Player Matchup

Rama
Rama
BridgeBridgerton
Rama
Level 58
God Stats
2W - 5L
1,489 SR
Queue Stats
77W - 102L
1,247 Elo+
Party 1
Hercules
Hercules
Figumz
Hercules
Level 24
God Stats
1W - 0L
1,840 SR
Queue Stats
6W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tiriel
Ah Muzen Cab
Level 66
God Stats
1W - 1L
1,462 SR
Queue Stats
9W - 14L
1,264 Elo+
Party 1
Zhong Kui
Zhong Kui
gillimo3565
Zhong Kui
Level 66
God Stats
2W - 2L
1,642 SR
Queue Stats
103W - 119L
1,324 Elo+
Party 1
Ah Puch
Ah Puch
pat9evans
Ah Puch
Level 54
God Stats
1W - 0L
1,461 SR
Queue Stats
17W - 28L
1,439 Elo+
Party 1
Team Averages
Level 54
1,579 SR
1,355 Elo+

VS

Team Averages
Level 86
1,501 SR
1,380 Elo+
Khepri
Khepri
Jake615
Khepri
Level 18
God Stats
0W - 1L
1,883 SR
Queue Stats
5W - 9L
1,287 Elo+
Solo
Kali
Kali
Kevcolomafg
Kali
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LumberingOofta
Achilles
Level 61
God Stats
0W - 5L
1,154 SR
Queue Stats
104W - 115L
1,364 Elo+
Solo
Scylla
Scylla
fexjn
Scylla
Level 124
God Stats
8W - 11L
1,342 SR
Queue Stats
179W - 187L
1,444 Elo+
Solo
Tiamat
Tiamat
xHenriquexGuix
Tiamat
Level 110
God Stats
1W - 5L
1,624 SR
Queue Stats
23W - 42L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 15
12,190
938
13,047
8,266
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Figumz
Hercules
18
10 / 1 / 12
12,220
940
21,158
17,245
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Tiriel
Ah Muzen Cab
17
1 / 2 / 6
9,823
756
4,780
10,243
3,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
gillimo3565
Zhong Kui
17
8 / 5 / 10
11,818
909
14,002
11,810
7,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
pat9evans
Ah Puch
18
6 / 2 / 13
11,770
905
16,104
8,329
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jake615
Khepri
13
0 / 8 / 2
8,437
649
3,957
17,796
16,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 8 / 4
10,440
803
11,329
16,071
7,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
15
1 / 5 / 4
8,858
681
4,485
19,382
23,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
fexjn
Scylla
17
5 / 5 / 0
10,194
784
15,175
12,822
4,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 6 / 3
8,287
637
8,874
13,382
11,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
32
Kills
10
10
Deaths
32
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
W
Hercules
Figumz
Hercules
10
1
12
16
L
Khepri
Jake615
Khepri
0
8
2
0.13
L
3
8
4
0.63
L
Achilles
1
5
4
0.6
W
Ah Muzen Cab
Tiriel
Ah Muzen Cab
1
2
6
2
L
Scylla
fexjn
Scylla
5
5
0
1
W
Zhong Kui
gillimo3565
Zhong Kui
8
5
10
2.6
W
Ah Puch
pat9evans
Ah Puch
6
2
13
6.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,091
Damage
43,820
55,893
Taken
79,453
32,604
Mitigated
63,708
20,424
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,047
10,776
402
561
8,266
2,838
1,436
5,640
2,408
0
30,522
W
Hercules
Figumz
Hercules
21,158
11,372
0
8,941
17,245
16,080
1,034
7,097
9,774
0
35,840
L
Khepri
Jake615
Khepri
3,957
566
0
1,124
17,796
16,153
0
6,464
11,009
8,818
0
L
11,329
6,226
0
2,825
16,071
7,915
1
6,679
8,827
0
30,223
L
Achilles
4,485
1,277
0
3,392
19,382
23,179
0
7,895
11,000
0
11,269
W
Ah Muzen Cab
Tiriel
Ah Muzen Cab
4,780
1,665
255
5,664
10,243
3,407
1,390
6,413
3,794
0
38,405
L
Scylla
fexjn
Scylla
15,175
694
190
915
12,822
4,918
0
3,836
8,825
39,014
0
W
Zhong Kui
gillimo3565
Zhong Kui
14,002
1,370
0
1,597
11,810
7,061
786
3,477
8,135
35,607
0
W
Ah Puch
pat9evans
Ah Puch
16,104
1,343
0
3,004
8,329
3,218
628
4,583
3,676
48,058
0
L
8,874
990
101
2,622
13,382
11,543
76
4,319
8,868
28,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,821
Gold Earned
46,216
315
Minions Killed
232
8
Camps Cleared
3
1,261,594
Distance Traveled
1,065,468
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,190
938
53
4
1
256,313
0
W
Hercules
12,220
940
40
3
0
280,681
7
L
Khepri
8,437
649
12
1
0
182,668
0
L
Kali
10,440
803
51
4
3
218,428
3
L
Achilles
8,858
681
16
1
0
242,573
0
W
Ah Muzen Cab
9,823
756
86
7
1
234,754
0
L
Scylla
10,194
784
89
7
0
206,902
0
W
Zhong Kui
11,818
909
56
4
4
239,577
2
W
Ah Puch
11,770
905
80
6
2
250,269
0
L
Tiamat
8,287
637
64
5
0
214,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role