Player Matchup

Arachne
Arachne
KaribrisVonLloyd
Arachne
Level 17
God Stats
6W - 4L
1,613 SR
Queue Stats
32W - 24L
1,564 Elo+
Party 3
Heimdallr
Heimdallr
Suppmainsad
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,482 Elo+
Party 3
Ymir
Ymir
TheWillMarsh
Ymir
Level 63
God Stats
6W - 10L
1,464 SR
Queue Stats
19W - 36L
1,478 Elo+
Party 2
Merlin
Merlin
microwave dino
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,636 Elo+
Party 2
Terra
Terra
rambosuper
Terra
Level 29
God Stats
2W - 3L
1,509 SR
Queue Stats
10W - 9L
1,676 Elo+
Solo
Team Averages
Level 28
1,517 SR
1,567 Elo+

VS

Team Averages
Level 15
1,438 SR
1,556 Elo+
Cerberus
Cerberus
Ampegg
Cerberus
Level 17
God Stats
9W - 9L
1,310 SR
Queue Stats
43W - 41L
1,524 Elo+
Solo
Heimdallr
Heimdallr
BlacksArentHuman
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,651 Elo+
Party 1
Sol
Sol
Redaidan11
Sol
Level 18
God Stats
3W - 10L
1,382 SR
Queue Stats
17W - 24L
1,399 Elo+
Solo
Cernunnos
Cernunnos
SparkyElric
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,359 Elo+
Solo
Ra
Ra
ÂssPlunger3000
Ra
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 22L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 8 / 1
7,300
406
7,417
16,128
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Suppmainsad
Heimdallr
11
0 / 6 / 5
7,260
403
5,009
15,192
4,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 6 / 2
8,926
496
5,953
17,830
12,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 1
6,849
381
3,156
10,146
4,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
14
2 / 5 / 2
8,078
449
10,431
16,801
9,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ampegg
Cerberus
13
5 / 2 / 8
9,619
534
8,737
11,189
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
17
3 / 3 / 3
10,906
606
13,557
15,671
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 1 / 8
10,745
597
16,286
10,186
3,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
SparkyElric
Cernunnos
15
5 / 4 / 6
9,834
546
9,809
13,559
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
10 / 1 / 2
11,586
644
11,719
10,325
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
11
Kills
32
32
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ampegg
Cerberus
5
2
8
4.5
W
Heimdallr
3
3
3
1.5
L
5
8
1
0.69
W
9
1
8
13
W
Cernunnos
SparkyElric
Cernunnos
5
4
6
2
L
Heimdallr
Suppmainsad
Heimdallr
0
6
5
0.42
L
4
6
2
0.83
L
0
7
1
0.07
L
Terra
2
5
2
0.6
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,966
Damage
60,108
76,097
Taken
60,930
35,926
Mitigated
31,538
12,123
Healing
27,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ampegg
Cerberus
8,737
458
0
3,219
11,189
10,489
116
4,146
7,043
24,205
0
W
Heimdallr
13,557
7,983
0
6,727
15,671
8,054
4,347
4,741
10,930
0
83,979
L
7,417
5,121
0
2,125
16,128
5,788
0
10,841
5,287
0
23,903
W
16,286
5,149
0
5,943
10,186
3,650
2,145
3,888
6,298
67,449
0
W
Cernunnos
SparkyElric
Cernunnos
9,809
3,910
0
7,084
13,559
4,959
2,334
3,246
10,313
0
71,157
L
Heimdallr
Suppmainsad
Heimdallr
5,009
3,253
0
1,647
15,192
4,101
0
6,084
9,108
0
30,880
L
5,953
1,245
0
3,239
17,830
12,351
0
7,544
10,286
25,457
0
L
3,156
437
0
471
10,146
4,081
0
6,029
4,117
34,938
0
L
Terra
10,431
2,386
1,002
3,639
16,801
9,605
0
6,244
10,553
38,139
2,957
W
11,719
1,160
215
3,813
10,325
4,386
0
3,015
7,310
88,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,413
Gold Earned
52,690
263
Minions Killed
565
0
Camps Cleared
0
1,559,158
Distance Traveled
1,579,576
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,619
534
48
3
0
290,746
3
W
Heimdallr
10,906
606
158
9
0
297,588
3
L
Arachne
7,300
406
28
2
0
300,739
1
W
Sol
10,745
597
131
7
0
371,007
1
W
Cernunnos
9,834
546
88
5
0
275,189
8
L
Heimdallr
7,260
403
57
3
0
253,982
0
L
Ymir
8,926
496
33
2
0
285,465
5
L
Merlin
6,849
381
61
3
0
285,837
0
L
Terra
8,078
449
84
5
0
433,135
4
W
Ra
11,586
644
140
8
0
345,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role