Player Matchup

Thoth
Thoth
AryanGod2
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 40L
1,693 Elo+
Party 1
Heimdallr
Heimdallr
SmurfMachine
Heimdallr
Level 25
God Stats
2W - 2L
1,472 SR
Queue Stats
51W - 41L
1,619 Elo+
Solo
Nemesis
Nemesis
ZyzzDanceEz
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
hhq11
Sobek
Level 18
God Stats
2W - 0L
1,764 SR
Queue Stats
16W - 3L
1,889 Elo+
Party 1
Tyr
Tyr
tyrmaestro
Tyr
Level 7
God Stats
8W - 3L
1,600 SR
Queue Stats
40W - 13L
1,979 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,736 Elo+

VS

Team Averages
Level 20
1,666 SR
1,640 Elo+
Ymir
Ymir
Coolobanoff
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,633 Elo+
Solo
Mercury
Mercury
KaramazovBrother
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MoosyJr
Ullr
Level 29
God Stats
0W - 1L
1,854 SR
Queue Stats
55W - 49L
1,628 Elo+
Solo
Kukulkan
Kukulkan
OxyGen011
Kukulkan
Level 23
God Stats
2W - 1L
1,566 SR
Queue Stats
8W - 7L
1,737 Elo+
Solo
Thor
Thor
rushiapettan
Thor
Level 14
God Stats
12W - 3L
1,910 SR
Queue Stats
84W - 45L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AryanGod2
Thoth
11
4 / 0 / 2
6,701
670
4,834
3,387
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SmurfMachine
Heimdallr
10
4 / 0 / 3
6,298
630
6,340
4,071
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ZyzzDanceEz
Nemesis
10
4 / 1 / 4
6,120
612
3,447
4,966
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
hhq11
Sobek
9
1 / 2 / 6
5,746
575
3,904
8,236
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 1 / 1
6,618
662
7,897
7,050
2,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
4,367
437
3,259
8,801
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 1
5,604
560
2,097
6,616
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
MoosyJr
Ullr
8
1 / 2 / 1
4,718
472
4,108
6,232
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
OxyGen011
Kukulkan
9
0 / 2 / 0
5,075
508
2,100
5,886
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 0
5,518
552
2,851
8,536
3,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
AryanGod2
Thoth
4
0
2
5
L
1
6
1
0.25
L
1
4
1
0.38
L
Ullr
MoosyJr
Ullr
1
2
1
0.75
L
Kukulkan
OxyGen011
Kukulkan
0
2
0
0
W
Heimdallr
SmurfMachine
Heimdallr
4
0
3
5.5
W
Nemesis
ZyzzDanceEz
Nemesis
4
1
4
6
W
Sobek
hhq11
Sobek
1
2
6
2
L
1
3
0
0.33
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
14,415
27,710
Taken
36,071
10,946
Mitigated
12,771
10,236
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AryanGod2
Thoth
4,834
0
0
696
3,387
962
0
945
2,442
37,356
0
L
3,259
657
0
1,810
8,801
4,304
0
2,190
6,571
11,392
0
L
2,097
850
0
250
6,616
2,077
0
618
5,892
0
31,025
L
Ullr
MoosyJr
Ullr
4,108
1,653
0
1,959
6,232
1,431
0
2,220
3,989
0
23,521
L
Kukulkan
OxyGen011
Kukulkan
2,100
60
0
410
5,886
1,587
0
2,435
3,227
30,744
0
W
Heimdallr
SmurfMachine
Heimdallr
6,340
3,168
0
625
4,071
1,269
0
1,133
2,888
0
32,549
W
Nemesis
ZyzzDanceEz
Nemesis
3,447
1,764
0
700
4,966
1,571
0
1,188
3,753
0
30,496
W
Sobek
hhq11
Sobek
3,904
682
0
4,605
8,236
4,225
0
1,793
6,218
13,185
0
L
2,851
469
0
2,564
8,536
3,372
0
817
7,651
0
30,903
W
7,897
1,886
0
3,610
7,050
2,919
73
0
7,050
0
34,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
25,282
283
Minions Killed
267
0
Camps Cleared
0
1,015,945
Distance Traveled
1,005,666
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,701
670
81
8
0
212,736
0
L
Ymir
4,367
437
20
2
0
228,804
1
L
Mercury
5,604
560
75
8
0
214,415
2
L
Ullr
4,718
472
44
4
0
186,727
1
L
Kukulkan
5,075
508
58
6
0
189,768
2
W
Heimdallr
6,298
630
71
7
0
172,425
3
W
Nemesis
6,120
612
56
6
0
249,724
4
W
Sobek
5,746
575
9
1
0
199,806
1
L
Thor
5,518
552
70
7
0
185,952
2
W
Tyr
6,618
662
66
7
0
181,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role