Player Matchup

Bacchus
Bacchus
BoneOfHead
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,373 Elo+
Party 1
Hades
Hades
ItsAurora
Hades
Level 44
God Stats
20W - 17L
1,507 SR
Queue Stats
132W - 143L
1,469 Elo+
Party 1
Yemoja
Yemoja
KingDefinitive_
Yemoja
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 148L
1,535 Elo+
Party 1
Rama
Rama
MountainDewMe16
Rama
Level 49
God Stats
3W - 2L
1,788 SR
Queue Stats
336W - 315L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
Nyaminyami87
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,559 SR
1,478 Elo+

VS

Team Averages
Level 61
1,623 SR
1,486 Elo+
Geb
Geb
Codops
Geb
Level 85
God Stats
2W - 2L
1,735 SR
Queue Stats
5W - 5L
1,514 Elo+
Party 2
Chaac
Chaac
D4rkPho3nix
Chaac
Level 46
God Stats
3W - 1L
1,890 SR
Queue Stats
60W - 52L
1,459 Elo+
Party 3
Awilix
Awilix
GodSnail
Awilix
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,532 Elo+
Party 3
Danzaburou
Danzaburou
Pirep
Danzaburou
Level 44
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kali
Kali
psyko00000
Kali
Level 67
God Stats
67W - 65L
1,511 SR
Queue Stats
164W - 166L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoneOfHead
Bacchus
15
1 / 8 / 4
10,171
391
7,116
19,895
25,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
ItsAurora
Hades
19
11 / 7 / 1
12,569
483
24,222
21,292
9,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 7 / 4
10,877
418
9,493
18,034
14,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 7 / 4
10,543
406
9,920
18,832
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
15
1 / 10 / 8
9,995
384
14,101
21,128
8,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Codops
Geb
17
0 / 1 / 18
11,755
452
6,470
18,353
21,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 6 / 8
12,932
497
12,587
20,986
13,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Awilix
GodSnail
Awilix
20
7 / 1 / 6
13,636
524
16,962
15,991
6,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Pirep
Danzaburou
17
6 / 7 / 9
12,411
477
18,359
18,375
7,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
19 / 0 / 7
20,003
769
22,649
26,059
18,125
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
15
Kills
38
39
Deaths
15
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BoneOfHead
Bacchus
1
8
4
0.38
W
Geb
Codops
Geb
0
1
18
9
W
6
6
8
1.67
W
Awilix
GodSnail
Awilix
7
1
6
10
L
Hades
ItsAurora
Hades
11
7
1
1.64
L
1
7
4
0.43
L
1
7
4
0.43
L
Ne Zha
1
10
8
0.5
W
Danzaburou
Pirep
Danzaburou
6
7
9
1.5
W
19
0
7
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,852
Damage
77,027
99,181
Taken
99,764
65,387
Mitigated
66,783
23,375
Healing
32,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BoneOfHead
Bacchus
7,116
941
0
3,090
19,895
25,057
0
1,165
18,684
37,953
0
W
Geb
Codops
Geb
6,470
1,261
0
3,014
18,353
21,137
0
7,869
10,315
22,067
0
W
12,587
3,057
0
5,562
20,986
13,457
1,701
9,735
10,729
0
74,007
W
Awilix
GodSnail
Awilix
16,962
8,569
0
5,702
15,991
6,606
312
7,599
8,292
0
86,909
L
Hades
ItsAurora
Hades
24,222
1,755
256
7,515
21,292
9,935
0
1,791
19,305
73,533
0
L
9,493
785
1,109
1,586
18,034
14,634
0
935
17,074
62,527
0
L
9,920
5,866
0
4,916
18,832
6,995
0
1,707
17,050
0
71,808
L
Ne Zha
14,101
3,544
0
4,903
21,128
8,766
0
872
20,131
0
57,254
W
Danzaburou
Pirep
Danzaburou
18,359
12,807
0
3,985
18,375
7,458
3,095
9,424
8,679
0
63,473
W
22,649
12,802
0
14,483
26,059
18,125
70
4,903
20,918
0
226,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,155
Gold Earned
70,737
506
Minions Killed
676
0
Camps Cleared
0
2,082,225
Distance Traveled
2,483,803
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,171
391
66
3
0
438,301
4
W
Geb
11,755
452
11
0
0
492,492
5
W
Chaac
12,932
497
119
5
0
468,965
0
W
Awilix
13,636
524
143
6
0
530,874
1
L
Hades
12,569
483
116
4
0
450,931
5
L
Yemoja
10,877
418
112
4
0
427,122
0
L
Rama
10,543
406
116
4
0
375,587
7
L
Ne Zha
9,995
384
96
4
0
390,284
2
W
Danzaburou
12,411
477
109
4
0
429,847
2
W
Kali
20,003
769
294
11
0
561,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role