Player Matchup

Ah Puch
Ah Puch
FatedSpark
Ah Puch
Level 150
God Stats
23W - 14L
1,534 SR
Queue Stats
77W - 88L
1,522 Elo+
Solo
Ares
Ares
ObnoxiousDaddyG
Ares
Level 149
God Stats
4W - 1L
1,230 SR
Queue Stats
14W - 15L
1,182 Elo+
Solo
Skadi
Skadi
chocolatini12
Skadi
Level 105
God Stats
12W - 8L
1,646 SR
Queue Stats
61W - 58L
1,488 Elo+
Solo
Fenrir
Fenrir
gremlin909
Fenrir
Level 24
God Stats
3W - 3L
1,509 SR
Queue Stats
4W - 7L
1,307 Elo+
Solo
Zeus
Zeus
kokaviel
Zeus
Level 92
God Stats
9W - 2L
1,611 SR
Queue Stats
52W - 36L
1,584 Elo+
Solo
Team Averages
Level 104
1,506 SR
1,417 Elo+

VS

Team Averages
Level 92
1,573 SR
1,567 Elo+
Tiamat
Tiamat
APlaguedBear
Tiamat
Level 145
God Stats
1W - 1L
1,747 SR
Queue Stats
53W - 48L
1,529 Elo+
Party 2
Discordia
Discordia
AngeKay
Discordia
Level 106
God Stats
8W - 6L
1,616 SR
Queue Stats
88W - 84L
1,417 Elo+
Solo
Danzaburou
Danzaburou
FLAMES120009
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 1
King Arthur
King Arthur
Gooooooooooose
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 2L
1,861 Elo+
Party 2
Cthulhu
Cthulhu
halfblood318
Cthulhu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FatedSpark
Ah Puch
19
3 / 0 / 8
11,607
829
9,887
4,840
1,543
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
9 / 1 / 13
13,134
938
12,897
18,482
21,166
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 1 / 12
11,415
815
17,172
12,763
5,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
gremlin909
Fenrir
17
5 / 2 / 7
11,003
786
5,209
9,378
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
18
4 / 3 / 10
11,171
798
21,205
8,013
3,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 8 / 3
9,870
705
12,866
15,518
9,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
AngeKay
Discordia
16
0 / 2 / 2
8,815
630
6,288
6,425
2,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
FLAMES120009
Danzaburou
16
0 / 6 / 3
8,849
632
3,889
11,583
4,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Gooooooooooose
King Arthur
16
3 / 6 / 2
9,712
694
10,368
21,783
17,596
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
halfblood318
Cthulhu
15
2 / 3 / 2
10,134
724
6,288
20,210
12,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
25
Kills
7
7
Deaths
25
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
8
3
0.44
L
Discordia
AngeKay
Discordia
0
2
2
0.5
L
Danzaburou
FLAMES120009
Danzaburou
0
6
3
0.25
W
Ah Puch
FatedSpark
Ah Puch
3
0
8
7
L
King Arthur
Gooooooooooose
King Arthur
3
6
2
0.67
W
9
1
13
15.5
W
4
1
12
10
W
Fenrir
gremlin909
Fenrir
5
2
7
4.25
L
Cthulhu
halfblood318
Cthulhu
2
3
2
1
W
Zeus
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,370
Damage
39,699
53,476
Taken
75,519
38,880
Mitigated
45,887
6,936
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
12,866
1,182
0
4,045
15,518
9,550
48
9,770
5,634
36,717
0
L
Discordia
AngeKay
Discordia
6,288
147
960
1,350
6,425
2,317
0
4,866
1,559
35,118
0
L
Danzaburou
FLAMES120009
Danzaburou
3,889
1,080
207
1,611
11,583
4,307
0
7,360
4,123
0
23,738
W
Ah Puch
FatedSpark
Ah Puch
9,887
200
831
1,982
4,840
1,543
723
1,860
2,230
63,176
0
L
King Arthur
Gooooooooooose
King Arthur
10,368
300
0
1,024
21,783
17,596
1
7,913
13,820
0
34,611
W
12,897
482
0
1,706
18,482
21,166
704
11,646
6,836
27,109
0
W
17,172
9,787
0
361
12,763
5,723
0
6,497
6,266
0
54,596
W
Fenrir
gremlin909
Fenrir
5,209
837
0
296
9,378
7,078
447
3,685
4,943
0
12,070
L
Cthulhu
halfblood318
Cthulhu
6,288
367
1,080
4,228
20,210
12,117
0
14,385
5,780
23,579
0
W
Zeus
21,205
1,779
276
1,484
8,013
3,370
1,883
2,041
5,972
58,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,330
Gold Earned
47,380
385
Minions Killed
325
10
Camps Cleared
6
1,399,735
Distance Traveled
1,287,908
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,870
705
71
5
5
238,234
0
L
Discordia
8,815
630
80
6
0
254,267
2
L
Danzaburou
8,849
632
73
5
0
239,418
0
W
Ah Puch
11,607
829
155
11
2
290,585
3
L
King Arthur
9,712
694
58
4
1
277,709
0
W
Ares
13,134
938
25
2
0
268,523
0
W
Skadi
11,415
815
74
5
6
271,652
2
W
Fenrir
11,003
786
22
2
0
321,021
2
L
Cthulhu
10,134
724
43
3
0
278,280
2
W
Zeus
11,171
798
109
8
2
247,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role