Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Lewis_Wates
Merlin
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 78L
1,215 Elo+
Party 1
Odin
Odin
MARN786
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,202 Elo+
Party 2
Anubis
Anubis
Rappi92
Anubis
Level 24
God Stats
38W - 30L
1,446 SR
Queue Stats
114W - 127L
1,292 Elo+
Solo
Thanatos
Thanatos
andreicm123_
Thanatos
Level 23
God Stats
4W - 5L
1,720 SR
Queue Stats
66W - 73L
1,303 Elo+
Party 1
Team Averages
Level 20
1,533 SR
1,303 Elo+

VS

Team Averages
Level 22
1,621 SR
1,358 Elo+
Ne Zha
Ne Zha
JohnnyPure007
Ne Zha
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 24L
1,500 Elo+
Solo
Geb
Geb
KAPO-THE-GHOST
Geb
Level 23
God Stats
4W - 6L
1,358 SR
Queue Stats
9W - 11L
1,546 Elo+
Solo
Merlin
Merlin
Knockoutt_1903
Merlin
Level 29
God Stats
3W - 0L
1,727 SR
Queue Stats
10W - 11L
1,203 Elo+
Party 3
Freya
Freya
MagicTurna
Freya
Level 29
God Stats
5W - 1L
1,803 SR
Queue Stats
10W - 12L
1,212 Elo+
Party 3
Izanami
Izanami
Sale936340
Izanami
Level 29
God Stats
11W - 9L
1,719 SR
Queue Stats
274W - 309L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 7 / 2
6,027
431
4,949
12,429
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
9
2 / 8 / 0
6,226
445
2,539
8,943
2,744
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
MARN786
Odin
7
0 / 6 / 0
5,281
377
1,340
10,232
6,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Rappi92
Anubis
12
3 / 6 / 3
7,324
523
7,668
11,318
5,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
andreicm123_
Thanatos
11
5 / 8 / 1
6,843
489
5,045
11,136
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 1 / 4
11,339
810
18,176
14,172
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 5
7,259
519
3,361
6,007
3,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 7
8,034
574
6,621
6,119
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
13
7 / 0 / 7
8,501
607
7,857
5,998
1,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Sale936340
Izanami
13
4 / 4 / 5
8,519
609
5,692
6,454
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
11
Kills
35
35
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
2
0.29
W
20
1
4
22
W
1
2
5
1.75
W
3
4
7
1.63
L
Merlin
2
8
0
0.25
L
Odin
MARN786
Odin
0
6
0
0
W
Freya
7
0
7
10.5
L
Anubis
Rappi92
Anubis
3
6
3
0.75
W
Izanami
Sale936340
Izanami
4
4
5
1.63
L
Thanatos
andreicm123_
Thanatos
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
41,707
54,058
Taken
38,750
25,981
Mitigated
13,557
9,878
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,949
416
171
2,464
12,429
6,818
0
2,204
10,151
18,495
0
W
18,176
11,560
0
5,221
14,172
5,820
2,019
3,317
10,830
0
100,588
W
3,361
541
0
506
6,007
3,107
663
1,142
4,690
26,741
0
W
6,621
691
0
542
6,119
1,526
1,050
3,614
2,505
29,219
0
L
Merlin
2,539
724
0
143
8,943
2,744
702
4,722
3,969
17,758
0
L
Odin
MARN786
Odin
1,340
503
0
225
10,232
6,884
89
1,781
8,451
0
12,769
W
Freya
7,857
3,485
0
3,333
5,998
1,547
1,064
3,781
2,217
28,153
0
L
Anubis
Rappi92
Anubis
7,668
535
0
3,226
11,318
5,237
162
4,768
6,454
40,604
0
W
Izanami
Sale936340
Izanami
5,692
3,780
0
0
6,454
1,557
3,253
3,302
3,102
0
44,259
L
Thanatos
andreicm123_
Thanatos
5,045
1,610
0
3,649
11,136
4,298
22
3,648
7,194
0
23,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
43,652
189
Minions Killed
400
0
Camps Cleared
0
1,162,582
Distance Traveled
1,262,490
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,027
431
36
3
0
260,795
0
W
Ne Zha
11,339
810
165
12
0
307,836
0
W
Geb
7,259
519
34
2
0
219,083
6
W
Merlin
8,034
574
63
5
0
215,169
0
L
Merlin
6,226
445
23
2
0
216,429
0
L
Odin
5,281
377
21
2
0
226,563
1
W
Freya
8,501
607
47
3
0
306,970
0
L
Anubis
7,324
523
67
5
0
206,924
1
W
Izanami
8,519
609
91
7
0
213,432
0
L
Thanatos
6,843
489
42
3
0
251,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role