Player Matchup

Kuzenbo
Kuzenbo
Kabdcos
Kuzenbo
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
920W - 1,069L
1,444 Elo+
Solo
Tiamat
Tiamat
Rodrix_Peru
Tiamat
Level 58
God Stats
4W - 6L
1,301 SR
Queue Stats
433W - 437L
1,350 Elo+
Party 1
Neith
Neith
They_Want_Sean
Neith
Level 69
God Stats
32W - 29L
1,456 SR
Queue Stats
54W - 56L
1,418 Elo+
Solo
Osiris
Osiris
Verified Peeks
Osiris
Level 96
God Stats
10W - 3L
1,856 SR
Queue Stats
252W - 240L
1,450 Elo+
Solo
Thor
Thor
peruvian_bubble1
Thor
Level 75
God Stats
1W - 2L
1,150 SR
Queue Stats
333W - 381L
1,380 Elo+
Party 1
Team Averages
Level 80
1,452 SR
1,408 Elo+

VS

Team Averages
Level 73
1,596 SR
1,355 Elo+
Athena
Athena
BalaAsesinaHD
Athena
Level 54
God Stats
1W - 1L
1,714 SR
Queue Stats
29W - 47L
1,346 Elo+
Solo
The Morrigan
The Morrigan
DerpySquidMan_
The Morrigan
Level 59
God Stats
49W - 36L
1,538 SR
Queue Stats
1,082W - 1,003L
1,360 Elo+
Solo
Ne Zha
Ne Zha
Nanokiller6128
Ne Zha
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 194L
1,363 Elo+
Solo
Medusa
Medusa
NicoJochs
Medusa
Level 66
God Stats
44W - 50L
1,433 SR
Queue Stats
47W - 54L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
givemdastink
Cu Chulainn
Level 125
God Stats
5W - 8L
1,795 SR
Queue Stats
100W - 140L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kabdcos
Kuzenbo
8
1 / 0 / 1
5,287
587
1,505
5,774
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
9
0 / 0 / 0
5,053
561
2,146
3,639
1,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 0 / 1
5,366
596
1,803
2,468
552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 0
6,186
687
4,958
7,300
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 1
4,727
525
918
5,707
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,082
454
1,233
4,514
2,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Morrigan
DerpySquidMan_
The Morrigan
10
0 / 0 / 0
5,480
609
2,807
3,833
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
5,115
568
1,768
4,434
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
NicoJochs
Medusa
5
0 / 0 / 0
4,006
445
1,520
2,439
468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
givemdastink
Cu Chulainn
9
0 / 4 / 0
5,138
571
4,436
6,751
3,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
The Morrigan
DerpySquidMan_
The Morrigan
0
0
0
0
W
Kuzenbo
Kabdcos
Kuzenbo
1
0
1
1.5
L
0
0
0
0
L
Medusa
NicoJochs
Medusa
0
0
0
0
W
Tiamat
0
0
0
0
W
1
0
1
1.5
W
4
0
0
4
L
Cu Chulainn
givemdastink
Cu Chulainn
0
4
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,330
Damage
11,764
24,888
Taken
21,971
12,529
Mitigated
8,315
12,577
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,233
470
0
1,049
4,514
2,074
0
1,239
3,275
8,271
0
L
The Morrigan
DerpySquidMan_
The Morrigan
2,807
991
0
1,113
3,833
1,260
123
1,504
2,329
33,481
827
W
Kuzenbo
Kabdcos
Kuzenbo
1,505
972
0
3,037
5,774
3,817
675
947
4,827
15,070
0
L
1,768
627
0
2,351
4,434
1,314
0
720
3,714
0
27,114
L
Medusa
NicoJochs
Medusa
1,520
590
234
1,380
2,439
468
0
188
2,251
0
13,891
W
Tiamat
2,146
234
111
1,518
3,639
1,843
0
1,381
2,101
26,085
0
W
1,803
681
0
1,423
2,468
552
2,549
249
2,219
0
22,420
W
4,958
2,603
0
3,332
7,300
4,789
0
0
7,300
0
32,329
L
Cu Chulainn
givemdastink
Cu Chulainn
4,436
2,025
0
1,477
6,751
3,199
52
0
6,751
0
26,116
W
918
195
454
2,702
5,707
1,528
0
511
5,074
0
13,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
23,821
218
Minions Killed
235
0
Camps Cleared
0
871,689
Distance Traveled
769,428
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,082
454
22
2
0
126,772
3
L
The Morrigan
5,480
609
73
8
0
175,479
3
W
Kuzenbo
5,287
587
26
3
0
158,932
1
L
Ne Zha
5,115
568
61
7
0
202,072
2
L
Medusa
4,006
445
26
3
0
101,963
2
W
Tiamat
5,053
561
44
5
0
192,679
0
W
Neith
5,366
596
58
6
0
126,827
3
W
Osiris
6,186
687
62
7
0
191,788
0
L
Cu Chulainn
5,138
571
53
6
0
163,142
0
W
Thor
4,727
525
28
3
0
201,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role