Player Matchup

Izanami
Izanami
Bluepanthers121
Izanami
Level 18
God Stats
7W - 2L
1,933 SR
Queue Stats
13W - 8L
1,365 Elo+
Solo
Neith
Neith
KOiNYiCiiNG
Neith
Level 14
God Stats
3W - 14L
1,056 SR
Queue Stats
26W - 53L
1,233 Elo+
Party 1
Fenrir
Fenrir
Yellowflach-_
Fenrir
Level 29
God Stats
5W - 10L
1,323 SR
Queue Stats
85W - 129L
1,307 Elo+
Solo
Terra
Terra
YurikoRyujin
Terra
Level 13
God Stats
4W - 14L
1,153 SR
Queue Stats
7W - 22L
1,197 Elo+
Party 1
Hachiman
Hachiman
xXSolo6Xx
Hachiman
Level 28
God Stats
3W - 3L
1,320 SR
Queue Stats
24W - 30L
1,272 Elo+
Solo
Team Averages
Level 20
1,357 SR
1,275 Elo+

VS

Team Averages
Level 19
1,409 SR
1,278 Elo+
Amaterasu
Amaterasu
Cahuama85
Amaterasu
Level 27
God Stats
27W - 20L
1,523 SR
Queue Stats
197W - 229L
1,349 Elo+
Solo
Poseidon
Poseidon
LUISx_1996
Poseidon
Level 17
God Stats
13W - 12L
1,467 SR
Queue Stats
25W - 27L
1,267 Elo+
Party 2
Ra
Ra
mikegamer282
Ra
Level 26
God Stats
4W - 7L
1,127 SR
Queue Stats
149W - 165L
1,346 Elo+
Party 2
Horus
Horus
papolink
Horus
Level 22
God Stats
2W - 2L
1,427 SR
Queue Stats
38W - 37L
1,373 Elo+
Party 2
Yemoja
Yemoja
shadowolfmoon
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
8,377
335
2,324
4,588
1,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 6 / 8
11,321
453
17,226
21,256
9,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
8 / 4 / 3
8,644
346
4,677
6,473
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 6 / 4
9,331
373
5,695
28,544
12,805
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
xXSolo6Xx
Hachiman
19
9 / 2 / 8
12,260
490
25,468
19,535
8,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cahuama85
Amaterasu
18
2 / 4 / 4
12,778
511
5,141
20,042
11,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
LUISx_1996
Poseidon
17
5 / 9 / 4
12,731
509
19,146
18,852
5,198
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 6 / 2
13,659
546
19,833
21,329
8,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
papolink
Horus
18
2 / 9 / 7
12,503
500
12,106
25,311
12,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 6
10,589
424
3,321
15,031
5,831
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
29
Kills
18
21
Deaths
31
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Amaterasu
Cahuama85
Amaterasu
2
4
4
1
L
6
6
8
1.67
W
Poseidon
LUISx_1996
Poseidon
5
9
4
0.78
L
8
4
3
2.38
L
4
6
4
1
W
8
6
2
1.5
W
Horus
papolink
Horus
2
9
7
0.61
W
1
3
6
1.33
L
Hachiman
xXSolo6Xx
Hachiman
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,390
Damage
59,547
80,396
Taken
100,565
34,901
Mitigated
43,006
20,425
Healing
41,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,324
1,918
0
98
4,588
1,520
2,174
2,503
2,085
0
25,308
W
Amaterasu
Cahuama85
Amaterasu
5,141
2,149
0
9,441
20,042
11,535
4,514
80
19,962
0
77,427
L
17,226
8,448
0
4,958
21,256
9,488
0
9,557
11,575
0
69,811
W
Poseidon
LUISx_1996
Poseidon
19,146
4,990
0
3,819
18,852
5,198
2,734
1,743
17,109
80,263
0
L
4,677
2,536
0
1,655
6,473
2,336
0
695
5,778
0
15,234
L
5,695
2,217
2,575
6,435
28,544
12,805
0
18,522
9,942
18,694
0
W
19,833
4,441
2,787
9,734
21,329
8,323
2,546
2,307
19,022
72,064
0
W
Horus
papolink
Horus
12,106
6,742
2,985
7,827
25,311
12,119
3,592
1,420
23,891
0
77,234
W
3,321
1,268
4,348
562
15,031
5,831
1,844
145
14,886
24,081
0
L
Hachiman
xXSolo6Xx
Hachiman
25,468
10,467
0
4,704
19,535
8,752
887
10,763
8,716
0
86,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,933
Gold Earned
62,260
330
Minions Killed
447
0
Camps Cleared
0
1,448,293
Distance Traveled
1,979,523
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,377
335
57
2
0
147,746
0
W
Amaterasu
12,778
511
108
4
0
422,943
5
L
Neith
11,321
453
107
4
0
377,110
3
W
Poseidon
12,731
509
111
4
0
353,660
0
L
Fenrir
8,644
346
29
1
0
198,799
0
L
Terra
9,331
373
22
1
0
354,683
0
W
Ra
13,659
546
105
4
0
400,281
0
W
Horus
12,503
500
89
4
0
456,279
0
W
Yemoja
10,589
424
34
1
0
346,360
0
L
Hachiman
12,260
490
115
5
0
369,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role