Player Matchup

Artemis
Artemis
ArdaBright
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
NUMBoutlaw
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NezzieSenpai
Anubis
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 68L
1,364 Elo+
Solo
Thor
Thor
Nuke
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,539 Elo+
Solo
Hades
Hades
shimosmusic
Hades
Level 26
God Stats
51W - 27L
1,543 SR
Queue Stats
100W - 89L
1,441 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,469 Elo+

VS

Team Averages
Level 19
1,536 SR
1,499 Elo+
Odin
Odin
Dubbs4Daddy
Odin
Level 23
God Stats
6W - 0L
1,500 SR
Queue Stats
176W - 126L
1,608 Elo+
Solo
Kali
Kali
Evidental60
Kali
Level 22
God Stats
20W - 14L
1,691 SR
Queue Stats
144W - 136L
1,393 Elo+
Solo
Sol
Sol
Gyhermeauxs
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 74L
1,604 Elo+
Solo
Cupid
Cupid
KrustySocks
Cupid
Level 14
God Stats
8W - 8L
1,489 SR
Queue Stats
10W - 21L
1,476 Elo+
Solo
Jormungandr
Jormungandr
Mathiasbn123
Jormungandr
Level 8
God Stats
2W - 5L
1,498 SR
Queue Stats
165W - 198L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArdaBright
Artemis
10
1 / 8 / 0
5,964
373
4,818
8,074
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
10
1 / 1 / 1
6,636
415
4,801
12,977
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
4 / 6 / 0
8,157
510
6,139
10,099
4,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Nuke
Thor
12
0 / 5 / 4
7,088
443
5,508
11,591
3,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 0
8,299
519
8,699
12,288
6,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
8,973
561
7,582
11,643
7,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 3 / 3
7,854
491
3,865
12,133
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
11 / 2 / 0
11,049
691
14,067
11,453
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 2 / 3
8,076
505
8,743
10,868
3,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
Mathiasbn123
Jormungandr
12
2 / 1 / 4
7,336
459
5,710
5,547
4,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
21
21
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArdaBright
Artemis
1
8
0
0.13
W
1
1
1
1.5
W
2
3
3
1.17
W
11
2
0
5.5
W
5
2
3
3.25
W
Jormungandr
Mathiasbn123
Jormungandr
2
1
4
4
L
Chaac
1
1
1
1.5
L
Anubis
4
6
0
0.67
L
Thor
Nuke
Thor
0
5
4
0.4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
39,967
55,029
Taken
51,644
25,274
Mitigated
23,406
19,918
Healing
21,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArdaBright
Artemis
4,818
2,093
0
60
8,074
3,236
0
1,760
6,314
0
21,977
W
7,582
2,241
0
4,661
11,643
7,239
0
7,171
4,472
0
58,777
W
3,865
2,581
0
6,812
12,133
4,261
0
2,282
9,851
0
35,295
W
14,067
6,572
0
7,028
11,453
4,125
2,360
4,576
6,877
73,619
4,158
W
8,743
4,641
414
1,693
10,868
3,629
375
0
10,868
0
49,598
W
Jormungandr
Mathiasbn123
Jormungandr
5,710
1,259
500
576
5,547
4,152
232
809
4,738
26,923
0
L
Chaac
4,801
781
0
6,330
12,977
6,640
0
5,113
7,864
0
30,720
L
Anubis
6,139
37
0
2,888
10,099
4,805
0
8,408
1,691
33,468
0
L
Thor
Nuke
Thor
5,508
1,735
0
2,796
11,591
3,754
0
3,917
7,674
0
40,589
L
8,699
1,313
0
7,844
12,288
6,839
0
0
12,288
47,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
43,288
322
Minions Killed
467
0
Camps Cleared
0
1,319,257
Distance Traveled
1,422,614
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,964
373
35
2
0
250,903
0
W
Odin
8,973
561
113
7
0
332,340
1
W
Kali
7,854
491
70
4
0
259,311
0
W
Sol
11,049
691
145
9
0
266,815
0
W
Cupid
8,076
505
96
6
0
284,869
5
W
Jormungandr
7,336
459
43
3
0
279,279
6
L
Chaac
6,636
415
46
3
0
271,964
0
L
Anubis
8,157
510
62
4
0
257,348
1
L
Thor
7,088
443
72
5
0
300,427
1
L
Hades
8,299
519
107
7
0
238,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role