Player Matchup

Ao Kuang
Ao Kuang
BeachenBabe67
Ao Kuang
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 101L
1,602 Elo+
Solo
Bacchus
Bacchus
Credi-
Bacchus
Level 24
God Stats
32W - 23L
1,555 SR
Queue Stats
83W - 72L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Jayrizzle
Danzaburou
Level 24
God Stats
20W - 19L
1,661 SR
Queue Stats
42W - 56L
1,614 Elo+
Solo
Tyr
Tyr
MalHombreToshu
Tyr
Level 29
God Stats
2W - 1L
1,600 SR
Queue Stats
166W - 125L
1,580 Elo+
Solo
Scylla
Scylla
firereaper109
Scylla
Level 21
God Stats
4W - 5L
1,508 SR
Queue Stats
87W - 93L
1,605 Elo+
Solo
Team Averages
Level 25
1,565 SR
1,564 Elo+

VS

Team Averages
Level 19
1,575 SR
1,562 Elo+
Aphrodite
Aphrodite
BigNeckEd
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,587 Elo+
Solo
Chronos
Chronos
DabsOnly
Chronos
Level 26
God Stats
8W - 6L
1,462 SR
Queue Stats
187W - 125L
1,680 Elo+
Solo
Anhur
Anhur
MeiFn
Anhur
Level 29
God Stats
57W - 53L
1,587 SR
Queue Stats
341W - 343L
1,505 Elo+
Solo
Horus
Horus
monke2
Horus
Level 18
God Stats
5W - 2L
1,755 SR
Queue Stats
128W - 97L
1,568 Elo+
Solo
Osiris
Osiris
xPIKACHUxLOVEx2
Osiris
Level 16
God Stats
22W - 17L
1,572 SR
Queue Stats
137W - 140L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeachenBabe67
Ao Kuang
9
2 / 0 / 1
5,558
556
3,741
5,656
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Credi-
Bacchus
7
0 / 1 / 2
4,810
481
1,157
3,697
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Jayrizzle
Danzaburou
8
1 / 2 / 2
4,860
486
3,284
4,959
996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 3
5,735
574
3,945
6,728
2,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
10 / 1 / 1
7,072
707
7,058
4,492
1,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigNeckEd
Aphrodite
7
1 / 9 / 1
4,395
440
2,960
6,991
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
DabsOnly
Chronos
10
1 / 1 / 4
5,535
554
4,861
6,349
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
MeiFn
Anhur
8
1 / 1 / 3
4,992
499
3,709
4,292
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
monke2
Horus
8
2 / 1 / 2
5,795
580
2,236
7,001
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,119
512
2,536
6,692
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
14
Kills
6
6
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BeachenBabe67
Ao Kuang
2
0
1
2.5
L
Aphrodite
BigNeckEd
Aphrodite
1
9
1
0.17
W
Bacchus
Credi-
Bacchus
0
1
2
1
L
Chronos
DabsOnly
Chronos
1
1
4
3
W
Danzaburou
Jayrizzle
Danzaburou
1
2
2
1
W
1
2
3
1.25
L
Anhur
MeiFn
Anhur
1
1
3
2.5
W
10
1
1
10.5
L
Horus
monke2
Horus
2
1
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,185
Damage
16,302
25,532
Taken
31,325
8,833
Mitigated
12,625
8,852
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BeachenBabe67
Ao Kuang
3,741
1,096
0
3,723
5,656
1,676
0
1,543
4,083
22,955
0
L
Aphrodite
BigNeckEd
Aphrodite
2,960
1,852
546
1,193
6,991
2,454
0
5,609
1,382
8,140
0
W
Bacchus
Credi-
Bacchus
1,157
134
0
202
3,697
2,060
114
446
3,211
10,149
0
L
Chronos
DabsOnly
Chronos
4,861
1,637
0
2,444
6,349
1,873
0
1,916
4,433
28,952
0
W
Danzaburou
Jayrizzle
Danzaburou
3,284
1,604
0
1,989
4,959
996
0
332
4,627
0
20,262
W
3,945
560
0
2,528
6,728
2,735
0
2,727
3,971
0
24,594
L
Anhur
MeiFn
Anhur
3,709
1,483
0
1,727
4,292
1,101
184
818
3,474
0
23,551
W
7,058
2,027
0
410
4,492
1,366
856
2,631
1,819
32,027
0
L
Horus
monke2
Horus
2,236
971
288
2,124
7,001
3,661
34
2,027
4,974
0
15,670
L
2,536
1,208
0
1,211
6,692
3,536
0
1,586
5,106
0
18,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,035
Gold Earned
25,836
212
Minions Killed
184
0
Camps Cleared
0
887,621
Distance Traveled
884,629
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,558
556
49
5
0
198,585
2
L
Aphrodite
4,395
440
9
1
0
175,285
0
W
Bacchus
4,810
481
21
2
0
167,121
0
L
Chronos
5,535
554
63
6
0
185,180
3
W
Danzaburou
4,860
486
35
4
0
160,470
0
W
Tyr
5,735
574
53
5
0
195,172
4
L
Anhur
4,992
499
48
5
0
151,390
3
W
Scylla
7,072
707
54
5
0
166,273
4
L
Horus
5,795
580
24
2
0
167,679
1
L
Osiris
5,119
512
40
4
0
205,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role