Player Matchup

Athena
Athena
Joseetee
Athena
Level 27
God Stats
24W - 28L
1,587 SR
Queue Stats
249W - 252L
1,522 Elo+
Party 1
Izanami
Izanami
Lucano77
Izanami
Level 29
God Stats
49W - 38L
1,652 SR
Queue Stats
73W - 54L
1,619 Elo+
Solo
Sol
Sol
Ogthar
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,652 Elo+
Solo
Mercury
Mercury
gomagomagoma
Mercury
Level 21
God Stats
4W - 6L
1,455 SR
Queue Stats
57W - 37L
1,551 Elo+
Party 1
King Arthur
King Arthur
ÂléjàndRô
King Arthur
Level 18
God Stats
10W - 10L
1,519 SR
Queue Stats
45W - 30L
1,545 Elo+
Party 1
Team Averages
Level 20
1,543 SR
1,578 Elo+

VS

Team Averages
Level 24
1,516 SR
1,622 Elo+
Aphrodite
Aphrodite
Ac2cA
Aphrodite
Level 27
God Stats
3W - 3L
1,472 SR
Queue Stats
60W - 51L
1,685 Elo+
Solo
Sobek
Sobek
AreZGodZ
Sobek
Level 24
God Stats
2W - 2L
1,466 SR
Queue Stats
16W - 14L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
Ellyssâ
Guan Yu
Level 18
God Stats
6W - 2L
1,763 SR
Queue Stats
62W - 32L
1,762 Elo+
Solo
Apollo
Apollo
Kaneki9
Apollo
Level 34
God Stats
22W - 19L
1,535 SR
Queue Stats
31W - 26L
1,524 Elo+
Party 2
Camazotz
Camazotz
blindomindonho
Camazotz
Level 16
God Stats
2W - 2L
1,344 SR
Queue Stats
159W - 113L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Joseetee
Athena
11
1 / 1 / 4
6,615
509
4,094
8,102
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Lucano77
Izanami
6
2 / 0 / 1
5,028
387
2,399
1,570
437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
Ogthar
Sol
9
0 / 6 / 0
5,685
437
2,830
5,186
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
gomagomagoma
Mercury
12
2 / 3 / 1
6,659
512
4,585
9,805
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ÂléjàndRô
King Arthur
11
3 / 5 / 0
6,828
525
7,448
13,945
6,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ac2cA
Aphrodite
14
5 / 0 / 0
8,364
643
2,258
7,609
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
AreZGodZ
Sobek
10
0 / 1 / 0
5,925
456
3,152
8,373
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Ellyssâ
Guan Yu
14
6 / 0 / 6
8,257
635
11,013
8,593
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Kaneki9
Apollo
10
1 / 4 / 0
6,014
463
3,836
5,527
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
13
3 / 3 / 3
7,109
547
6,833
11,933
4,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
15
15
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ac2cA
Aphrodite
5
0
0
5
W
Sobek
AreZGodZ
Sobek
0
1
0
0
W
Guan Yu
Ellyssâ
Guan Yu
6
0
6
9
L
Athena
Joseetee
Athena
1
1
4
3
W
Apollo
Kaneki9
Apollo
1
4
0
0.25
L
Izanami
Lucano77
Izanami
2
0
1
2.5
L
Sol
Ogthar
Sol
0
6
0
0
W
Camazotz
3
3
3
1.5
L
Mercury
gomagomagoma
Mercury
2
3
1
0.83
L
King Arthur
ÂléjàndRô
King Arthur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,356
Damage
27,092
38,608
Taken
42,035
14,607
Mitigated
18,574
6,478
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ac2cA
Aphrodite
2,258
452
505
5,196
7,609
2,672
405
2,435
5,174
47,902
0
W
Sobek
AreZGodZ
Sobek
3,152
471
0
4,086
8,373
5,361
0
2,376
5,997
15,169
0
W
Guan Yu
Ellyssâ
Guan Yu
11,013
1,478
298
3,908
8,593
4,584
0
203
8,390
0
54,945
L
Athena
Joseetee
Athena
4,094
433
0
2,097
8,102
3,714
0
1,820
6,282
22,823
0
W
Apollo
Kaneki9
Apollo
3,836
2,961
0
190
5,527
1,801
568
1,597
3,901
0
31,141
L
Izanami
Lucano77
Izanami
2,399
1,589
0
837
1,570
437
0
163
1,407
0
17,989
L
Sol
Ogthar
Sol
2,830
468
0
231
5,186
1,072
299
1,399
3,581
16,848
1,526
W
Camazotz
6,833
1,986
0
7,772
11,933
4,156
174
189
11,744
0
37,405
L
Mercury
gomagomagoma
Mercury
4,585
2,517
0
480
9,805
2,832
0
1,750
7,983
0
42,582
L
King Arthur
ÂléjàndRô
King Arthur
7,448
1,102
0
2,833
13,945
6,552
0
0
13,945
0
34,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
35,669
277
Minions Killed
364
0
Camps Cleared
0
1,041,488
Distance Traveled
1,257,285
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,364
643
103
8
0
221,845
4
W
Sobek
5,925
456
22
2
0
232,247
3
W
Guan Yu
8,257
635
102
8
0
324,304
6
L
Athena
6,615
509
40
3
0
264,829
0
W
Apollo
6,014
463
63
5
0
215,573
2
L
Izanami
5,028
387
40
3
0
81,207
0
L
Sol
5,685
437
49
4
0
186,417
0
W
Camazotz
7,109
547
74
6
0
263,316
3
L
Mercury
6,659
512
74
6
0
264,986
0
L
King Arthur
6,828
525
74
6
0
244,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role