Player Matchup

Bacchus
Bacchus
Anclaiven
Bacchus
Level 32
God Stats
2W - 0L
1,736 SR
Queue Stats
42W - 72L
1,304 Elo+
Party 1
Mulan
Mulan
BysaasukeGamet
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Eltmac1
Fenrir
Level 29
God Stats
7W - 9L
1,500 SR
Queue Stats
104W - 118L
1,339 Elo+
Solo
Sol
Sol
LUCASORSANO
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,152 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Oluvres
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,547 SR
1,359 Elo+

VS

Team Averages
Level 18
1,522 SR
1,314 Elo+
Agni
Agni
Codigo-RowoxX
Agni
Level 18
God Stats
2W - 1L
1,242 SR
Queue Stats
46W - 67L
1,205 Elo+
Party 2
Tyr
Tyr
Darkping4xX
Tyr
Level 16
God Stats
0W - 1L
1,863 SR
Queue Stats
14W - 27L
1,348 Elo+
Solo
Artemis
Artemis
EverTroll BR
Artemis
Level 12
God Stats
8W - 7L
1,500 SR
Queue Stats
96W - 89L
1,581 Elo+
Solo
Kukulkan
Kukulkan
Nachocovarrubia-
Kukulkan
Level 17
God Stats
6W - 3L
1,439 SR
Queue Stats
87W - 103L
1,203 Elo+
Party 2
Nemesis
Nemesis
zKakaxez
Nemesis
Level 28
God Stats
8W - 10L
1,567 SR
Queue Stats
130W - 173L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anclaiven
Bacchus
7
1 / 0 / 7
5,183
518
1,945
3,563
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 2
5,939
594
5,087
5,072
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Eltmac1
Fenrir
9
7 / 1 / 0
5,909
591
3,011
5,409
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
4 / 1 / 2
5,751
575
4,964
4,612
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Oluvres
Ah Muzen Cab
8
3 / 1 / 5
5,464
546
4,770
4,907
1,289
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
4,971
497
2,613
4,117
936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 2 / 0
4,551
455
262
5,397
2,405
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
EverTroll BR
Artemis
7
1 / 4 / 0
4,994
499
2,684
5,654
1,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 3
5,179
518
3,859
6,143
1,554
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
zKakaxez
Nemesis
7
1 / 3 / 0
4,419
442
2,632
7,381
2,015
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
4
4
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anclaiven
Bacchus
1
0
7
4.5
W
3
1
2
4
L
2
4
0
0.5
L
0
2
0
0
W
Fenrir
Eltmac1
Fenrir
7
1
0
7
L
Artemis
EverTroll BR
Artemis
1
4
0
0.25
W
4
1
2
5
L
0
5
3
0.3
W
Ah Muzen Cab
Oluvres
Ah Muzen Cab
3
1
5
5.5
L
Nemesis
zKakaxez
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,777
Damage
12,050
23,563
Taken
28,692
10,872
Mitigated
8,414
8,895
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anclaiven
Bacchus
1,945
214
0
984
3,563
2,276
32
1,790
1,773
10,508
0
W
5,087
907
0
2,384
5,072
3,965
206
117
4,955
0
29,448
L
2,613
253
87
329
4,117
936
132
1,260
2,857
9,991
0
L
262
0
0
499
5,397
2,405
588
0
5,272
0
11,071
W
Fenrir
Eltmac1
Fenrir
3,011
642
0
1,711
5,409
1,735
0
1,038
4,371
0
16,367
L
Artemis
EverTroll BR
Artemis
2,684
1,570
0
576
5,654
1,504
0
1,825
3,779
0
17,715
W
4,964
1,866
0
1,204
4,612
1,607
1,650
1,697
2,915
21,300
1,427
L
3,859
1,011
0
0
6,143
1,554
404
1,823
4,320
19,224
0
W
Ah Muzen Cab
Oluvres
Ah Muzen Cab
4,770
2,604
0
2,612
4,907
1,289
1,048
1,830
3,077
0
20,833
L
Nemesis
zKakaxez
Nemesis
2,632
1,267
0
3,495
7,381
2,015
0
1,677
5,579
0
14,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
24,114
181
Minions Killed
149
0
Camps Cleared
0
929,618
Distance Traveled
834,267
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,183
518
9
1
0
212,122
1
W
Mulan
5,939
594
58
6
0
152,081
0
L
Agni
4,971
497
21
2
0
178,721
1
L
Tyr
4,551
455
26
3
0
165,704
0
W
Fenrir
5,909
591
31
3
0
204,748
0
L
Artemis
4,994
499
37
4
0
142,470
0
W
Sol
5,751
575
43
4
0
181,626
2
L
Kukulkan
5,179
518
42
4
0
160,964
0
W
Ah Muzen Cab
5,464
546
40
4
0
179,041
4
L
Nemesis
4,419
442
23
2
0
186,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role