Player Matchup

Kuzenbo
Kuzenbo
Archonical
Kuzenbo
Level 141
God Stats
5W - 14L
1,334 SR
Queue Stats
224W - 224L
1,450 Elo+
Party 1
King Arthur
King Arthur
Papi Krabs
King Arthur
Level 154
God Stats
7W - 5L
1,657 SR
Queue Stats
389W - 327L
1,660 Elo+
Party 1
Erlang Shen
Erlang Shen
ReverseFlash380
Erlang Shen
Level 26
God Stats
7W - 1L
1,851 SR
Queue Stats
46W - 16L
1,750 Elo+
Party 1
Danzaburou
Danzaburou
TheyH8Me1987
Danzaburou
Level 102
God Stats
10W - 13L
1,568 SR
Queue Stats
36W - 53L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
Xyxis
Cabrakan
Level 128
God Stats
14W - 4L
1,908 SR
Queue Stats
649W - 703L
1,541 Elo+
Party 1
Team Averages
Level 110
1,664 SR
1,568 Elo+

VS

Team Averages
Level 81
1,587 SR
1,469 Elo+
Arachne
Arachne
AlteredAir
Arachne
Level 83
God Stats
31W - 11L
1,726 SR
Queue Stats
52W - 39L
1,560 Elo+
Party 3
Nox
Nox
YxurTree
Nox
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,525 Elo+
Party 3
Kumbhakarna
Kumbhakarna
afluffyfrog
Kumbhakarna
Level 123
God Stats
1W - 2L
1,677 SR
Queue Stats
5W - 11L
1,459 Elo+
Party 2
Ullr
Ullr
afrizzytoad
Ullr
Level 44
God Stats
14W - 12L
1,633 SR
Queue Stats
213W - 204L
1,466 Elo+
Party 2
Set
Set
afurrytadpole
Set
Level 108
God Stats
0W - 1L
1,401 SR
Queue Stats
2W - 7L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Archonical
Kuzenbo
14
2 / 3 / 16
11,085
482
7,095
15,316
21,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Papi Krabs
King Arthur
20
10 / 2 / 16
13,638
593
24,229
29,745
25,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
ReverseFlash380
Erlang Shen
20
12 / 1 / 18
14,453
628
20,114
22,028
14,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TheyH8Me1987
Danzaburou
17
5 / 4 / 8
12,348
537
11,278
14,450
4,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Xyxis
Cabrakan
18
16 / 5 / 12
13,630
593
23,765
22,438
21,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlteredAir
Arachne
17
4 / 9 / 5
11,721
510
12,785
22,710
12,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 11 / 4
9,519
414
9,029
17,372
7,281
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
afluffyfrog
Kumbhakarna
12
4 / 10 / 2
9,678
421
6,775
23,990
22,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 9 / 4
10,992
478
17,566
21,833
10,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 7 / 2
10,140
441
11,356
21,824
16,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
32
45
Kills
15
15
Deaths
46
70
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlteredAir
Arachne
4
9
5
0.72
W
Kuzenbo
Archonical
Kuzenbo
2
3
16
3.33
W
King Arthur
Papi Krabs
King Arthur
10
2
16
9
W
Erlang Shen
ReverseFlash380
Erlang Shen
12
1
18
21
W
Danzaburou
TheyH8Me1987
Danzaburou
5
4
8
2.25
W
Cabrakan
Xyxis
Cabrakan
16
5
12
4.4
L
0
11
4
0.18
L
Kumbhakarna
afluffyfrog
Kumbhakarna
4
10
2
0.5
L
5
9
4
0.78
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,481
Damage
57,511
103,977
Taken
107,729
86,983
Mitigated
69,120
38,153
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlteredAir
Arachne
12,785
9,527
0
2,835
22,710
12,194
120
5,046
17,589
0
59,279
W
Kuzenbo
Archonical
Kuzenbo
7,095
2,354
0
2,124
15,316
21,597
873
3,367
11,949
32,993
0
W
King Arthur
Papi Krabs
King Arthur
24,229
4,393
0
13,736
29,745
25,293
1,113
4,766
24,979
0
93,772
W
Erlang Shen
ReverseFlash380
Erlang Shen
20,114
12,542
0
8,053
22,028
14,032
2,786
5,426
16,602
0
117,398
W
Danzaburou
TheyH8Me1987
Danzaburou
11,278
6,129
0
5,914
14,450
4,982
6,203
3,207
11,243
0
79,808
W
Cabrakan
Xyxis
Cabrakan
23,765
2,265
432
7,894
22,438
21,079
714
3,444
18,994
70,124
0
L
9,029
847
0
1,460
17,372
7,281
380
6,807
10,340
33,799
0
L
Kumbhakarna
afluffyfrog
Kumbhakarna
6,775
375
0
1,789
23,990
22,734
18
7,999
15,620
18,075
0
L
17,566
9,064
0
3,230
21,833
10,177
659
7,409
14,178
0
71,025
L
11,356
3,639
0
2,783
21,824
16,734
74
4,079
17,695
0
67,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,154
Gold Earned
52,050
537
Minions Killed
413
0
Camps Cleared
0
2,228,568
Distance Traveled
2,049,625
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,721
510
99
4
0
430,780
7
W
Kuzenbo
11,085
482
41
2
0
413,389
3
W
King Arthur
13,638
593
140
6
0
492,936
5
W
Erlang Shen
14,453
628
154
7
0
513,112
8
W
Danzaburou
12,348
537
97
4
0
419,985
4
W
Cabrakan
13,630
593
105
5
0
389,146
4
L
Nox
9,519
414
45
2
0
396,076
5
L
Kumbhakarna
9,678
421
26
1
0
407,027
2
L
Ullr
10,992
478
123
5
0
332,885
4
L
Set
10,140
441
120
5
0
482,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role