Player Matchup

Bakasura
Bakasura
Gwizdek
Bakasura
Level 17
God Stats
2W - 0L
1,229 SR
Queue Stats
3W - 1L
1,397 Elo+
Party 2
Ullr
Ullr
PeterJackman
Ullr
Level 28
God Stats
12W - 5L
1,554 SR
Queue Stats
27W - 20L
1,487 Elo+
Solo
Cerberus
Cerberus
TheGrajson
Cerberus
Level 12
God Stats
1W - 1L
1,145 SR
Queue Stats
2W - 1L
1,397 Elo+
Party 2
Janus
Janus
XingTianMain
Janus
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Kukulkan
Kukulkan
furyh4rd
Kukulkan
Level 26
God Stats
1W - 0L
1,603 SR
Queue Stats
3W - 2L
1,568 Elo+
Solo
Team Averages
Level 18
1,406 SR
1,470 Elo+

VS

Team Averages
Level 16
1,529 SR
1,267 Elo+
Ares
Ares
Cursed007
Ares
Level 6
God Stats
0W - 1L
1,591 SR
Queue Stats
1W - 5L
1,168 Elo+
Party 1
Bellona
Bellona
HiZuo
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,360 Elo+
Party 1
Nemesis
Nemesis
MasaHaribo
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,168 Elo+
Party 1
Merlin
Merlin
Noise丶
Merlin
Level 25
God Stats
5W - 5L
1,556 SR
Queue Stats
53W - 60L
1,469 Elo+
Solo
Cupid
Cupid
Shull12
Cupid
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gwizdek
Bakasura
18
6 / 0 / 4
11,623
553
6,301
15,203
8,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 3 / 9
11,333
540
12,993
11,728
5,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
TheGrajson
Cerberus
15
2 / 2 / 5
10,296
490
2,889
14,612
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
17 / 0 / 1
14,789
704
16,079
12,828
5,521
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
furyh4rd
Kukulkan
14
3 / 5 / 5
9,699
462
2,706
8,131
3,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
3 / 2 / 0
7,095
338
1,774
5,597
3,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
HiZuo
Bellona
15
3 / 10 / 1
9,688
461
8,237
16,432
12,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
MasaHaribo
Nemesis
10
0 / 10 / 1
7,450
355
967
11,174
3,047
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Noise丶
Merlin
15
1 / 8 / 1
9,453
450
5,889
12,143
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Shull12
Cupid
13
2 / 9 / 4
8,745
416
11,668
15,121
4,860
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
37
Kills
9
10
Deaths
39
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
3
2
0
1.5
W
Bakasura
Gwizdek
Bakasura
6
0
4
8
L
Bellona
HiZuo
Bellona
3
10
1
0.35
L
Nemesis
MasaHaribo
Nemesis
0
10
1
0.05
L
Merlin
Noise丶
Merlin
1
8
1
0.19
W
9
3
9
4.5
L
Cupid
Shull12
Cupid
2
9
4
0.44
W
Cerberus
TheGrajson
Cerberus
2
2
5
2.25
W
17
0
1
17.5
W
Kukulkan
furyh4rd
Kukulkan
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,968
Damage
28,535
62,502
Taken
60,467
35,480
Mitigated
28,646
20,877
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,774
423
0
0
5,597
3,441
146
814
4,683
7,851
0
W
Bakasura
Gwizdek
Bakasura
6,301
4,461
0
6,725
15,203
8,514
0
970
14,199
0
87,718
L
Bellona
HiZuo
Bellona
8,237
2,763
0
1,345
16,432
12,807
910
6,216
9,125
0
46,510
L
Nemesis
MasaHaribo
Nemesis
967
164
0
2
11,174
3,047
0
2,823
8,298
0
33,723
L
Merlin
Noise丶
Merlin
5,889
0
0
1,350
12,143
4,491
0
7,138
4,779
49,387
0
W
12,993
8,133
0
4,097
11,728
5,858
6,840
1,776
9,925
0
64,437
L
Cupid
Shull12
Cupid
11,668
6,002
376
3,143
15,121
4,860
320
4,246
10,836
0
49,000
W
Cerberus
TheGrajson
Cerberus
2,889
335
0
2,428
14,612
12,563
1,546
2,124
12,422
54,486
0
W
16,079
779
0
5,364
12,828
5,521
1,250
3,656
8,708
121,441
0
W
Kukulkan
furyh4rd
Kukulkan
2,706
350
243
2,020
8,131
3,024
400
682
7,425
27,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,740
Gold Earned
42,431
653
Minions Killed
325
0
Camps Cleared
0
1,958,316
Distance Traveled
1,481,780
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,095
338
12
1
0
171,329
2
W
Bakasura
11,623
553
143
7
0
490,439
1
L
Bellona
9,688
461
80
4
0
343,591
1
L
Nemesis
7,450
355
58
3
0
318,354
2
L
Merlin
9,453
450
96
5
0
333,664
3
W
Ullr
11,333
540
100
5
0
339,597
0
L
Cupid
8,745
416
79
4
0
314,842
3
W
Cerberus
10,296
490
129
6
0
332,763
1
W
Janus
14,789
704
228
11
0
449,401
1
W
Kukulkan
9,699
462
53
3
0
346,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role