Player Matchup

Serqet
Serqet
LIL-A-the-GooN
Serqet
Level 99
God Stats
45W - 62L
1,462 SR
Queue Stats
527W - 572L
1,473 Elo+
Solo
Hel
Hel
chebele
Hel
Level 67
God Stats
9W - 2L
1,752 SR
Queue Stats
172W - 190L
1,473 Elo+
Solo
Danzaburou
Danzaburou
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Danzaburou
Level 96
God Stats
1W - 0L
1,259 SR
Queue Stats
16W - 14L
1,584 Elo+
Solo
Team Averages
Level 87
1,491 SR
1,510 Elo+

VS

Team Averages
Level 49
1,425 SR
1,368 Elo+
Kukulkan
Kukulkan
RamaC18
Kukulkan
Level 33
God Stats
3W - 4L
1,599 SR
Queue Stats
19W - 27L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Thia6o_M
Cthulhu
Level 89
God Stats
11W - 10L
1,154 SR
Queue Stats
71W - 91L
1,355 Elo+
Party 1
Neith
Neith
tade_tonelli1
Neith
Level 24
God Stats
19W - 21L
1,523 SR
Queue Stats
62W - 68L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
10,937
643
9,820
15,224
13,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
15
2 / 1 / 8
10,954
644
9,412
17,336
11,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
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Danzaburou
16
5 / 0 / 6
11,873
698
16,173
14,898
6,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RamaC18
Kukulkan
13
1 / 3 / 2
10,083
593
10,478
9,562
3,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Thia6o_M
Cthulhu
14
2 / 3 / 1
11,173
657
10,653
17,656
16,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 6 / 2
9,398
553
5,557
12,544
3,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Kukulkan
RamaC18
Kukulkan
1
3
2
0.67
L
Cthulhu
Thia6o_M
Cthulhu
2
3
1
0.83
W
Hel
2
1
8
6
L
0
6
2
0.17
W
Danzaburou
zziF34RN01zz
Danzaburou
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,405
Damage
26,688
47,458
Taken
39,762
31,721
Mitigated
23,375
29,608
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,820
1,400
0
549
15,224
13,734
139
5,472
9,752
0
22,447
L
Kukulkan
RamaC18
Kukulkan
10,478
1,000
477
964
9,562
3,197
0
2,505
6,781
42,901
0
L
Cthulhu
Thia6o_M
Cthulhu
10,653
439
938
3,612
17,656
16,237
0
3,545
13,173
48,296
0
W
Hel
9,412
314
8,237
12,354
17,336
11,640
252
9,297
8,039
43,413
0
L
5,557
1,873
0
1,157
12,544
3,941
72
3,406
9,056
0
26,667
W
Danzaburou
zziF34RN01zz
Danzaburou
16,173
7,552
993
7,475
14,898
6,347
1,544
6,690
8,208
0
77,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
30,654
182
Minions Killed
164
0
Camps Cleared
0
994,821
Distance Traveled
869,536
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,937
643
17
1
0
356,185
1
L
Kukulkan
10,083
593
65
4
0
271,909
1
L
Cthulhu
11,173
657
47
3
0
323,867
1
W
Hel
10,954
644
59
3
0
332,445
3
L
Neith
9,398
553
52
3
0
273,760
1
W
Danzaburou
11,873
698
106
6
0
306,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role