Player Matchup

Jormungandr
Jormungandr
Danielsaan97
Jormungandr
Level 17
God Stats
5W - 8L
1,448 SR
Queue Stats
10W - 14L
1,496 Elo+
Solo
Izanami
Izanami
EGR_XL10
Izanami
Level 21
God Stats
17W - 18L
1,455 SR
Queue Stats
198W - 219L
1,396 Elo+
Party 1
The Morrigan
The Morrigan
e_delarosa
The Morrigan
Level 29
God Stats
6W - 12L
1,476 SR
Queue Stats
644W - 611L
1,414 Elo+
Party 1
Fenrir
Fenrir
eduardox12003
Fenrir
Level 28
God Stats
20W - 22L
1,519 SR
Queue Stats
519W - 502L
1,353 Elo+
Party 1
Osiris
Osiris
randolph778
Osiris
Level 13
God Stats
1W - 6L
1,370 SR
Queue Stats
22W - 26L
1,393 Elo+
Party 1
Team Averages
Level 22
1,454 SR
1,410 Elo+

VS

Team Averages
Level 37
1,499 SR
1,415 Elo+
Sun Wukong
Sun Wukong
Gilderien92
Sun Wukong
Level 18
God Stats
11W - 11L
1,551 SR
Queue Stats
29W - 23L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
Im_s1ngle2
Kumbhakarna
Level 6
God Stats
10W - 7L
1,418 SR
Queue Stats
24W - 22L
1,280 Elo+
Party 2
Tiamat
Tiamat
Verduradura15
Tiamat
Level 27
God Stats
14W - 14L
1,659 SR
Queue Stats
643W - 703L
1,566 Elo+
Party 2
Nemesis
Nemesis
boni1-13
Nemesis
Level 109
God Stats
10W - 6L
1,602 SR
Queue Stats
235W - 241L
1,444 Elo+
Party 2
Neith
Neith
bouklafather
Neith
Level 25
God Stats
3W - 10L
1,264 SR
Queue Stats
8W - 20L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Danielsaan97
Jormungandr
10
0 / 2 / 3
7,961
318
2,706
7,544
5,446
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
EGR_XL10
Izanami
16
4 / 11 / 0
11,029
441
7,623
17,750
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
e_delarosa
The Morrigan
18
5 / 11 / 4
11,410
456
10,640
15,806
7,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 6 / 3
10,587
423
14,367
19,873
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
15
0 / 9 / 6
9,873
395
7,033
19,819
19,975
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gilderien92
Sun Wukong
19
6 / 5 / 5
13,463
539
14,596
20,935
16,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
Im_s1ngle2
Kumbhakarna
16
1 / 1 / 14
11,365
455
2,495
10,777
12,609
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
13 / 4 / 8
15,731
629
21,770
18,868
16,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
boni1-13
Nemesis
20
16 / 2 / 9
15,668
627
20,214
22,399
10,057
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 4 / 6
10,756
430
2,231
5,478
1,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
15
Kills
38
39
Deaths
16
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Danielsaan97
Jormungandr
0
2
3
0.75
L
Izanami
EGR_XL10
Izanami
4
11
0
0.36
W
Sun Wukong
Gilderien92
Sun Wukong
6
5
5
1.7
W
Kumbhakarna
Im_s1ngle2
Kumbhakarna
1
1
14
8
W
13
4
8
4.25
W
Nemesis
boni1-13
Nemesis
16
2
9
10.25
W
2
4
6
1.25
L
The Morrigan
e_delarosa
The Morrigan
5
11
4
0.64
L
6
6
3
1.25
L
Osiris
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,369
Damage
61,306
80,792
Taken
78,457
50,878
Mitigated
57,249
8,532
Healing
31,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Danielsaan97
Jormungandr
2,706
748
0
1,692
7,544
5,446
148
2,294
5,250
16,962
0
L
Izanami
EGR_XL10
Izanami
7,623
4,345
0
1,341
17,750
8,622
1,375
5,282
12,468
0
66,911
W
Sun Wukong
Gilderien92
Sun Wukong
14,596
3,600
0
5,788
20,935
16,315
1,730
1,712
19,223
0
71,836
W
Kumbhakarna
Im_s1ngle2
Kumbhakarna
2,495
414
868
2,176
10,777
12,609
260
1,511
9,266
17,213
0
W
21,770
2,517
493
10,328
18,868
16,557
9,404
3,461
15,407
101,927
0
W
Nemesis
boni1-13
Nemesis
20,214
12,741
0
10,470
22,399
10,057
819
1,896
20,503
496
141,571
W
2,231
963
219
720
5,478
1,711
2,788
896
4,582
0
24,599
L
The Morrigan
e_delarosa
The Morrigan
10,640
3,079
118
3,445
15,806
7,847
858
6,518
8,943
63,831
7,245
L
14,367
3,468
0
1,936
19,873
8,988
405
8,179
11,694
0
51,105
L
Osiris
7,033
2,605
0
0
19,819
19,975
221
2,127
17,692
0
43,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,860
Gold Earned
66,983
502
Minions Killed
502
0
Camps Cleared
0
1,784,551
Distance Traveled
2,156,208
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,961
318
28
1
0
243,634
5
L
Izanami
11,029
441
152
6
0
368,194
3
W
Sun Wukong
13,463
539
110
4
0
419,684
0
W
Kumbhakarna
11,365
455
23
1
0
421,292
3
W
Tiamat
15,731
629
172
7
0
448,385
0
W
Nemesis
15,668
627
167
7
0
511,611
3
W
Neith
10,756
430
30
1
0
355,236
1
L
The Morrigan
11,410
456
134
5
0
380,916
0
L
Fenrir
10,587
423
106
4
0
427,370
0
L
Osiris
9,873
395
82
3
0
364,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role