Player Matchup

Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
AtaCresci
Hades
Level 6
God Stats
2W - 0L
1,721 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
EhvertSohn
Fafnir
Level 127
God Stats
1W - 0L
1,301 SR
Queue Stats
190W - 236L
1,420 Elo+
Party 3
King Arthur
King Arthur
EmperorGong
King Arthur
Level 49
God Stats
3W - 6L
1,276 SR
Queue Stats
50W - 70L
1,416 Elo+
Party 3
Da Ji
Da Ji
xNikkix29
Da Ji
Level 148
God Stats
11W - 8L
1,675 SR
Queue Stats
595W - 1,007L
1,481 Elo+
Party 3
Team Averages
Level 90
1,495 SR
1,463 Elo+

VS

Team Averages
Level 52
1,473 SR
1,400 Elo+
Ymir
Ymir
RYA998
Ymir
Level 75
God Stats
7W - 12L
1,475 SR
Queue Stats
275W - 281L
1,468 Elo+
Party 2
Mercury
Mercury
Rryllaa
Mercury
Level 48
God Stats
5W - 6L
1,487 SR
Queue Stats
117W - 146L
1,382 Elo+
Party 1
Tiamat
Tiamat
Tadrazion
Tiamat
Level 29
God Stats
29W - 39L
1,432 SR
Queue Stats
108W - 141L
1,354 Elo+
Party 1
Tyr
Tyr
astaroth552
Tyr
Level 29
God Stats
17W - 41L
1,387 SR
Queue Stats
92W - 140L
1,314 Elo+
Party 1
Sol
Sol
lAmnessia_
Sol
Level 81
God Stats
144W - 120L
1,583 SR
Queue Stats
252W - 268L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 0 / 2
5,154
515
2,707
3,960
1,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
AtaCresci
Hades
9
1 / 1 / 2
5,246
525
2,717
5,186
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
EhvertSohn
Fafnir
9
2 / 0 / 4
5,791
579
3,692
5,187
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
EmperorGong
King Arthur
11
4 / 1 / 0
6,120
612
6,906
7,978
3,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
xNikkix29
Da Ji
11
3 / 0 / 3
6,148
615
3,284
6,574
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
RYA998
Ymir
8
0 / 3 / 0
4,840
484
1,447
6,022
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Rryllaa
Mercury
10
1 / 2 / 0
5,698
570
1,780
6,632
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Tadrazion
Tiamat
9
1 / 3 / 0
5,612
561
2,768
5,516
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 4 / 1
5,289
529
3,281
9,078
3,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,636
464
3,351
3,123
866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
2
4
W
Hades
AtaCresci
Hades
1
1
2
2
W
Fafnir
EhvertSohn
Fafnir
2
0
4
4
W
King Arthur
EmperorGong
King Arthur
4
1
0
4
L
Ymir
RYA998
Ymir
0
3
0
0
L
Mercury
Rryllaa
Mercury
1
2
0
0.5
L
Tiamat
Tadrazion
Tiamat
1
3
0
0.33
L
0
4
1
0.13
L
0
1
0
0
W
Da Ji
xNikkix29
Da Ji
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,306
Damage
12,627
28,885
Taken
30,371
11,784
Mitigated
11,571
13,324
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,707
1,271
0
1,849
3,960
1,047
0
2,065
1,895
0
23,412
W
Hades
AtaCresci
Hades
2,717
218
580
3,136
5,186
1,714
0
1,868
3,318
21,078
0
W
Fafnir
EhvertSohn
Fafnir
3,692
279
0
2,207
5,187
3,272
66
2,012
3,175
13,687
0
W
King Arthur
EmperorGong
King Arthur
6,906
1,097
0
2,518
7,978
3,480
0
0
7,978
0
34,293
L
Ymir
RYA998
Ymir
1,447
310
4
867
6,022
2,014
0
1,299
4,723
18,304
0
L
Mercury
Rryllaa
Mercury
1,780
439
0
2,718
6,632
1,769
0
968
5,664
0
26,619
L
Tiamat
Tadrazion
Tiamat
2,768
513
0
859
5,516
2,969
73
2,460
2,828
29,866
0
L
3,281
403
0
3,024
9,078
3,953
322
0
9,078
0
27,907
L
3,351
766
99
1,577
3,123
866
0
1,454
1,669
24,541
0
W
Da Ji
xNikkix29
Da Ji
3,284
1,480
0
3,034
6,574
2,271
152
1,621
4,953
0
30,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
26,075
272
Minions Killed
256
0
Camps Cleared
0
918,062
Distance Traveled
866,147
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,154
515
58
6
0
157,851
2
W
Hades
5,246
525
59
6
0
174,716
3
W
Fafnir
5,791
579
10
1
0
193,050
1
W
King Arthur
6,120
612
70
7
0
179,425
2
L
Ymir
4,840
484
25
3
0
171,293
2
L
Mercury
5,698
570
67
7
0
213,723
1
L
Tiamat
5,612
561
58
6
0
140,036
0
L
Tyr
5,289
529
56
6
0
179,080
0
L
Sol
4,636
464
50
5
0
162,015
0
W
Da Ji
6,148
615
75
8
0
213,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role