Player Matchup

Mercury
Mercury
Kozmok
Mercury
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,267 Elo+
Solo
Izanami
Izanami
SrSadi12
Izanami
Level 65
God Stats
20W - 25L
1,463 SR
Queue Stats
110W - 201L
1,242 Elo+
Party 1
Sol
Sol
katyka903
Sol
Level 16
God Stats
1W - 3L
1,167 SR
Queue Stats
5W - 13L
1,026 Elo+
Party 1
Team Averages
Level 31
1,377 SR
1,179 Elo+

VS

Team Averages
Level 48
1,317 SR
1,428 Elo+
Hercules
Hercules
Cutlerycorn
Hercules
Level 87
God Stats
5W - 9L
1,482 SR
Queue Stats
46W - 54L
1,454 Elo+
Solo
Izanami
Izanami
NSLOS
Izanami
Level 29
God Stats
0W - 1L
1,181 SR
Queue Stats
16W - 27L
1,500 Elo+
Solo
Anubis
Anubis
Nonbeliver
Anubis
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
9W - 10L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kozmok
Mercury
19
0 / 7 / 4
13,793
575
10,209
18,055
6,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SrSadi12
Izanami
20
5 / 4 / 1
16,258
677
28,197
25,369
8,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 2 / 3
13,498
562
6,986
14,445
4,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cutlerycorn
Hercules
20
7 / 1 / 6
15,481
645
23,621
36,000
37,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
NSLOS
Izanami
2
0 / 0 / 0
9,070
378
0
0
0
Anubis
Nonbeliver
Anubis
20
6 / 5 / 2
15,400
642
16,656
19,170
8,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
13
13
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cutlerycorn
Hercules
7
1
6
10
W
Mercury
Kozmok
Mercury
0
7
4
0.29
L
Izanami
NSLOS
Izanami
0
0
0
0
L
Anubis
Nonbeliver
Anubis
6
5
2
1.4
W
Izanami
SrSadi12
Izanami
5
4
1
1.38
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,392
Damage
40,277
57,869
Taken
55,170
19,872
Mitigated
46,519
15,320
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cutlerycorn
Hercules
23,621
4,583
0
10,860
36,000
37,797
442
5,710
30,290
0
70,223
W
Mercury
Kozmok
Mercury
10,209
2,539
0
1,732
18,055
6,861
951
4,452
13,603
0
54,986
L
Izanami
NSLOS
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Nonbeliver
Anubis
16,656
233
294
6,844
19,170
8,722
428
1,309
17,861
101,921
0
W
Izanami
SrSadi12
Izanami
28,197
19,812
0
9,670
25,369
8,275
1,551
7,351
18,018
0
177,600
W
6,986
2,309
190
3,728
14,445
4,736
778
5,063
9,382
43,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
39,951
315
Minions Killed
218
0
Camps Cleared
0
1,304,698
Distance Traveled
837,348
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,481
645
79
3
0
483,712
1
W
Mercury
13,793
575
63
3
0
516,143
5
L
Izanami
9,070
378
0
0
0
0
0
L
Anubis
15,400
642
139
6
0
353,636
0
W
Izanami
16,258
677
205
9
0
402,004
1
W
Sol
13,498
562
47
2
0
386,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role