Player Matchup

Erlang Shen
Erlang Shen
GG_nosa_GG
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,237 Elo+
Solo
Izanami
Izanami
KillerCereal768
Izanami
Level 26
God Stats
3W - 2L
1,807 SR
Queue Stats
59W - 64L
1,420 Elo+
Party 1
Merlin
Merlin
MrBunnyWS
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 81L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Raisemyfaith14
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,514 Elo+
Solo
Mulan
Mulan
Tidiestman
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,468 Elo+
Party 1
Team Averages
Level 15
1,561 SR
1,429 Elo+

VS

Team Averages
Level 18
1,565 SR
1,473 Elo+
Ares
Ares
AchooAngler
Ares
Level 24
God Stats
2W - 0L
1,778 SR
Queue Stats
53W - 49L
1,558 Elo+
Solo
Neith
Neith
BiggestStoogeTH
Neith
Level 11
God Stats
2W - 1L
1,507 SR
Queue Stats
19W - 13L
1,539 Elo+
Solo
Nemesis
Nemesis
Chylde Pawn
Nemesis
Level 10
God Stats
3W - 0L
1,738 SR
Queue Stats
19W - 14L
1,519 Elo+
Solo
Vulcan
Vulcan
Donte_Jacie79
Vulcan
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
596W - 618L
1,380 Elo+
Party 2
Tiamat
Tiamat
TeehunnnitzX808
Tiamat
Level 16
God Stats
14W - 19L
1,304 SR
Queue Stats
374W - 387L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GG_nosa_GG
Erlang Shen
6
0 / 5 / 0
4,699
392
401
4,848
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 6 / 1
5,386
449
2,033
8,954
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
MrBunnyWS
Merlin
9
0 / 4 / 0
5,236
436
1,818
5,933
1,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Raisemyfaith14
Amaterasu
6
0 / 3 / 0
4,461
372
196
4,117
1,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
10
1 / 1 / 1
5,354
446
4,553
6,872
3,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,238
520
1,367
3,731
2,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 0 / 2
7,507
626
6,588
4,888
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Chylde Pawn
Nemesis
14
5 / 0 / 1
7,764
647
2,795
6,530
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 0 / 1
6,580
548
3,710
2,902
1,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 4
6,124
510
1,831
4,741
1,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
16
19
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
6
0
2
7
W
Nemesis
Chylde Pawn
Nemesis
5
0
1
5.5
W
3
0
1
3.5
L
Erlang Shen
GG_nosa_GG
Erlang Shen
0
5
0
0
L
1
6
1
0.25
L
Merlin
MrBunnyWS
Merlin
0
4
0
0
L
Amaterasu
Raisemyfaith14
Amaterasu
0
3
0
0
W
2
2
4
2
L
Mulan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,001
Damage
16,291
30,724
Taken
22,792
11,463
Mitigated
9,638
6,446
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,367
161
123
539
3,731
2,169
682
398
3,333
24,863
0
W
6,588
1,033
0
2,876
4,888
1,491
1,175
0
4,888
0
46,857
W
Nemesis
Chylde Pawn
Nemesis
2,795
1,671
0
3,670
6,530
2,825
0
418
6,112
0
55,635
W
3,710
948
0
434
2,902
1,404
890
1,002
1,900
26,584
0
L
Erlang Shen
GG_nosa_GG
Erlang Shen
401
258
0
165
4,848
1,834
0
264
4,584
0
13,323
L
2,033
1,183
0
1,709
8,954
2,187
0
1,110
7,844
0
31,031
L
Merlin
MrBunnyWS
Merlin
1,818
49
0
589
5,933
1,916
228
3,186
2,547
27,853
0
L
Amaterasu
Raisemyfaith14
Amaterasu
196
21
0
409
4,117
1,890
0
1,377
2,690
0
9,974
W
1,831
364
0
711
4,741
1,749
992
0
4,741
17,474
0
L
Mulan
4,553
914
0
3,574
6,872
3,636
0
721
6,151
0
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
34,213
208
Minions Killed
323
0
Camps Cleared
0
942,717
Distance Traveled
1,123,866
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,238
520
39
3
0
231,076
4
W
Neith
7,507
626
84
7
0
227,347
1
W
Nemesis
7,764
647
122
10
0
248,981
1
W
Vulcan
6,580
548
47
4
0
203,204
0
L
Erlang Shen
4,699
392
31
3
0
142,088
0
L
Izanami
5,386
449
63
5
0
181,569
1
L
Merlin
5,236
436
59
5
0
195,942
0
L
Amaterasu
4,461
372
17
1
0
201,450
2
W
Tiamat
6,124
510
31
3
0
213,258
0
L
Mulan
5,354
446
38
3
0
221,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role