Player Matchup

Apollo
Apollo
Masters
JustLion
Apollo
Masters
Level 145
God Stats
28W - 13L
1,777 SR
Queue Stats
204W - 150L
2,595 MMR
Solo
Sun Wukong
Sun Wukong
Masters
PhyToonToon
Sun Wukong
Masters
Level 160
God Stats
27W - 17L
1,694 SR
Queue Stats
483W - 480L
2,577 MMR
Solo
Sobek
Sobek
Diamond II
S4mU3I
Sobek
Diamond II
Level 145
God Stats
9W - 11L
1,558 SR
Queue Stats
74W - 55L
2,449 MMR
Party 2
Chernobog
Chernobog
Diamond III
SrEgo
Chernobog
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Masters
iceice
Eset
Masters
Level 160
God Stats
4W - 4L
1,568 SR
Queue Stats
476W - 372L
2,862 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,619 SR
2,396 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 112
1,625 SR
1,874 MMR
Raijin
Raijin
Masters
ActualStoneHead
Raijin
Masters
Level 160
God Stats
10W - 8L
1,892 SR
Queue Stats
356W - 345L
2,445 MMR
Solo
Ne Zha
Ne Zha
Masters
Gêntry
Ne Zha
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
R0JAS
Danzaburou
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Diamond II
Sschwing
Fafnir
Diamond II
Level 142
God Stats
6W - 7L
1,733 SR
Queue Stats
367W - 340L
2,424 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
TheGreenZombie
Tsukuyomi
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JustLion
Apollo
7
5 / 0 / 0
4,575
915
2,645
1,810
402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
PhyToonToon
Sun Wukong
7
1 / 1 / 1
3,794
759
1,571
4,122
1,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
S4mU3I
Sobek
5
0 / 1 / 1
3,413
683
1,195
3,346
1,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
SrEgo
Chernobog
6
0 / 0 / 2
3,342
668
1,122
823
176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
iceice
Eset
7
2 / 0 / 1
3,999
800
1,700
1,978
412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Ao KuangSetTiamatAphroditeAthena

VS

Bans
ScyllaTyrAgniJanusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,136
627
351
2,763
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Gêntry
Ne Zha
4
0 / 1 / 1
3,057
611
1,042
1,286
248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
R0JAS
Danzaburou
5
1 / 1 / 0
3,333
667
1,565
1,875
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
Sschwing
Fafnir
5
0 / 1 / 1
3,652
730
628
2,895
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
TheGreenZombie
Tsukuyomi
7
1 / 2 / 0
3,803
761
2,591
3,415
1,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ne Zha
Gêntry
Ne Zha
0
1
1
0.5
W
Apollo
JustLion
Apollo
5
0
0
5
W
Sun Wukong
PhyToonToon
Sun Wukong
1
1
1
1.5
L
Danzaburou
R0JAS
Danzaburou
1
1
0
1
W
Sobek
S4mU3I
Sobek
0
1
1
0.5
W
Chernobog
SrEgo
Chernobog
0
0
2
1
L
Fafnir
Sschwing
Fafnir
0
1
1
0.5
L
Tsukuyomi
TheGreenZombie
Tsukuyomi
1
2
0
0.5
W
Eset
iceice
Eset
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,233
Damage
6,177
12,079
Taken
12,234
3,717
Mitigated
4,109
5,147
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
351
227
0
560
2,763
619
0
464
2,299
12,035
0
L
Ne Zha
Gêntry
Ne Zha
1,042
348
0
431
1,286
248
0
0
1,286
0
6,169
W
Apollo
JustLion
Apollo
2,645
1,828
0
1,155
1,810
402
0
210
1,600
0
20,415
W
Sun Wukong
PhyToonToon
Sun Wukong
1,571
138
0
1,043
4,122
1,434
0
0
4,122
0
15,962
L
Danzaburou
R0JAS
Danzaburou
1,565
887
0
451
1,875
560
0
982
893
0
13,939
W
Sobek
S4mU3I
Sobek
1,195
0
0
1,939
3,346
1,293
0
357
2,989
5,230
0
W
Chernobog
SrEgo
Chernobog
1,122
882
0
530
823
176
0
241
582
0
15,083
L
Fafnir
Sschwing
Fafnir
628
249
0
1,406
2,895
1,583
0
1,147
1,748
6,990
0
L
Tsukuyomi
TheGreenZombie
Tsukuyomi
2,591
846
0
1,504
3,415
1,099
0
302
3,113
0
16,144
W
Eset
iceice
Eset
1,700
424
142
338
1,978
412
0
171
1,807
20,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,123
Gold Earned
16,981
176
Minions Killed
111
0
Camps Cleared
0
487,494
Distance Traveled
480,096
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,136
627
21
4
0
104,410
2
L
Ne Zha
3,057
611
17
3
0
78,342
1
W
Apollo
4,575
915
44
9
0
91,336
1
W
Sun Wukong
3,794
759
34
7
0
110,334
0
L
Danzaburou
3,333
667
33
7
0
86,623
1
W
Sobek
3,413
683
10
2
0
102,319
0
W
Chernobog
3,342
668
37
7
0
89,382
1
L
Fafnir
3,652
730
9
2
0
92,824
2
L
Tsukuyomi
3,803
761
31
6
0
117,897
1
W
Eset
3,999
800
51
10
0
94,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role