Player Matchup

Nemesis
Nemesis
DezzyDoee
Nemesis
Level 118
God Stats
4W - 4L
1,874 SR
Queue Stats
575W - 610L
1,447 Elo+
Party 1
Anubis
Anubis
GoneV3
Anubis
Level 123
God Stats
6W - 5L
1,789 SR
Queue Stats
288W - 272L
1,475 Elo+
Party 1
Artemis
Artemis
JudahKoRLiOn
Artemis
Level 127
God Stats
4W - 3L
1,563 SR
Queue Stats
371W - 374L
1,402 Elo+
Solo
Tyr
Tyr
Shadowftarrow
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,258 Elo+
Party 3
Hun Batz
Hun Batz
vJagger-
Hun Batz
Level 68
God Stats
0W - 3L
1,320 SR
Queue Stats
18W - 21L
1,258 Elo+
Party 3
Team Averages
Level 95
1,609 SR
1,368 Elo+

VS

Team Averages
Level 90
1,445 SR
1,439 Elo+
Kali
Kali
Edchina
Kali
Level 114
God Stats
10W - 3L
1,500 SR
Queue Stats
158W - 149L
1,468 Elo+
Party 2
Skadi
Skadi
LeapedSphinx188
Skadi
Level 105
God Stats
19W - 13L
1,473 SR
Queue Stats
1,131W - 1,159L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
SquigyMcNutz
Nu Wa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 89L
1,483 Elo+
Solo
Tyr
Tyr
cerfbear
Tyr
Level 105
God Stats
11W - 13L
1,074 SR
Queue Stats
484W - 518L
1,361 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kr6n
Ah Muzen Cab
Level 48
God Stats
2W - 1L
1,680 SR
Queue Stats
41W - 48L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DezzyDoee
Nemesis
19
1 / 5 / 15
11,550
608
4,636
31,539
12,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
GoneV3
Anubis
20
6 / 5 / 10
12,384
652
19,803
19,518
8,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
JudahKoRLiOn
Artemis
20
9 / 9 / 6
13,482
710
24,104
19,202
7,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
1 / 9 / 16
10,877
572
6,356
21,925
25,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
vJagger-
Hun Batz
20
7 / 6 / 10
12,432
654
12,765
19,483
7,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Edchina
Kali
20
11 / 8 / 14
14,761
777
21,000
22,111
14,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 6 / 15
12,570
662
18,154
15,623
7,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 21
14,379
757
31,689
12,845
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
4 / 5 / 18
12,741
671
13,679
20,704
27,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
kr6n
Ah Muzen Cab
20
5 / 2 / 18
13,366
703
18,285
16,011
8,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
119
24
Kills
33
34
Deaths
24
57
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DezzyDoee
Nemesis
1
5
15
1.7
W
Kali
Edchina
Kali
11
8
14
2.25
L
Anubis
GoneV3
Anubis
6
5
10
2.2
L
Artemis
JudahKoRLiOn
Artemis
9
9
6
1.33
W
5
6
15
2.08
L
1
9
16
1
W
8
3
21
6.17
W
4
5
18
2.6
W
Ah Muzen Cab
kr6n
Ah Muzen Cab
5
2
18
7
L
Hun Batz
vJagger-
Hun Batz
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,664
Damage
102,807
111,667
Taken
87,294
61,915
Mitigated
63,120
40,579
Healing
31,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DezzyDoee
Nemesis
4,636
1,002
1,698
13,230
31,539
12,894
0
9,922
20,821
0
17,189
W
Kali
Edchina
Kali
21,000
12,450
1,242
8,063
22,111
14,650
137
3,279
18,570
0
33,549
L
Anubis
GoneV3
Anubis
19,803
544
1,425
8,098
19,518
8,665
0
5,687
13,375
63,863
0
L
Artemis
JudahKoRLiOn
Artemis
24,104
9,777
2,098
1,724
19,202
7,394
0
4,494
14,380
0
52,653
W
18,154
7,485
1,396
2,767
15,623
7,114
2,812
3,243
12,380
0
36,420
L
6,356
1,390
1,491
2,773
21,925
25,171
0
4,196
17,197
0
10,498
W
31,689
5,260
682
3,148
12,845
5,300
193
3,014
9,831
51,783
0
W
13,679
1,807
3,173
3,705
20,704
27,556
1,430
3,368
17,336
0
25,359
W
Ah Muzen Cab
kr6n
Ah Muzen Cab
18,285
6,172
1,873
5,666
16,011
8,500
1,509
6,899
9,112
0
49,116
L
Hun Batz
vJagger-
Hun Batz
12,765
2,335
2,314
5,728
19,483
7,791
0
4,950
14,205
0
34,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,725
Gold Earned
67,817
242
Minions Killed
184
0
Camps Cleared
0
1,453,603
Distance Traveled
1,596,837
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,550
608
34
2
0
307,003
1
W
Kali
14,761
777
14
1
0
322,798
0
L
Anubis
12,384
652
98
5
0
297,041
0
L
Artemis
13,482
710
56
3
0
239,671
0
W
Skadi
12,570
662
35
2
0
282,445
0
L
Tyr
10,877
572
14
1
0
259,772
1
W
Nu Wa
14,379
757
47
2
0
336,530
0
W
Tyr
12,741
671
18
1
0
339,795
0
W
Ah Muzen Cab
13,366
703
70
4
0
315,269
0
L
Hun Batz
12,432
654
40
2
0
350,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role