Player Matchup

Hera
Hera
Bons213
Hera
Level 21
God Stats
3W - 3L
1,333 SR
Queue Stats
96W - 100L
1,525 Elo+
Party 1
Loki
Loki
BradDaWolf
Loki
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 19L
1,265 Elo+
Solo
Erlang Shen
Erlang Shen
Clup34034
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,443 Elo+
Solo
Cerberus
Cerberus
Maine58
Cerberus
Level 27
God Stats
22W - 20L
1,349 SR
Queue Stats
140W - 153L
1,292 Elo+
Party 1
Thor
Thor
PMT_PRSiqueira77
Thor
Level 7
God Stats
2W - 1L
1,501 SR
Queue Stats
3W - 7L
1,541 Elo+
Party 1
Team Averages
Level 14
1,436 SR
1,413 Elo+

VS

Team Averages
Level 9
1,525 SR
1,382 Elo+
Cthulhu
Cthulhu
BloodShadow3154
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 46L
1,292 Elo+
Party 2
Thor
Thor
ColorfulAbyss88
Thor
Level 4
God Stats
5W - 4L
1,507 SR
Queue Stats
5W - 4L
1,446 Elo+
Party 3
Thanatos
Thanatos
Geedupbow
Thanatos
Level 18
God Stats
4W - 1L
1,682 SR
Queue Stats
22W - 14L
1,457 Elo+
Party 3
Kukulkan
Kukulkan
Gnargole
Kukulkan
Level 11
God Stats
13W - 14L
1,438 SR
Queue Stats
54W - 54L
1,388 Elo+
Solo
Danzaburou
Danzaburou
KAMI SAM8
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bons213
Hera
20
10 / 3 / 10
15,860
1,133
25,252
12,062
4,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 13 / 11
14,268
1,019
15,491
23,412
7,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
Clup34034
Erlang Shen
19
2 / 14 / 12
12,738
910
11,555
31,539
20,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Maine58
Cerberus
20
2 / 9 / 14
13,139
939
8,258
29,534
36,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 9 / 13
13,936
995
8,279
20,071
8,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 9
12,286
878
4,503
6,956
5,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 6 / 25
14,269
1,019
13,111
16,354
6,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Geedupbow
Thanatos
20
15 / 7 / 18
16,110
1,151
23,857
24,545
9,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Gnargole
Kukulkan
20
17 / 5 / 20
17,564
1,255
48,289
18,598
9,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
KAMI SAM8
Danzaburou
20
7 / 3 / 23
15,035
1,074
15,531
9,961
3,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
143
23
Kills
48
48
Deaths
23
60
Assists
95
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Hera
Bons213
Hera
10
3
10
5
L
5
13
11
0.81
L
Erlang Shen
Clup34034
Erlang Shen
2
14
12
0.57
W
6
6
25
3.08
W
Thanatos
Geedupbow
Thanatos
15
7
18
3.43
W
Kukulkan
Gnargole
Kukulkan
17
5
20
5.4
W
Danzaburou
KAMI SAM8
Danzaburou
7
3
23
6.17
L
Cerberus
Maine58
Cerberus
2
9
14
1
L
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,835
Damage
105,291
116,618
Taken
76,414
76,106
Mitigated
34,944
9,083
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,503
1,233
0
207
6,956
5,502
0
3,900
3,056
10,056
0
L
Hera
Bons213
Hera
25,252
7,010
1,404
2,151
12,062
4,277
0
6,352
5,710
57,194
0
L
15,491
3,395
0
0
23,412
7,447
0
11,631
11,781
0
49,126
L
Erlang Shen
Clup34034
Erlang Shen
11,555
7,023
0
1,761
31,539
20,224
0
14,795
16,744
0
28,179
W
13,111
1,944
0
0
16,354
6,404
0
5,895
10,459
0
17,842
W
Thanatos
Geedupbow
Thanatos
23,857
8,260
0
9,265
24,545
9,949
0
11,518
12,763
0
42,072
W
Kukulkan
Gnargole
Kukulkan
48,289
3,363
444
3,851
18,598
9,418
0
7,080
11,518
106,028
0
W
Danzaburou
KAMI SAM8
Danzaburou
15,531
7,979
0
1,722
9,961
3,671
0
5,117
4,844
0
33,174
L
Cerberus
Maine58
Cerberus
8,258
1,443
0
3,767
29,534
36,029
0
11,824
17,710
25,742
0
L
8,279
1,425
0
0
20,071
8,129
0
8,190
11,881
0
24,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,941
Gold Earned
75,264
229
Minions Killed
232
3
Camps Cleared
3
1,243,664
Distance Traveled
1,056,993
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,286
878
9
1
0
62,164
0
L
Hera
15,860
1,133
65
5
0
263,871
6
L
Loki
14,268
1,019
56
4
0
262,239
0
L
Erlang Shen
12,738
910
37
3
1
252,833
0
W
Thor
14,269
1,019
10
1
0
244,439
0
W
Thanatos
16,110
1,151
37
3
1
268,184
0
W
Kukulkan
17,564
1,255
135
10
2
245,564
0
W
Danzaburou
15,035
1,074
41
3
0
236,642
0
L
Cerberus
13,139
939
36
3
2
238,193
0
L
Thor
13,936
995
35
3
0
226,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role