Player Matchup

Awilix
Awilix
Baz17
Awilix
Level 29
God Stats
10W - 8L
1,665 SR
Queue Stats
51W - 34L
1,557 Elo+
Solo
Chiron
Chiron
Cybear723
Chiron
Level 17
God Stats
2W - 3L
1,755 SR
Queue Stats
130W - 128L
1,608 Elo+
Solo
Ares
Ares
Karamon95
Ares
Level 28
God Stats
10W - 6L
1,470 SR
Queue Stats
111W - 90L
1,543 Elo+
Solo
Tyr
Tyr
REDAEC
Tyr
Level 24
God Stats
14W - 14L
1,590 SR
Queue Stats
189W - 174L
1,561 Elo+
Solo
Freya
Freya
muoscar
Freya
Level 15
God Stats
2W - 3L
1,153 SR
Queue Stats
37W - 50L
1,429 Elo+
Solo
Team Averages
Level 23
1,526 SR
1,540 Elo+

VS

Team Averages
Level 13
1,613 SR
1,481 Elo+
Ra
Ra
ArdaBright
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Arachne
Arachne
Godjinee
Arachne
Level 15
God Stats
12W - 9L
1,932 SR
Queue Stats
25W - 25L
1,518 Elo+
Solo
King Arthur
King Arthur
IceBees
King Arthur
Level 24
God Stats
9W - 9L
1,635 SR
Queue Stats
86W - 79L
1,607 Elo+
Solo
Skadi
Skadi
OutlawSenpai
Skadi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Z3R0BR34K3R
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Baz17
Awilix
19
10 / 2 / 2
11,035
613
8,978
12,902
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Cybear723
Chiron
15
6 / 4 / 4
9,710
539
6,798
11,683
4,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
15
3 / 1 / 8
9,323
518
5,628
12,015
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
REDAEC
Tyr
19
8 / 0 / 3
11,695
650
16,205
14,156
13,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
muoscar
Freya
2
0 / 0 / 0
5,108
284
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,414
356
1,727
7,365
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Godjinee
Arachne
15
6 / 6 / 1
9,623
535
8,955
12,789
6,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
IceBees
King Arthur
13
0 / 5 / 0
7,906
439
5,293
17,931
11,540
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 4
7,761
431
6,419
10,823
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Z3R0BR34K3R
Jormungandr
11
1 / 4 / 4
6,978
388
4,382
8,374
4,954
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
27
Kills
7
7
Deaths
27
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Awilix
Baz17
Awilix
10
2
2
5.5
W
Chiron
Cybear723
Chiron
6
4
4
2
L
Arachne
Godjinee
Arachne
6
6
1
1.08
L
King Arthur
IceBees
King Arthur
0
5
0
0
W
Ares
3
1
8
7
L
0
6
4
0.33
W
Tyr
REDAEC
Tyr
8
0
3
9.5
L
Jormungandr
Z3R0BR34K3R
Jormungandr
1
4
4
0.75
W
Freya
muoscar
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,609
Damage
26,776
50,756
Taken
57,282
34,634
Mitigated
28,333
24,694
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,727
274
206
693
7,365
2,156
745
354
7,011
24,354
0
W
Awilix
Baz17
Awilix
8,978
3,201
0
6,654
12,902
6,014
0
1,659
11,169
0
92,513
W
Chiron
Cybear723
Chiron
6,798
3,079
1,065
5,246
11,683
4,818
1,963
1,628
10,055
0
51,251
L
Arachne
Godjinee
Arachne
8,955
6,357
0
2,868
12,789
6,565
0
832
11,957
0
52,712
L
King Arthur
IceBees
King Arthur
5,293
272
0
4,128
17,931
11,540
0
0
17,931
0
51,591
W
Ares
5,628
253
0
1,904
12,015
10,703
243
2,359
9,558
30,070
0
L
6,419
2,292
0
1,757
10,823
3,118
992
1,804
9,019
0
54,000
W
Tyr
REDAEC
Tyr
16,205
5,581
0
9,825
14,156
13,099
2,472
251
13,865
0
91,974
L
Jormungandr
Z3R0BR34K3R
Jormungandr
4,382
979
122
337
8,374
4,954
0
2,638
5,736
18,981
0
W
Freya
muoscar
Freya
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,871
Gold Earned
38,682
475
Minions Killed
348
0
Camps Cleared
0
1,415,005
Distance Traveled
1,569,471
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,414
356
35
2
0
296,446
0
W
Awilix
11,035
613
148
8
0
407,882
2
W
Chiron
9,710
539
94
5
0
300,770
2
L
Arachne
9,623
535
99
6
0
350,088
2
L
King Arthur
7,906
439
112
6
0
309,592
1
W
Ares
9,323
518
38
2
0
352,354
4
L
Skadi
7,761
431
88
5
0
269,867
1
W
Tyr
11,695
650
195
11
0
353,999
2
L
Jormungandr
6,978
388
14
1
0
343,478
4
W
Freya
5,108
284
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role