Player Matchup

Anhur
Anhur
Louisera
Anhur
Level 113
God Stats
11W - 12L
1,589 SR
Queue Stats
354W - 310L
1,643 Elo+
Solo
Xing Tian
Xing Tian
MuffIn_Man_55
Xing Tian
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,657 Elo+
Solo
Bastet
Bastet
NotableLynx
Bastet
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 123L
1,558 Elo+
Party 1
Nox
Nox
Opsea
Nox
Level 124
God Stats
11W - 18L
1,476 SR
Queue Stats
222W - 212L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
iinvect
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 119L
1,650 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,600 Elo+

VS

Team Averages
Level 143
1,578 SR
1,607 Elo+
Tyr
Tyr
BassPants908134
Tyr
Level 101
God Stats
35W - 35L
1,541 SR
Queue Stats
551W - 522L
1,561 Elo+
Solo
Izanami
Izanami
ThatKidNelson
Izanami
Level 158
God Stats
11W - 6L
1,468 SR
Queue Stats
265W - 250L
1,656 Elo+
Party 2
Eset
Eset
Tonatiuh1337
Eset
Level 156
God Stats
2W - 2L
1,571 SR
Queue Stats
538W - 479L
1,585 Elo+
Solo
Cupid
Cupid
xErweeezy
Cupid
Level 154
God Stats
19W - 22L
1,667 SR
Queue Stats
281W - 257L
1,663 Elo+
Party 2
Sobek
Sobek
zamyrocs
Sobek
Level 145
God Stats
5W - 6L
1,642 SR
Queue Stats
307W - 282L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Louisera
Anhur
10
1 / 0 / 1
5,578
558
2,237
4,513
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
MuffIn_Man_55
Xing Tian
7
0 / 3 / 0
4,573
457
3,183
6,831
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
8
0 / 4 / 2
4,723
472
2,406
6,599
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
Opsea
Nox
9
1 / 3 / 0
5,043
504
3,705
4,825
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
iinvect
Cthulhu
8
0 / 1 / 0
4,416
442
3,201
7,250
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,847
585
2,842
5,324
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
11
1 / 0 / 0
6,297
630
4,880
5,772
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 4
6,132
613
3,739
3,878
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
xErweeezy
Cupid
10
2 / 1 / 0
5,829
583
2,243
4,195
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sobek
zamyrocs
Sobek
9
2 / 1 / 5
5,612
561
3,319
7,444
3,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
11
11
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Anhur
Louisera
Anhur
1
0
1
1.5
L
Xing Tian
MuffIn_Man_55
Xing Tian
0
3
0
0
L
Bastet
0
4
2
0.25
L
Nox
Opsea
Nox
1
3
0
0.33
W
Izanami
1
0
0
1
W
3
0
4
5
L
Cthulhu
iinvect
Cthulhu
0
1
0
0
W
Cupid
xErweeezy
Cupid
2
1
0
2
W
Sobek
zamyrocs
Sobek
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,732
Damage
17,023
30,018
Taken
26,613
11,779
Mitigated
8,927
7,956
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,842
483
0
2,810
5,324
1,934
0
1,606
3,693
0
21,444
L
Anhur
Louisera
Anhur
2,237
1,130
0
2,790
4,513
1,200
0
571
3,942
0
35,017
L
Xing Tian
MuffIn_Man_55
Xing Tian
3,183
177
0
932
6,831
2,708
0
3,103
3,728
12,772
0
L
Bastet
2,406
737
0
1,134
6,599
2,326
0
1,621
4,978
0
20,073
L
Nox
Opsea
Nox
3,705
951
0
750
4,825
1,636
0
1,763
3,062
30,313
0
W
Izanami
4,880
3,574
0
3,175
5,772
1,738
1,421
2,766
2,706
0
45,588
W
3,739
384
243
775
3,878
1,110
0
1,322
2,556
40,071
0
L
Cthulhu
iinvect
Cthulhu
3,201
69
0
2,350
7,250
3,909
0
0
7,250
20,503
0
W
Cupid
xErweeezy
Cupid
2,243
854
0
1,976
4,195
885
0
770
3,425
0
35,802
W
Sobek
zamyrocs
Sobek
3,319
225
0
2,480
7,444
3,260
0
3,300
4,144
12,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,333
Gold Earned
29,717
219
Minions Killed
326
0
Camps Cleared
0
896,335
Distance Traveled
960,374
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,847
585
52
5
0
224,691
2
L
Anhur
5,578
558
76
8
0
159,887
3
L
Xing Tian
4,573
457
12
1
0
188,986
0
L
Bastet
4,723
472
38
4
0
199,174
1
L
Nox
5,043
504
64
6
0
163,804
0
W
Izanami
6,297
630
96
10
0
172,680
3
W
Eset
6,132
613
79
8
0
194,565
5
L
Cthulhu
4,416
442
29
3
0
184,484
1
W
Cupid
5,829
583
86
9
0
175,622
0
W
Sobek
5,612
561
13
1
0
192,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role