781
Distance Traveled
1,919,803
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,165
539
35
2
0
388,715
4
L
Vamana
8,070
475
104
6
0
341,492
4
L
Hun Batz
7,740
455
88
5
0
324,022
3
W
Hou Yi
10,053
591
135
8
0
304,432
5
L
Nu Wa
8,126
478
129
8
0
317,820
4
W
Ratatoskr
9,666
569
95
6
0
403,268
2
L
Ganesha
8,073
475
11
1
0
334,882
10
W
Janus
10,703
630
191
11
0
425,152
5
L
Hachiman
8,909
524
168
10
0
299,565
5
W
Guan Yu
10,482
617
140
8
0
398,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role