Player Matchup

Danzaburou
Danzaburou
HippedJoker8505
Danzaburou
Level 28
God Stats
3W - 8L
1,187 SR
Queue Stats
10W - 24L
1,266 Elo+
Party 1
Tiamat
Tiamat
Jadonador
Tiamat
Level 97
God Stats
5W - 4L
1,658 SR
Queue Stats
200W - 155L
1,533 Elo+
Party 1
Sobek
Sobek
ThePeaceMaker316
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 242L
1,483 Elo+
Solo
Kukulkan
Kukulkan
tundrahmb
Kukulkan
Level 116
God Stats
2W - 2L
1,959 SR
Queue Stats
221W - 239L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
wDxrk
Erlang Shen
Level 89
God Stats
9W - 10L
1,460 SR
Queue Stats
276W - 288L
1,391 Elo+
Party 1
Team Averages
Level 91
1,553 SR
1,422 Elo+

VS

Team Averages
Level 108
1,567 SR
1,448 Elo+
Khepri
Khepri
BloodyRett64
Khepri
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
136W - 175L
1,387 Elo+
Solo
Ah Puch
Ah Puch
Jacarrlb7
Ah Puch
Level 126
God Stats
6W - 7L
1,500 SR
Queue Stats
312W - 296L
1,430 Elo+
Solo
Jing Wei
Jing Wei
NickelBaby_
Jing Wei
Level 111
God Stats
4W - 3L
1,765 SR
Queue Stats
64W - 69L
1,428 Elo+
Party 2
Fenrir
Fenrir
Rashndaar
Fenrir
Level 124
God Stats
20W - 13L
1,508 SR
Queue Stats
180W - 164L
1,515 Elo+
Party 2
Achilles
Achilles
oxMacDavexo
Achilles
Level 130
God Stats
5W - 5L
1,563 SR
Queue Stats
134W - 125L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HippedJoker8505
Danzaburou
11
1 / 5 / 0
6,938
408
6,923
10,850
3,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Jadonador
Tiamat
16
1 / 5 / 0
9,308
548
9,089
11,708
9,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 2 / 4
6,913
407
5,142
10,832
7,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
tundrahmb
Kukulkan
13
2 / 8 / 1
8,398
494
5,917
10,571
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
wDxrk
Erlang Shen
12
1 / 4 / 2
7,329
431
4,673
13,979
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 1 / 5
8,328
490
3,752
10,044
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Jacarrlb7
Ah Puch
16
8 / 2 / 4
10,417
613
13,786
15,185
6,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
NickelBaby_
Jing Wei
14
3 / 2 / 3
8,376
493
5,880
7,742
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Rashndaar
Fenrir
18
12 / 0 / 5
10,982
646
12,167
12,778
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
oxMacDavexo
Achilles
16
1 / 1 / 4
8,874
522
5,728
13,419
10,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
24
24
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
5
2.5
L
Danzaburou
HippedJoker8505
Danzaburou
1
5
0
0.2
W
Ah Puch
Jacarrlb7
Ah Puch
8
2
4
5
L
Tiamat
Jadonador
Tiamat
1
5
0
0.2
W
Jing Wei
NickelBaby_
Jing Wei
3
2
3
2.25
W
Fenrir
Rashndaar
Fenrir
12
0
5
14.5
L
1
2
4
1.5
W
Achilles
oxMacDavexo
Achilles
1
1
4
3
L
Kukulkan
tundrahmb
Kukulkan
2
8
1
0.31
L
Erlang Shen
wDxrk
Erlang Shen
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,744
Damage
41,313
57,940
Taken
59,168
30,120
Mitigated
36,257
11,535
Healing
24,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,752
403
0
1,296
10,044
9,291
638
2,422
7,616
28,453
0
L
Danzaburou
HippedJoker8505
Danzaburou
6,923
3,059
0
1,772
10,850
3,339
0
3,618
7,232
0
30,347
W
Ah Puch
Jacarrlb7
Ah Puch
13,786
1,218
0
9,243
15,185
6,477
750
4,793
10,176
61,801
0
L
Tiamat
Jadonador
Tiamat
9,089
2,541
0
3,442
11,708
9,092
454
2,304
9,404
65,881
0
W
Jing Wei
NickelBaby_
Jing Wei
5,880
4,179
0
3,155
7,742
3,049
2,252
2,264
5,476
0
55,194
W
Fenrir
Rashndaar
Fenrir
12,167
3,649
0
7,830
12,778
6,549
0
3,104
9,622
0
74,275
L
5,142
167
0
2,959
10,832
7,824
0
2,383
8,449
26,036
0
W
Achilles
oxMacDavexo
Achilles
5,728
1,426
0
3,174
13,419
10,891
0
7,201
6,130
0
49,398
L
Kukulkan
tundrahmb
Kukulkan
5,917
346
0
70
10,571
4,054
0
3,463
7,108
45,030
0
L
Erlang Shen
wDxrk
Erlang Shen
4,673
2,119
0
3,292
13,979
5,811
0
5,770
8,209
0
36,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
46,977
409
Minions Killed
482
0
Camps Cleared
0
1,495,394
Distance Traveled
1,665,759
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,328
490
33
2
0
334,642
0
L
Danzaburou
6,938
408
56
3
0
274,857
1
W
Ah Puch
10,417
613
115
7
0
312,430
3
L
Tiamat
9,308
548
160
9
0
273,331
1
W
Jing Wei
8,376
493
99
6
0
286,746
2
W
Fenrir
10,982
646
120
7
0
398,199
5
L
Sobek
6,913
407
33
2
0
300,412
2
W
Achilles
8,874
522
115
7
0
333,742
4
L
Kukulkan
8,398
494
96
6
0
287,237
4
L
Erlang Shen
7,329
431
64
4
0
359,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role