Player Matchup

Izanami
Izanami
acero-_-puro091
Izanami
Level 45
God Stats
26W - 17L
1,600 SR
Queue Stats
276W - 290L
1,341 Elo+
Solo
Aphrodite
Aphrodite
akwoodno
Aphrodite
Level 53
God Stats
9W - 8L
1,506 SR
Queue Stats
43W - 66L
1,268 Elo+
Solo
Chang'e
Chang'e
i_wilI_be_hokage
Chang'e
Level 75
God Stats
32W - 29L
1,594 SR
Queue Stats
67W - 76L
1,517 Elo+
Party 3
Erlang Shen
Erlang Shen
szisinho
Erlang Shen
Level 64
God Stats
11W - 15L
1,441 SR
Queue Stats
184W - 213L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
ujkvkvkjfyk
Tsukuyomi
Level 63
God Stats
26W - 23L
1,532 SR
Queue Stats
249W - 291L
1,521 Elo+
Party 3
Team Averages
Level 60
1,535 SR
1,405 Elo+

VS

Team Averages
Level 98
1,516 SR
1,431 Elo+
Sol
Sol
Gabchik
Sol
Level 66
God Stats
3W - 3L
1,414 SR
Queue Stats
19W - 28L
1,363 Elo+
Party 2
Kali
Kali
KoFFta
Kali
Level 98
God Stats
1W - 0L
1,701 SR
Queue Stats
26W - 26L
1,438 Elo+
Party 2
Discordia
Discordia
Vortekh
Discordia
Level 129
God Stats
12W - 5L
1,706 SR
Queue Stats
362W - 355L
1,480 Elo+
Party 1
Bacchus
Bacchus
eazyislam
Bacchus
Level 109
God Stats
2W - 2L
1,228 SR
Queue Stats
36W - 52L
1,375 Elo+
Solo
Danzaburou
Danzaburou
Øsli
Danzaburou
Level 88
God Stats
97W - 74L
1,530 SR
Queue Stats
442W - 430L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
7,607
423
992
10,982
3,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
akwoodno
Aphrodite
13
0 / 5 / 1
7,910
439
4,053
9,658
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
7 / 5 / 2
10,619
590
14,048
15,110
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
szisinho
Erlang Shen
15
2 / 3 / 5
8,883
494
7,273
13,232
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
ujkvkvkjfyk
Tsukuyomi
17
4 / 4 / 2
10,171
565
10,116
18,028
11,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 5 / 1
10,062
559
10,994
13,617
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
KoFFta
Kali
14
0 / 3 / 4
8,382
466
1,842
16,501
6,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Vortekh
Discordia
17
5 / 4 / 8
10,227
568
10,269
10,002
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
eazyislam
Bacchus
15
3 / 1 / 11
9,999
556
5,682
10,657
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Øsli
Danzaburou
18
13 / 1 / 4
11,318
629
14,732
11,127
3,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
13
Kills
25
25
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
4
5
1
0.9
W
Kali
KoFFta
Kali
0
3
4
0.67
W
Discordia
Vortekh
Discordia
5
4
8
2.25
L
0
8
4
0.25
L
Aphrodite
akwoodno
Aphrodite
0
5
1
0.1
W
Bacchus
eazyislam
Bacchus
3
1
11
8.5
L
7
5
2
1.6
L
Erlang Shen
szisinho
Erlang Shen
2
3
5
1.5
L
Tsukuyomi
ujkvkvkjfyk
Tsukuyomi
4
4
2
1.25
W
Danzaburou
Øsli
Danzaburou
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,482
Damage
43,519
67,010
Taken
61,904
29,556
Mitigated
29,203
18,932
Healing
25,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,994
3,413
99
6,335
13,617
4,402
1,066
2,290
11,199
54,324
0
W
Kali
KoFFta
Kali
1,842
957
0
5,347
16,501
6,187
1,715
1,640
14,817
0
45,065
W
Discordia
Vortekh
Discordia
10,269
442
0
2,224
10,002
3,215
0
6,098
3,416
65,119
0
L
992
448
0
1,440
10,982
3,063
0
3,197
7,785
0
33,651
L
Aphrodite
akwoodno
Aphrodite
4,053
291
450
3,451
9,658
4,214
123
2,123
7,535
44,618
0
W
Bacchus
eazyislam
Bacchus
5,682
448
183
3,673
10,657
11,663
737
3,479
6,789
25,968
0
L
14,048
1,067
1,068
4,663
15,110
5,432
36
8,445
6,665
51,972
0
L
Erlang Shen
szisinho
Erlang Shen
7,273
3,005
0
2,244
13,232
5,846
0
3,423
9,809
0
53,496
L
Tsukuyomi
ujkvkvkjfyk
Tsukuyomi
10,116
1,953
0
5,616
18,028
11,001
259
9,757
8,271
0
69,499
W
Danzaburou
Øsli
Danzaburou
14,732
8,606
0
7,328
11,127
3,736
2,372
3,357
7,582
0
89,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,190
Gold Earned
49,988
472
Minions Killed
477
0
Camps Cleared
0
1,559,735
Distance Traveled
1,575,222
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,062
559
103
6
0
282,604
3
W
Kali
8,382
466
72
4
0
321,100
2
W
Discordia
10,227
568
115
6
0
318,505
5
L
Izanami
7,607
423
49
3
0
258,076
0
L
Aphrodite
7,910
439
98
5
0
263,916
3
W
Bacchus
9,999
556
49
3
0
338,626
3
L
Chang'e
10,619
590
97
5
0
324,621
1
L
Erlang Shen
8,883
494
96
5
0
368,274
5
L
Tsukuyomi
10,171
565
132
7
0
344,848
0
W
Danzaburou
11,318
629
138
8
0
314,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role