Player Matchup

Ra
Ra
DannyBobby2323
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,245 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skylight_137
Cu Chulainn
Level 43
God Stats
1W - 1L
1,277 SR
Queue Stats
140W - 188L
1,480 Elo+
Party 1
Ymir
Ymir
T3AR_Ivy
Ymir
Level 28
God Stats
7W - 11L
1,712 SR
Queue Stats
16W - 18L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
Tox1k_Bruv
Cernunnos
Level 24
God Stats
5W - 0L
1,899 SR
Queue Stats
16W - 22L
1,471 Elo+
Party 1
Set
Set
Xchange-YT-Duke
Set
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 133L
1,406 Elo+
Party 1
Team Averages
Level 26
1,578 SR
1,432 Elo+

VS

Team Averages
Level 19
1,499 SR
1,425 Elo+
Jormungandr
Jormungandr
Ethanox420
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,369 Elo+
Solo
Ra
Ra
Minadd96
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Packs345
Scylla
Level 26
God Stats
6W - 9L
1,387 SR
Queue Stats
38W - 59L
1,385 Elo+
Solo
Chaac
Chaac
ParabolicArrow
Chaac
Level 29
God Stats
12W - 10L
1,598 SR
Queue Stats
308W - 294L
1,473 Elo+
Solo
Bakasura
Bakasura
Yungdaggerdck04
Bakasura
Level 26
God Stats
20W - 25L
1,508 SR
Queue Stats
149W - 167L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
11,068
527
7,171
13,385
4,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Skylight_137
Cu Chulainn
16
2 / 4 / 3
10,229
487
8,096
12,294
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
16
8 / 3 / 5
11,821
563
9,324
15,421
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Tox1k_Bruv
Cernunnos
16
7 / 2 / 2
10,881
518
10,729
11,729
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 4 / 6
9,722
463
6,296
14,650
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ethanox420
Jormungandr
11
1 / 8 / 6
7,903
376
4,133
12,570
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 5 / 2
6,183
294
937
4,279
972
Scylla
Packs345
Scylla
3
0 / 6 / 2
4,291
204
0
4,142
635
20
13 / 4 / 1
12,654
603
16,304
21,640
19,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
12
5 / 3 / 2
8,930
425
7,820
12,119
4,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
26
Kills
19
20
Deaths
26
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
7
4
0.86
L
Jormungandr
Ethanox420
Jormungandr
1
8
6
0.5
L
0
5
2
0.2
L
Scylla
Packs345
Scylla
0
6
2
0.17
L
13
4
1
3.38
W
Cu Chulainn
Skylight_137
Cu Chulainn
2
4
3
0.88
W
Ymir
8
3
5
3.5
W
Cernunnos
Tox1k_Bruv
Cernunnos
7
2
2
4
W
5
4
6
2
L
Bakasura
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,616
Damage
29,194
67,479
Taken
54,750
29,132
Mitigated
33,295
21,394
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,171
1,304
356
2,250
13,385
4,959
4,250
1,906
10,378
57,481
0
L
Jormungandr
Ethanox420
Jormungandr
4,133
1,070
0
119
12,570
7,706
130
6,194
6,338
23,371
0
L
937
365
10
44
4,279
972
10
1,239
3,002
3,190
0
L
Scylla
Packs345
Scylla
0
0
0
0
4,142
635
0
336
3,806
0
0
L
16,304
2,588
0
7,689
21,640
19,353
0
3,843
17,755
0
70,458
W
Cu Chulainn
Skylight_137
Cu Chulainn
8,096
1,245
0
4,862
12,294
5,508
2,823
130
12,144
0
45,557
W
Ymir
9,324
2,141
987
3,975
15,421
8,180
928
1,293
13,308
41,361
0
W
Cernunnos
Tox1k_Bruv
Cernunnos
10,729
4,777
619
3,047
11,729
5,007
3,122
819
10,910
0
58,912
W
6,296
3,084
0
5,298
14,650
5,478
645
922
11,719
0
37,348
L
Bakasura
7,820
6,029
0
1,163
12,119
4,629
994
4,661
7,354
0
23,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,721
Gold Earned
39,961
419
Minions Killed
219
0
Camps Cleared
0
1,961,544
Distance Traveled
1,073,113
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,068
527
111
5
0
320,490
0
L
Jormungandr
7,903
376
36
2
0
221,453
1
L
Ra
6,183
294
3
0
0
163,808
0
L
Scylla
4,291
204
0
0
0
0
0
L
Chaac
12,654
603
121
6
0
374,239
1
W
Cu Chulainn
10,229
487
77
4
0
421,674
0
W
Ymir
11,821
563
63
3
0
399,626
5
W
Cernunnos
10,881
518
100
5
0
395,195
1
W
Set
9,722
463
68
3
0
424,559
0
L
Bakasura
8,930
425
59
3
0
313,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role