Player Matchup

Fafnir
Fafnir
DastanSK
Fafnir
Level 153
God Stats
1W - 1L
1,783 SR
Queue Stats
15W - 20L
1,457 Elo+
Party 2
Nox
Nox
Germanvrn
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Ob907
Chiron
Level 124
God Stats
4W - 6L
1,369 SR
Queue Stats
312W - 271L
1,547 Elo+
Party 3
Agni
Agni
Polanda
Agni
Level 127
God Stats
9W - 4L
1,708 SR
Queue Stats
344W - 336L
1,599 Elo+
Solo
Scylla
Scylla
RiaRules
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,618 Elo+
Party 2
Team Averages
Level 118
1,572 SR
1,544 Elo+

VS

Team Averages
Level 133
1,496 SR
1,514 Elo+
Ares
Ares
Arrild
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,462 Elo+
Solo
Chronos
Chronos
MGogo
Chronos
Level 143
God Stats
8W - 2L
1,832 SR
Queue Stats
163W - 159L
1,597 Elo+
Solo
Kumbhakarna
Kumbhakarna
Runitdrache
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
iSkach
Chernobog
Level 115
God Stats
2W - 3L
1,148 SR
Queue Stats
258W - 243L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
КуражБамбей
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DastanSK
Fafnir
17
5 / 8 / 9
11,554
722
9,059
28,560
44,139
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 5 / 11
9,592
600
7,313
10,467
5,008
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Ob907
Chiron
20
10 / 5 / 10
11,639
727
30,520
20,603
10,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Polanda
Agni
17
1 / 7 / 14
9,937
621
16,388
16,638
7,822
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
RiaRules
Scylla
19
4 / 6 / 10
10,774
673
9,949
13,399
6,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arrild
Ares
18
5 / 7 / 15
11,860
741
11,258
15,577
13,448
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
MGogo
Chronos
19
5 / 3 / 13
11,889
743
22,911
16,387
6,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Runitdrache
Kumbhakarna
20
5 / 4 / 20
12,493
781
9,448
19,122
22,307
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
iSkach
Chernobog
20
5 / 3 / 15
12,100
756
17,138
14,845
6,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 6 / 16
13,461
841
21,457
30,444
29,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
110
21
Kills
31
31
Deaths
23
54
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ares
Arrild
Ares
5
7
15
1.79
L
Fafnir
DastanSK
Fafnir
5
8
9
1.19
L
1
5
11
1.3
W
Chronos
MGogo
Chronos
5
3
13
3.83
L
Chiron
Ob907
Chiron
10
5
10
3
L
Agni
Polanda
Agni
1
7
14
1.14
L
Scylla
RiaRules
Scylla
4
6
10
1.5
W
Kumbhakarna
Runitdrache
Kumbhakarna
5
4
20
3.75
W
Chernobog
iSkach
Chernobog
5
3
15
4.17
W
11
6
16
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,229
Damage
82,212
89,667
Taken
96,375
73,702
Mitigated
78,399
31,133
Healing
33,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Arrild
Ares
11,258
135
186
1,112
15,577
13,448
159
5,471
10,106
14,272
0
L
Fafnir
DastanSK
Fafnir
9,059
3,456
1,119
6,078
28,560
44,139
48
16,905
11,655
14,927
0
L
7,313
479
2,569
1,768
10,467
5,008
55
8,687
1,780
16,909
0
W
Chronos
MGogo
Chronos
22,911
4,665
2,018
5,429
16,387
6,643
1,717
7,186
9,201
45,097
0
L
Chiron
Ob907
Chiron
30,520
11,954
3,330
8,717
20,603
10,017
0
15,716
4,887
0
46,885
L
Agni
Polanda
Agni
16,388
1,300
2,274
3,941
16,638
7,822
208
12,901
3,737
39,247
0
L
Scylla
RiaRules
Scylla
9,949
1,367
405
932
13,399
6,716
441
10,865
2,534
26,900
0
W
Kumbhakarna
Runitdrache
Kumbhakarna
9,448
103
3,803
2,728
19,122
22,307
499
8,462
10,660
25,369
0
W
Chernobog
iSkach
Chernobog
17,138
8,886
4,940
3,818
14,845
6,144
1,755
6,134
8,711
0
39,598
W
21,457
2,665
1,350
8,540
30,444
29,857
545
15,456
14,988
42,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,496
Gold Earned
61,803
158
Minions Killed
175
0
Camps Cleared
0
1,345,788
Distance Traveled
1,510,875
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,860
741
4
0
0
280,117
1
L
Fafnir
11,554
722
10
1
0
247,895
0
L
Nox
9,592
600
32
2
0
304,452
1
W
Chronos
11,889
743
53
3
0
297,373
0
L
Chiron
11,639
727
38
2
0
252,305
1
L
Agni
9,937
621
35
2
0
256,652
3
L
Scylla
10,774
673
43
3
0
284,484
1
W
Kumbhakarna
12,493
781
31
2
0
340,590
3
W
Chernobog
12,100
756
45
3
0
317,852
1
W
Jormungandr
13,461
841
42
3
0
274,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role