Player Matchup

Bellona
Bellona
MAITR3YA
Bellona
Level 29
God Stats
24W - 23L
1,543 SR
Queue Stats
240W - 245L
1,505 Elo+
Solo
Fafnir
Fafnir
MDKTrout
Fafnir
Level 14
God Stats
2W - 6L
1,369 SR
Queue Stats
13W - 24L
1,139 Elo+
Party 2
Kukulkan
Kukulkan
Shinobisam3994
Kukulkan
Level 29
God Stats
9W - 10L
1,541 SR
Queue Stats
299W - 267L
1,401 Elo+
Solo
Cerberus
Cerberus
Toritugia
Cerberus
Level 20
God Stats
20W - 25L
1,255 SR
Queue Stats
36W - 57L
1,217 Elo+
Party 2
Set
Set
tiziano0106
Set
Level 25
God Stats
0W - 1L
1,259 SR
Queue Stats
21W - 41L
1,225 Elo+
Solo
Team Averages
Level 23
1,393 SR
1,297 Elo+

VS

Team Averages
Level 15
1,554 SR
1,459 Elo+
Ymir
Ymir
FHCrtt987
Ymir
Level 20
God Stats
4W - 4L
1,754 SR
Queue Stats
60W - 54L
1,504 Elo+
Party 1
Sol
Sol
JTR_STORM
Sol
Level 5
God Stats
1W - 0L
1,727 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Rax SLUMPED
Camazotz
Level 22
God Stats
8W - 9L
1,301 SR
Queue Stats
38W - 54L
1,303 Elo+
Solo
Hachiman
Hachiman
中国战狼吴京暴打白皮猪
Hachiman
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
妖妖跋扈
Ao Kuang
Level 26
God Stats
6W - 6L
1,487 SR
Queue Stats
45W - 32L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MAITR3YA
Bellona
12
4 / 4 / 0
7,399
493
8,542
10,936
8,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
MDKTrout
Fafnir
10
2 / 9 / 0
6,557
437
5,753
12,434
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
12
0 / 4 / 0
6,830
455
4,428
8,443
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Toritugia
Cerberus
10
0 / 8 / 2
6,196
413
4,964
13,439
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
4,988
333
423
3,486
1,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 2 / 10
8,227
548
7,769
9,938
4,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 2
8,629
575
5,567
8,350
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
Rax SLUMPED
Camazotz
14
2 / 3 / 1
8,225
548
5,860
10,688
8,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 0 / 7
8,609
574
10,761
6,274
1,733
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
妖妖跋扈
Ao Kuang
14
10 / 1 / 1
8,707
580
6,132
10,900
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
6
Kills
27
27
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
10
4.5
W
3
0
2
4
L
Bellona
MAITR3YA
Bellona
4
4
0
1
L
Fafnir
MDKTrout
Fafnir
2
9
0
0.22
W
Camazotz
Rax SLUMPED
Camazotz
2
3
1
0.83
L
Kukulkan
0
4
0
0
L
Cerberus
Toritugia
Cerberus
0
8
2
0.13
L
0
2
0
0
W
8
0
7
11.5
W
Ao Kuang
妖妖跋扈
Ao Kuang
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,110
Damage
36,089
48,738
Taken
46,150
29,461
Mitigated
20,624
7,600
Healing
19,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,769
2,114
0
1,890
9,938
4,033
0
6,606
3,260
18,380
0
W
5,567
889
0
5,877
8,350
2,766
4,151
3,150
4,926
51,052
0
L
Bellona
MAITR3YA
Bellona
8,542
3,357
0
1,340
10,936
8,343
0
1,537
9,399
0
38,884
L
Fafnir
MDKTrout
Fafnir
5,753
2,997
0
1,477
12,434
10,636
0
4,833
7,601
21,553
0
W
Camazotz
Rax SLUMPED
Camazotz
5,860
998
0
3,892
10,688
8,538
641
0
10,688
0
43,822
L
Kukulkan
4,428
135
0
644
8,443
3,016
367
6,684
1,759
41,389
0
L
Cerberus
Toritugia
Cerberus
4,964
231
0
3,529
13,439
6,411
0
4,766
8,673
21,062
0
L
423
52
0
610
3,486
1,055
0
1,648
1,838
0
10,767
W
10,761
9,912
0
893
6,274
1,733
2,090
3,465
2,809
0
34,742
W
Ao Kuang
妖妖跋扈
Ao Kuang
6,132
1,766
0
7,159
10,900
3,554
0
1,538
9,322
41,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
42,397
267
Minions Killed
357
0
Camps Cleared
0
1,099,288
Distance Traveled
1,364,997
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,227
548
24
2
0
285,148
5
W
Sol
8,629
575
110
7
0
263,693
1
L
Bellona
7,399
493
84
6
0
270,827
1
L
Fafnir
6,557
437
24
2
0
218,819
2
W
Camazotz
8,225
548
87
6
0
293,726
2
L
Kukulkan
6,830
455
89
6
0
247,153
0
L
Cerberus
6,196
413
44
3
0
235,259
4
L
Set
4,988
333
26
2
0
127,230
1
W
Hachiman
8,609
574
67
4
0
198,365
1
W
Ao Kuang
8,707
580
69
5
0
324,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role