Player Matchup

Ne Zha
Ne Zha
CofyZ
Ne Zha
Level 17
God Stats
1W - 1L
1,260 SR
Queue Stats
22W - 19L
1,290 Elo+
Party 3
Rama
Rama
Keriat420
Rama
Level 21
God Stats
25W - 23L
1,621 SR
Queue Stats
70W - 43L
1,637 Elo+
Solo
Guan Yu
Guan Yu
KrstaChl
Guan Yu
Level 7
God Stats
3W - 0L
1,423 SR
Queue Stats
7W - 7L
1,168 Elo+
Party 3
Cerberus
Cerberus
MuschelKarl
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,704 Elo+
Solo
Baron Samedi
Baron Samedi
SnakeEyes99
Baron Samedi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 8L
1,125 Elo+
Party 3
Team Averages
Level 13
1,461 SR
1,385 Elo+

VS

Team Averages
Level 15
1,475 SR
1,323 Elo+
Susano
Susano
LambaSan
Susano
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Yridan
Tyr
Level 19
God Stats
3W - 2L
1,731 SR
Queue Stats
47W - 9L
1,927 Elo+
Solo
Neith
Neith
k2ooiКирюшаЛузов
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 27L
877 Elo+
Party 1
Hun Batz
Hun Batz
toffu1
Hun Batz
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 2
Artemis
Artemis
ГугошаРампажкин
Artemis
Level 12
God Stats
0W - 4L
1,146 SR
Queue Stats
3W - 25L
811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CofyZ
Ne Zha
16
4 / 7 / 7
11,015
501
12,121
19,771
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
19
23 / 3 / 12
13,883
631
22,621
13,938
7,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
KrstaChl
Guan Yu
15
12 / 5 / 15
10,631
483
10,715
13,877
16,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
MuschelKarl
Cerberus
17
6 / 1 / 24
13,024
592
9,441
21,373
22,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
SnakeEyes99
Baron Samedi
18
23 / 4 / 14
13,852
630
21,649
12,865
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LambaSan
Susano
14
3 / 19 / 5
9,946
452
10,046
21,175
5,203
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Yridan
Tyr
20
16 / 5 / 4
14,486
658
27,014
32,290
34,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 25 / 1
6,071
276
0
15,579
2,677
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
toffu1
Hun Batz
13
1 / 19 / 2
8,822
401
4,539
21,792
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 4 / 0
5,847
266
0
3,366
424
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
32
68
Kills
20
20
Deaths
72
72
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CofyZ
Ne Zha
4
7
7
1.07
W
Rama
23
3
12
9.67
W
Guan Yu
KrstaChl
Guan Yu
12
5
15
3.9
L
Susano
LambaSan
Susano
3
19
5
0.29
W
Cerberus
MuschelKarl
Cerberus
6
1
24
18
W
Baron Samedi
SnakeEyes99
Baron Samedi
23
4
14
7.5
L
Tyr
Yridan
Tyr
16
5
4
3.6
L
0
25
1
0.02
L
Hun Batz
toffu1
Hun Batz
1
19
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,547
Damage
41,599
81,824
Taken
94,202
60,089
Mitigated
47,111
27,422
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CofyZ
Ne Zha
12,121
4,808
0
4,898
19,771
8,018
862
0
19,771
0
72,304
W
Rama
22,621
19,542
0
6,078
13,938
7,448
8,806
0
13,938
0
95,486
W
Guan Yu
KrstaChl
Guan Yu
10,715
1,696
2,590
3,004
13,877
16,091
760
0
13,877
0
28,889
L
Susano
LambaSan
Susano
10,046
2,826
0
388
21,175
5,203
0
6,730
14,204
0
27,399
W
Cerberus
MuschelKarl
Cerberus
9,441
580
0
7,269
21,373
22,449
1,155
0
21,373
64,048
0
W
Baron Samedi
SnakeEyes99
Baron Samedi
21,649
6,965
1,550
2,033
12,865
6,083
4,654
0
12,865
80,036
0
L
Tyr
Yridan
Tyr
27,014
4,654
0
11,643
32,290
34,031
0
9,812
21,773
0
99,965
L
0
0
0
0
15,579
2,677
0
5,554
9,700
0
0
L
Hun Batz
toffu1
Hun Batz
4,539
1,565
0
1,133
21,792
4,776
704
6,855
14,534
0
33,557
L
0
0
0
0
3,366
424
0
1,154
2,126
0
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,405
Gold Earned
45,172
527
Minions Killed
232
0
Camps Cleared
0
2,011,230
Distance Traveled
1,330,813
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,015
501
109
5
0
426,433
4
W
Rama
13,883
631
154
7
0
375,791
2
W
Guan Yu
10,631
483
32
1
0
417,460
1
L
Susano
9,946
452
29
1
0
312,782
4
W
Cerberus
13,024
592
112
5
0
448,683
6
W
Baron Samedi
13,852
630
120
5
0
342,863
0
L
Tyr
14,486
658
150
7
0
462,601
2
L
Neith
6,071
276
0
0
0
197,357
0
L
Hun Batz
8,822
401
53
2
0
352,328
0
L
Artemis
5,847
266
0
0
0
5,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role