Player Matchup

Neith
Neith
Abyssri
Neith
Level 29
God Stats
6W - 7L
1,101 SR
Queue Stats
142W - 158L
1,540 Elo+
Solo
Sol
Sol
BujuB543
Sol
Level 11
God Stats
21W - 8L
1,790 SR
Queue Stats
64W - 56L
1,823 Elo+
Solo
Tiamat
Tiamat
Mcmagnate
Tiamat
Level 21
God Stats
77W - 81L
1,721 SR
Queue Stats
377W - 461L
1,521 Elo+
Solo
Ares
Ares
The_Reaper_V01
Ares
Level 16
God Stats
2W - 3L
1,673 SR
Queue Stats
178W - 198L
1,501 Elo+
Solo
Fenrir
Fenrir
invisibleman227
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,608 Elo+

VS

Team Averages
Level 24
1,563 SR
1,572 Elo+
Nu Wa
Nu Wa
CherryM0on
Nu Wa
Level 29
God Stats
2W - 4L
1,712 SR
Queue Stats
144W - 125L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GreatSinOfPride
Ah Muzen Cab
Level 14
God Stats
8W - 5L
1,444 SR
Queue Stats
170W - 146L
1,674 Elo+
Solo
Zhong Kui
Zhong Kui
Haan Wavy
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,543 Elo+
Solo
Athena
Athena
ihSnuG
Athena
Level 29
God Stats
20W - 15L
1,660 SR
Queue Stats
58W - 56L
1,494 Elo+
Solo
Hun Batz
Hun Batz
riosmalba2
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abyssri
Neith
16
2 / 3 / 6
10,269
489
7,210
11,974
5,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 3 / 3
12,606
600
12,231
15,242
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Mcmagnate
Tiamat
19
3 / 3 / 2
11,391
542
11,823
14,403
17,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 5
8,156
388
2,160
13,183
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 4 / 2
8,925
425
5,045
9,779
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
0 / 4 / 9
10,090
480
7,626
9,991
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Muzen Cab
GreatSinOfPride
Ah Muzen Cab
20
3 / 1 / 2
12,915
615
9,532
14,698
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Haan Wavy
Zhong Kui
20
7 / 2 / 4
13,088
623
9,516
12,624
11,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ihSnuG
Athena
17
2 / 4 / 8
11,106
529
7,156
20,814
19,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
riosmalba2
Hun Batz
18
5 / 4 / 5
12,009
572
10,412
15,062
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
15
Kills
17
17
Deaths
15
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
Abyssri
Neith
2
3
6
1.67
L
6
3
3
2.5
W
Nu Wa
0
4
9
1.13
W
Ah Muzen Cab
GreatSinOfPride
Ah Muzen Cab
3
1
2
4
W
Zhong Kui
Haan Wavy
Zhong Kui
7
2
4
4.5
L
Tiamat
Mcmagnate
Tiamat
3
3
2
1.33
L
1
4
5
0.88
W
Athena
ihSnuG
Athena
2
4
8
1.5
L
3
4
2
1
W
Hun Batz
riosmalba2
Hun Batz
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,469
Damage
44,242
64,581
Taken
73,189
39,335
Mitigated
49,888
18,599
Healing
28,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Abyssri
Neith
7,210
3,026
0
4,511
11,974
5,181
1,882
5,208
6,766
0
58,179
L
12,231
3,465
0
5,600
15,242
5,380
2,228
4,021
11,168
97,360
0
W
Nu Wa
7,626
2,353
0
1,815
9,991
7,238
605
3,912
6,036
42,905
0
W
Ah Muzen Cab
GreatSinOfPride
Ah Muzen Cab
9,532
5,661
0
9,167
14,698
6,068
4,055
7,225
7,448
0
114,647
W
Zhong Kui
Haan Wavy
Zhong Kui
9,516
549
0
7,139
12,624
11,348
1,509
4,028
8,521
85,405
0
L
Tiamat
Mcmagnate
Tiamat
11,823
738
78
5,957
14,403
17,458
400
6,387
7,663
78,878
0
L
2,160
401
487
1,410
13,183
7,926
254
4,957
8,153
13,227
0
W
Athena
ihSnuG
Athena
7,156
2,189
0
3,619
20,814
19,509
614
8,313
11,876
53,598
0
L
5,045
1,265
0
556
9,779
3,390
0
3,196
6,533
0
39,130
W
Hun Batz
riosmalba2
Hun Batz
10,412
2,274
0
6,724
15,062
5,725
0
5,846
9,141
0
84,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,347
Gold Earned
59,208
552
Minions Killed
668
0
Camps Cleared
0
1,736,273
Distance Traveled
1,885,148
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,269
489
135
6
0
377,946
4
L
Sol
12,606
600
179
9
0
400,963
3
W
Nu Wa
10,090
480
59
3
0
339,461
3
W
Ah Muzen Cab
12,915
615
173
8
0
407,936
2
W
Zhong Kui
13,088
623
156
7
0
374,724
0
L
Tiamat
11,391
542
132
6
0
337,541
2
L
Ares
8,156
388
29
1
0
352,126
0
W
Athena
11,106
529
143
7
0
380,557
2
L
Fenrir
8,925
425
77
4
0
267,697
1
W
Hun Batz
12,009
572
137
7
0
382,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role