Player Matchup

Cthulhu
Cthulhu
baekuun
Cthulhu
Level 87
God Stats
0W - 2L
1,434 SR
Queue Stats
76W - 67L
1,483 Elo+
Party 2
Susano
Susano
slaapps
Susano
Level 76
God Stats
26W - 24L
1,627 SR
Queue Stats
429W - 348L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
smokyphoenix
Xbalanque
Level 103
God Stats
3W - 1L
1,578 SR
Queue Stats
31W - 22L
1,521 Elo+
Solo
Team Averages
Level 89
1,547 SR
1,502 Elo+

VS

Team Averages
Level 47
1,573 SR
1,437 Elo+
Ne Zha
Ne Zha
EndlessSoap6642
Ne Zha
Level 79
God Stats
4W - 2L
1,456 SR
Queue Stats
556W - 576L
1,520 Elo+
Party 1
Zeus
Zeus
Rx2Loose
Zeus
Level 14
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 4L
1,285 Elo+
Solo
Cerberus
Cerberus
SpIkY Dragons
Cerberus
Level 48
God Stats
28W - 38L
1,547 SR
Queue Stats
517W - 552L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
baekuun
Cthulhu
16
3 / 4 / 11
12,314
648
12,823
17,724
16,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
slaapps
Susano
17
12 / 5 / 3
13,558
714
16,845
17,056
8,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
smokyphoenix
Xbalanque
16
2 / 5 / 12
12,830
675
11,649
15,990
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 6
12,612
664
19,516
18,139
17,929
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
10
0 / 6 / 10
9,996
526
4,523
6,564
1,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SpIkY Dragons
Cerberus
17
7 / 5 / 5
13,181
694
13,083
25,005
22,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
17
Kills
14
14
Deaths
17
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
6
6
1.67
W
Zeus
0
6
10
0.83
W
Cerberus
SpIkY Dragons
Cerberus
7
5
5
1.9
L
Cthulhu
baekuun
Cthulhu
3
4
11
2.13
L
Susano
slaapps
Susano
12
5
3
2.7
L
Xbalanque
smokyphoenix
Xbalanque
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,317
Damage
37,122
50,770
Taken
49,708
30,451
Mitigated
41,938
8,177
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,516
5,270
0
1,093
18,139
17,929
0
4,820
13,319
0
57,940
W
Zeus
4,523
791
0
0
6,564
1,767
0
1,347
5,217
16,282
0
W
Cerberus
SpIkY Dragons
Cerberus
13,083
870
0
3,284
25,005
22,242
0
6,701
18,304
50,017
0
L
Cthulhu
baekuun
Cthulhu
12,823
1,844
926
1,566
17,724
16,511
686
6,908
10,816
41,813
0
L
Susano
slaapps
Susano
16,845
4,103
0
1,179
17,056
8,096
976
6,765
10,291
0
41,045
L
Xbalanque
smokyphoenix
Xbalanque
11,649
5,221
0
4,506
15,990
5,844
802
3,998
11,992
0
80,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,702
Gold Earned
35,789
193
Minions Killed
167
0
Camps Cleared
0
972,736
Distance Traveled
770,700
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,612
664
61
3
0
275,739
0
W
Zeus
9,996
526
17
1
0
163,339
0
W
Cerberus
13,181
694
89
5
0
331,622
0
L
Cthulhu
12,314
648
50
3
0
332,315
0
L
Susano
13,558
714
39
2
0
352,261
2
L
Xbalanque
12,830
675
104
5
0
288,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role