Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Garogod
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Kampfkeiler
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MaxSGT
Jormungandr
Level 67
God Stats
3W - 1L
1,731 SR
Queue Stats
70W - 49L
1,579 Elo+
Party 2
Hera
Hera
Slevra
Hera
Level 83
God Stats
2W - 6L
1,622 SR
Queue Stats
110W - 63L
1,583 Elo+
Party 2
Team Averages
Level 90
1,588 SR
1,540 Elo+

VS

Team Averages
Level 81
1,604 SR
1,464 Elo+
Anhur
Anhur
Benex97
Anhur
Level 107
God Stats
1W - 4L
1,790 SR
Queue Stats
31W - 39L
1,465 Elo+
Party 1
Tiamat
Tiamat
C00KIEB0MBER
Tiamat
Level 114
God Stats
1W - 8L
1,548 SR
Queue Stats
16W - 22L
1,464 Elo+
Party 1
Merlin
Merlin
Speedelement
Merlin
Level 30
God Stats
1W - 1L
1,496 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
ViHD
Jormungandr
Level 74
God Stats
1W - 2L
1,580 SR
Queue Stats
9W - 14L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Garogod
Ah Muzen Cab
16
7 / 0 / 9
10,411
946
13,280
7,627
3,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 7
9,216
838
7,216
7,804
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
MaxSGT
Jormungandr
14
1 / 1 / 10
9,238
840
6,069
11,397
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
Slevra
Hera
16
7 / 1 / 11
10,176
925
11,851
5,819
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Benex97
Anhur
13
1 / 5 / 0
7,693
699
6,540
11,483
4,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
13
0 / 3 / 1
7,763
706
7,425
8,389
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
13
0 / 6 / 1
7,688
699
4,250
8,498
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ViHD
Jormungandr
12
1 / 6 / 0
7,612
692
5,966
14,921
10,652
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
20
Kills
2
2
Deaths
20
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
Benex97
Anhur
1
5
0
0.2
L
Tiamat
0
3
1
0.17
W
Ah Muzen Cab
Garogod
Ah Muzen Cab
7
0
9
11.5
W
5
0
7
8.5
W
Jormungandr
MaxSGT
Jormungandr
1
1
10
6
W
Hera
Slevra
Hera
7
1
11
12.5
L
Merlin
0
6
1
0.08
L
Jormungandr
ViHD
Jormungandr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,416
Damage
24,181
32,647
Taken
43,291
23,083
Mitigated
23,165
9,584
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Benex97
Anhur
6,540
4,100
0
410
11,483
4,426
900
4,475
6,858
0
23,459
L
Tiamat
7,425
712
0
1,968
8,389
4,788
140
3,435
4,909
31,017
0
W
Ah Muzen Cab
Garogod
Ah Muzen Cab
13,280
3,093
0
5,104
7,627
3,179
3,179
5,672
1,955
0
49,137
W
7,216
557
0
2,052
7,804
7,367
764
3,050
4,754
146
21,493
W
Jormungandr
MaxSGT
Jormungandr
6,069
205
0
1,159
11,397
10,097
210
4,640
6,757
23,409
0
W
Hera
Slevra
Hera
11,851
1,972
0
1,269
5,819
2,440
2,081
4,500
1,319
25,408
0
L
Merlin
4,250
228
0
355
8,498
3,299
0
4,487
4,011
23,815
0
L
Jormungandr
ViHD
Jormungandr
5,966
818
522
1,341
14,921
10,652
0
6,093
8,728
23,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,041
Gold Earned
30,756
208
Minions Killed
191
7
Camps Cleared
8
960,260
Distance Traveled
687,657
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,693
699
43
4
3
166,223
0
L
Tiamat
7,763
706
58
5
1
197,303
1
W
Ah Muzen Cab
10,411
946
95
9
2
259,698
1
W
Mulan
9,216
838
34
3
2
242,187
2
W
Jormungandr
9,238
840
45
4
1
212,123
1
W
Hera
10,176
925
34
3
2
246,252
2
L
Merlin
7,688
699
56
5
2
161,256
2
L
Jormungandr
7,612
692
34
3
2
162,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role