Player Matchup

Izanami
Izanami
Bianconer
Izanami
Level 117
God Stats
3W - 1L
1,651 SR
Queue Stats
91W - 67L
1,671 Elo+
Party 1
Bacchus
Bacchus
OmegaOrgasm
Bacchus
Level 148
God Stats
2W - 0L
1,452 SR
Queue Stats
99W - 72L
1,785 Elo+
Party 1
Fenrir
Fenrir
RrubicccK
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
tonydunord59
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
xSaintPandax
Baron Samedi
Level 92
God Stats
1W - 1L
1,560 SR
Queue Stats
32W - 17L
1,785 Elo+
Party 1
Team Averages
Level 117
1,533 SR
1,648 Elo+

VS

Team Averages
Level 76
1,468 SR
1,389 Elo+
Erlang Shen
Erlang Shen
ArcherEyez
Erlang Shen
Level 56
God Stats
0W - 1L
1,229 SR
Queue Stats
35W - 49L
1,337 Elo+
Party 2
Janus
Janus
Blasthine
Janus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,373 Elo+
Party 3
Loki
Loki
Desavori
Loki
Level 85
God Stats
7W - 5L
1,456 SR
Queue Stats
59W - 90L
1,328 Elo+
Party 2
Geb
Geb
Ritualistix
Geb
Level 59
God Stats
12W - 17L
1,463 SR
Queue Stats
27W - 33L
1,373 Elo+
Party 3
Sol
Sol
Surplus0
Sol
Level 117
God Stats
0W - 1L
1,691 SR
Queue Stats
202W - 211L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bianconer
Izanami
17
7 / 0 / 9
10,073
916
13,257
8,380
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
OmegaOrgasm
Bacchus
13
2 / 1 / 15
8,961
815
8,170
10,265
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
RrubicccK
Fenrir
12
1 / 3 / 7
7,479
680
3,251
6,448
2,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
tonydunord59
Kukulkan
16
5 / 1 / 9
9,537
867
11,112
5,605
2,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
xSaintPandax
Baron Samedi
15
5 / 3 / 11
9,193
836
8,745
10,328
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArcherEyez
Erlang Shen
10
1 / 5 / 1
6,676
607
1,034
5,960
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Blasthine
Janus
14
0 / 2 / 3
7,052
641
7,335
12,141
4,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
3 / 4 / 2
8,096
736
4,325
9,314
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 5 / 2
8,249
750
5,646
13,512
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 4
7,363
669
7,539
8,908
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
20
Kills
7
8
Deaths
20
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ArcherEyez
Erlang Shen
1
5
1
0.3
W
Izanami
Bianconer
Izanami
7
0
9
11.5
L
Janus
Blasthine
Janus
0
2
3
0.75
L
Loki
3
4
2
1
W
Bacchus
OmegaOrgasm
Bacchus
2
1
15
9.5
L
3
5
2
0.8
W
Fenrir
RrubicccK
Fenrir
1
3
7
1.5
L
0
4
4
0.5
W
Kukulkan
tonydunord59
Kukulkan
5
1
9
9.5
W
Baron Samedi
xSaintPandax
Baron Samedi
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,535
Damage
25,879
41,026
Taken
49,835
23,659
Mitigated
24,832
13,801
Healing
3,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ArcherEyez
Erlang Shen
1,034
601
0
73
5,960
2,581
0
3,470
2,490
0
2,381
W
Izanami
Bianconer
Izanami
13,257
7,784
0
4,610
8,380
3,711
3,160
4,750
3,630
0
47,148
L
Janus
Blasthine
Janus
7,335
268
0
650
12,141
4,756
1
8,002
4,139
30,366
0
L
Loki
4,325
123
0
191
9,314
3,451
0
5,135
4,179
0
21,354
W
Bacchus
OmegaOrgasm
Bacchus
8,170
620
0
2,632
10,265
9,315
333
4,584
5,681
16,301
0
L
5,646
481
0
426
13,512
10,850
0
6,753
6,759
7,802
0
W
Fenrir
RrubicccK
Fenrir
3,251
270
0
336
6,448
2,609
0
3,523
2,925
0
15,444
L
7,539
1,688
0
2,248
8,908
3,194
1
4,692
4,216
29,664
0
W
Kukulkan
tonydunord59
Kukulkan
11,112
249
1,152
539
5,605
2,580
392
3,004
2,601
37,172
0
W
Baron Samedi
xSaintPandax
Baron Samedi
8,745
560
1,617
2,915
10,328
5,444
130
4,851
4,830
25,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
37,436
250
Minions Killed
185
8
Camps Cleared
6
1,065,244
Distance Traveled
846,398
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,676
607
2
0
0
79,170
0
W
Izanami
10,073
916
97
9
1
187,608
0
L
Janus
7,052
641
75
7
0
189,636
0
L
Loki
8,096
736
37
3
1
200,449
0
W
Bacchus
8,961
815
14
1
0
238,921
1
L
Geb
8,249
750
7
1
1
209,189
3
W
Fenrir
7,479
680
21
2
4
219,694
0
L
Sol
7,363
669
64
6
4
167,954
1
W
Kukulkan
9,537
867
78
7
3
224,889
0
W
Baron Samedi
9,193
836
40
4
0
194,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role