Player Matchup

Xing Tian
Xing Tian
Platinum I
EugeneDogsPP
Xing Tian
Platinum I
Level 124
God Stats
7W - 3L
1,647 SR
Queue Stats
174W - 152L
2,033 MMR
Party 1
Tyr
Tyr
Platinum II
JDIDITAGAIN
Tyr
Platinum II
Level 160
God Stats
6W - 5L
1,857 SR
Queue Stats
612W - 608L
1,943 MMR
Solo
Fenrir
Fenrir
Gold II
SA NMP7916
Fenrir
Gold II
Level 80
God Stats
20W - 9L
1,831 SR
Queue Stats
172W - 146L
1,848 MMR
Party 1
Ah Puch
Ah Puch
Platinum I
Thicc Smith
Ah Puch
Platinum I
Level 155
God Stats
0W - 1L
1,318 SR
Queue Stats
124W - 125L
1,946 MMR
Solo
Rama
Rama
Platinum III
Z2_Strmz
Rama
Platinum III
Level 147
God Stats
0W - 2L
1,299 SR
Queue Stats
191W - 162L
1,934 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,590 SR
1,941 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,627 SR
1,945 MMR
Ares
Ares
Diamond V
Gonna sleep
Ares
Diamond V
Level 156
God Stats
7W - 7L
1,500 SR
Queue Stats
593W - 587L
1,930 MMR
Solo
Sol
Sol
Platinum I
Il Cloud
Sol
Platinum I
Level 159
God Stats
16W - 9L
1,754 SR
Queue Stats
145W - 134L
1,955 MMR
Party 2
Aphrodite
Aphrodite
Platinum II
Loviele
Aphrodite
Platinum II
Level 126
God Stats
69W - 49L
1,611 SR
Queue Stats
97W - 75L
1,909 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond V
fghjjmnbvv
Sun Wukong
Diamond V
Level 124
God Stats
2W - 5L
1,554 SR
Queue Stats
214W - 204L
2,016 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum I
xcdosd2
Tsukuyomi
Platinum I
Level 62
God Stats
16W - 13L
1,716 SR
Queue Stats
132W - 114L
1,915 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EugeneDogsPP
Xing Tian
18
2 / 4 / 0
12,775
441
11,751
22,740
26,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 4
11,505
397
13,427
31,374
35,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
SA NMP7916
Fenrir
17
2 / 6 / 5
11,408
393
6,677
20,329
13,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ah Puch
Thicc Smith
Ah Puch
18
4 / 8 / 6
12,550
433
22,483
16,345
5,981
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
20
1 / 6 / 3
13,404
462
14,554
25,902
9,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
DanzaburouApolloGuan YuSetAthena

VS

Bans
TiamatKhepriCthulhuCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 13
16,600
572
16,985
37,016
61,717
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 1 / 8
17,057
588
27,474
28,050
15,963
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
Loviele
Aphrodite
20
2 / 5 / 16
13,993
483
10,659
18,255
15,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
fghjjmnbvv
Sun Wukong
13
0 / 0 / 2
11,458
395
3,014
4,754
1,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
xcdosd2
Tsukuyomi
20
8 / 4 / 12
17,224
594
30,047
23,640
20,161
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
12
Kills
31
31
Deaths
12
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
EugeneDogsPP
Xing Tian
2
4
0
0.5
W
10
2
13
8.25
W
11
1
8
15
L
3
7
4
0.71
W
Aphrodite
Loviele
Aphrodite
2
5
16
2
L
Fenrir
SA NMP7916
Fenrir
2
6
5
0.75
L
Ah Puch
Thicc Smith
Ah Puch
4
8
6
0.88
L
Rama
1
6
3
0.42
W
Sun Wukong
fghjjmnbvv
Sun Wukong
0
0
2
1
W
Tsukuyomi
xcdosd2
Tsukuyomi
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,892
Damage
88,179
116,690
Taken
111,715
90,765
Mitigated
115,212
32,373
Healing
62,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
EugeneDogsPP
Xing Tian
11,751
752
0
5,334
22,740
26,103
0
7,540
15,012
73,561
0
W
16,985
791
0
7,516
37,016
61,717
248
11,699
25,317
53,922
0
W
27,474
9,826
0
19,177
28,050
15,963
7,935
4,973
23,077
156,531
0
L
13,427
933
0
7,078
31,374
35,383
0
18,853
12,002
0
64,121
W
Aphrodite
Loviele
Aphrodite
10,659
726
12,429
11,740
18,255
15,550
337
8,427
9,828
82,665
0
L
Fenrir
SA NMP7916
Fenrir
6,677
375
0
6,458
20,329
13,321
0
8,552
11,617
0
80,970
L
Ah Puch
Thicc Smith
Ah Puch
22,483
483
0
3,795
16,345
5,981
0
5,319
10,946
106,305
0
L
Rama
14,554
8,523
0
9,708
25,902
9,977
1,492
14,854
10,968
0
123,247
W
Sun Wukong
fghjjmnbvv
Sun Wukong
3,014
337
0
1,936
4,754
1,821
0
2,507
2,247
0
32,134
W
Tsukuyomi
xcdosd2
Tsukuyomi
30,047
7,169
0
9,420
23,640
20,161
2,664
8,915
14,725
0
167,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,642
Gold Earned
76,332
670
Minions Killed
688
0
Camps Cleared
0
2,709,578
Distance Traveled
2,565,101
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,775
441
133
5
0
542,288
10
W
Ares
16,600
572
53
2
0
593,701
9
W
Sol
17,057
588
200
7
0
570,993
6
L
Tyr
11,505
397
74
3
0
604,850
9
W
Aphrodite
13,993
483
149
5
0
576,429
5
L
Fenrir
11,408
393
105
4
0
599,772
6
L
Ah Puch
12,550
433
161
6
0
468,580
3
L
Rama
13,404
462
197
7
0
494,088
1
W
Sun Wukong
11,458
395
76
3
0
206,162
3
W
Tsukuyomi
17,224
594
210
7
0
617,816
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role