Player Matchup

Tiamat
Tiamat
Exobird11
Tiamat
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 37L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
KazyMan
Cthulhu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,224 Elo+
Party 1
Anhur
Anhur
thexhighxhero420
Anhur
Level 82
God Stats
6W - 9L
1,470 SR
Queue Stats
256W - 317L
1,477 Elo+
Solo
Team Averages
Level 51
1,490 SR
1,330 Elo+

VS

Team Averages
Level 62
1,686 SR
1,438 Elo+
Raijin
Raijin
DarkReignVII
Raijin
Level 59
God Stats
3W - 3L
1,701 SR
Queue Stats
82W - 84L
1,516 Elo+
Party 2
Bellona
Bellona
SixPathRiot
Bellona
Level 88
God Stats
10W - 3L
1,795 SR
Queue Stats
178W - 242L
1,391 Elo+
Party 2
Medusa
Medusa
disableing
Medusa
Level 39
God Stats
11W - 9L
1,563 SR
Queue Stats
71W - 86L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Exobird11
Tiamat
12
3 / 5 / 1
9,644
643
12,313
12,059
8,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
KazyMan
Cthulhu
12
1 / 7 / 2
8,893
593
5,629
17,659
16,232
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 7 / 3
8,808
587
6,183
15,427
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
7 / 0 / 10
11,155
744
10,275
7,502
4,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
SixPathRiot
Bellona
13
4 / 2 / 13
10,643
710
7,718
12,624
10,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
disableing
Medusa
15
8 / 2 / 9
11,218
748
19,096
13,732
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
19
19
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
0
10
12
L
Tiamat
Exobird11
Tiamat
3
5
1
0.7
L
Cthulhu
KazyMan
Cthulhu
1
7
2
0.29
W
Bellona
SixPathRiot
Bellona
4
2
13
5.25
W
Medusa
disableing
Medusa
8
2
9
6.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,125
Damage
37,089
45,145
Taken
33,858
31,121
Mitigated
19,819
8,233
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,275
503
0
3,274
7,502
4,141
879
2,897
4,605
33,820
0
L
Tiamat
Exobird11
Tiamat
12,313
1,443
0
3,612
12,059
8,515
57
3,511
8,548
25,950
0
L
Cthulhu
KazyMan
Cthulhu
5,629
597
235
183
17,659
16,232
0
4,623
13,036
20,864
0
W
Bellona
SixPathRiot
Bellona
7,718
2,128
0
3,532
12,624
10,898
500
6,122
6,502
0
46,248
W
Medusa
disableing
Medusa
19,096
9,837
716
9,120
13,732
4,780
1,783
9,069
4,663
0
61,217
L
6,183
3,352
0
4,203
15,427
6,374
392
2,376
13,051
0
39,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
33,016
109
Minions Killed
185
0
Camps Cleared
0
717,813
Distance Traveled
839,825
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,155
744
38
3
0
274,243
0
L
Tiamat
9,644
643
18
1
0
238,192
1
L
Cthulhu
8,893
593
27
2
0
254,937
0
W
Bellona
10,643
710
56
4
0
314,510
1
W
Medusa
11,218
748
91
6
0
251,072
1
L
Anhur
8,808
587
64
4
0
224,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role