Player Matchup

Guan Yu
Guan Yu
Guampepe
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Henrique_Lucky
Cthulhu
Level 26
God Stats
3W - 7L
1,280 SR
Queue Stats
46W - 56L
1,313 Elo+
Solo
Tiamat
Tiamat
KingJoeKJKingJoe
Tiamat
Level 28
God Stats
8W - 13L
1,740 SR
Queue Stats
105W - 174L
1,335 Elo+
Solo
Scylla
Scylla
MikeyNunes217
Scylla
Level 25
God Stats
13W - 20L
1,443 SR
Queue Stats
165W - 190L
1,384 Elo+
Solo
Nemesis
Nemesis
YT_Tomilloborro
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,493 SR
1,406 Elo+

VS

Team Averages
Level 17
1,441 SR
1,309 Elo+
Nemesis
Nemesis
TP_AlphaFoxy
Nemesis
Level 28
God Stats
21W - 24L
1,406 SR
Queue Stats
209W - 288L
1,271 Elo+
Party 1
Cerberus
Cerberus
TPvNoHxpe
Cerberus
Level 18
God Stats
15W - 15L
1,380 SR
Queue Stats
184W - 203L
1,206 Elo+
Party 1
Heimdallr
Heimdallr
rapiera
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
thirty-supply1
Eset
Level 18
God Stats
4W - 2L
1,418 SR
Queue Stats
72W - 94L
1,297 Elo+
Party 1
Guan Yu
Guan Yu
wqrty190
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Guampepe
Guan Yu
16
2 / 12 / 3
10,028
386
3,788
22,819
16,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 6 / 0
10,404
400
15,910
21,964
24,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 4 / 5
10,401
400
4,797
12,745
8,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 6 / 2
11,652
448
14,194
15,645
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
6,931
267
139
577
106
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TP_AlphaFoxy
Nemesis
20
6 / 2 / 3
13,305
512
12,351
17,568
9,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
TPvNoHxpe
Cerberus
17
6 / 1 / 9
11,919
458
9,056
21,182
14,764
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
rapiera
Heimdallr
17
2 / 4 / 11
11,583
446
8,635
10,186
4,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 2 / 3
14,038
540
16,793
16,004
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
wqrty190
Guan Yu
18
5 / 2 / 4
10,942
421
5,147
14,576
11,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
9
Kills
27
28
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Guampepe
Guan Yu
2
12
3
0.29
L
3
6
0
0.5
L
0
4
5
0.63
L
4
6
2
0.83
W
Nemesis
TP_AlphaFoxy
Nemesis
6
2
3
3.75
W
Cerberus
TPvNoHxpe
Cerberus
6
1
9
10.5
L
0
0
0
0
W
Heimdallr
rapiera
Heimdallr
2
4
11
1.88
W
8
2
3
4.75
W
Guan Yu
wqrty190
Guan Yu
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,828
Damage
51,982
73,750
Taken
79,516
54,427
Mitigated
46,697
17,340
Healing
19,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Guampepe
Guan Yu
3,788
1,177
486
5,156
22,819
16,863
650
6,469
16,020
0
32,144
L
15,910
760
0
3,834
21,964
24,201
281
7,161
14,588
58,800
0
L
4,797
1,245
0
5,401
12,745
8,889
0
5,285
7,414
42,402
0
L
14,194
1,248
304
2,159
15,645
4,368
1,379
6,059
9,302
63,390
0
W
Nemesis
TP_AlphaFoxy
Nemesis
12,351
5,114
0
1,478
17,568
9,811
5,292
5,680
11,648
0
111,469
W
Cerberus
TPvNoHxpe
Cerberus
9,056
1,285
0
4,028
21,182
14,764
2,441
4,438
16,561
51,423
0
L
139
0
0
0
577
106
0
0
577
0
1,959
W
Heimdallr
rapiera
Heimdallr
8,635
3,269
0
1,489
10,186
4,705
19
3,605
6,396
0
45,483
W
16,793
1,962
960
6,007
16,004
6,070
5,581
9,062
6,393
86,419
0
W
Guan Yu
wqrty190
Guan Yu
5,147
457
456
5,124
14,576
11,347
339
11,259
3,072
0
29,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,416
Gold Earned
61,787
318
Minions Killed
528
0
Camps Cleared
0
1,672,248
Distance Traveled
2,400,679
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,028
386
50
2
0
495,467
3
L
Cthulhu
10,404
400
86
3
0
389,943
0
L
Tiamat
10,401
400
65
3
0
252,945
1
L
Scylla
11,652
448
109
4
0
434,451
3
W
Nemesis
13,305
512
134
5
0
530,924
1
W
Cerberus
11,919
458
94
4
0
408,702
1
L
Nemesis
6,931
267
8
0
0
99,442
0
W
Heimdallr
11,583
446
66
3
0
484,056
1
W
Eset
14,038
540
179
7
0
459,912
3
W
Guan Yu
10,942
421
55
2
0
517,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role