Player Matchup

Artemis
Artemis
Bruno20345
Artemis
Level 21
God Stats
5W - 4L
1,360 SR
Queue Stats
236W - 166L
1,614 Elo+
Party 2
Cerberus
Cerberus
Meliodas070
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,544 Elo+
Party 2
Thor
Thor
Nobebird
Thor
Level 13
God Stats
4W - 4L
1,606 SR
Queue Stats
57W - 33L
1,699 Elo+
Solo
King Arthur
King Arthur
TheTýr
King Arthur
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,628 Elo+
Party 1
Scylla
Scylla
arizz
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,493 SR
1,597 Elo+

VS

Team Averages
Level 26
1,500 SR
1,592 Elo+
Guan Yu
Guan Yu
Karoukatchiketam
Guan Yu
Level 29
God Stats
3W - 2L
1,669 SR
Queue Stats
133W - 92L
1,712 Elo+
Solo
Susano
Susano
KrazyKierenLUL
Susano
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
100W - 52L
1,500 Elo+
Solo
Apollo
Apollo
SneakyNoob
Apollo
Level 18
God Stats
7W - 9L
1,537 SR
Queue Stats
102W - 83L
1,597 Elo+
Solo
Raijin
Raijin
Zhenbang111
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 112L
1,571 Elo+
Party 3
Yemoja
Yemoja
我要把你们全拖下水
Yemoja
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
154W - 135L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bruno20345
Artemis
14
5 / 2 / 4
7,855
561
9,255
7,885
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Meliodas070
Cerberus
13
2 / 2 / 7
7,970
569
5,495
8,632
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
13
5 / 1 / 6
8,480
606
4,414
5,409
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TheTýr
King Arthur
13
2 / 4 / 4
8,070
576
8,462
16,031
7,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
arizz
Scylla
15
6 / 2 / 6
9,305
665
7,348
6,153
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,813
558
9,287
13,167
11,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
6 / 5 / 0
8,042
574
9,523
11,557
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
SneakyNoob
Apollo
10
1 / 4 / 3
6,242
446
4,348
10,040
2,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
10
0 / 7 / 2
6,334
452
2,301
8,781
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 3
6,543
467
3,484
6,644
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
11
11
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bruno20345
Artemis
5
2
4
3.5
L
3
4
1
0.88
L
6
5
0
1.2
W
Cerberus
Meliodas070
Cerberus
2
2
7
2.75
W
Thor
5
1
6
8
L
Apollo
SneakyNoob
Apollo
1
4
3
0.63
W
King Arthur
TheTýr
King Arthur
2
4
4
1
L
Raijin
0
7
2
0.14
W
Scylla
arizz
Scylla
6
2
6
4.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,974
Damage
28,943
44,110
Taken
50,189
19,887
Mitigated
22,218
15,113
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bruno20345
Artemis
9,255
4,249
0
3,434
7,885
2,550
1,770
1,383
6,502
0
46,279
L
9,287
2,235
425
5,238
13,167
11,515
0
1,631
11,494
0
47,266
L
9,523
2,288
0
2,228
11,557
3,824
0
2,143
9,086
0
45,769
W
Cerberus
Meliodas070
Cerberus
5,495
574
0
1,740
8,632
6,107
360
2,154
6,412
31,278
0
W
Thor
4,414
885
0
2,562
5,409
1,652
1,526
441
4,902
0
37,753
L
Apollo
SneakyNoob
Apollo
4,348
2,763
0
2,411
10,040
2,191
0
3,183
6,773
0
32,211
W
King Arthur
TheTýr
King Arthur
8,462
1,242
0
5,824
16,031
7,841
480
485
15,493
0
46,637
L
Raijin
2,301
256
0
330
8,781
2,387
0
3,055
5,600
30,461
0
W
Scylla
arizz
Scylla
7,348
788
158
1,395
6,153
1,737
1,642
1,053
5,016
50,833
0
L
3,484
1,038
1,480
2,113
6,644
2,301
0
2,419
4,225
14,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,680
Gold Earned
34,974
417
Minions Killed
342
0
Camps Cleared
0
1,303,873
Distance Traveled
1,250,635
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,855
561
85
6
0
243,663
4
L
Guan Yu
7,813
558
96
7
0
267,846
6
L
Susano
8,042
574
88
6
0
279,084
4
W
Cerberus
7,970
569
59
4
0
272,231
2
W
Thor
8,480
606
63
5
0
291,026
2
L
Apollo
6,242
446
64
5
0
244,949
3
W
King Arthur
8,070
576
101
7
0
240,316
0
L
Raijin
6,334
452
73
5
0
228,683
3
W
Scylla
9,305
665
109
8
0
256,637
3
L
Yemoja
6,543
467
21
2
0
230,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role