Player Matchup

Olorun
Olorun
AllmightyHush
Olorun
Level 16
God Stats
3W - 2L
1,636 SR
Queue Stats
40W - 58L
1,390 Elo+
Solo
Cerberus
Cerberus
NGU Zelo
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 1
Loki
Loki
PuossyGorl2
Loki
Level 28
God Stats
52W - 40L
1,515 SR
Queue Stats
265W - 303L
1,453 Elo+
Solo
Anhur
Anhur
Tezzy on wii
Anhur
Level 8
God Stats
1W - 4L
1,457 SR
Queue Stats
22W - 23L
1,335 Elo+
Party 1
Chaac
Chaac
sewer-pig-
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,273 Elo+
Solo
Team Averages
Level 12
1,522 SR
1,329 Elo+

VS

Team Averages
Level 20
1,498 SR
1,449 Elo+
Olorun
Olorun
FootlooseCrown4
Olorun
Level 19
God Stats
3W - 5L
1,405 SR
Queue Stats
55W - 37L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Harpy3151
Cthulhu
Level 7
God Stats
7W - 12L
1,367 SR
Queue Stats
108W - 105L
1,411 Elo+
Solo
Tiamat
Tiamat
KerizAmaru
Tiamat
Level 17
God Stats
11W - 9L
1,444 SR
Queue Stats
15W - 18L
1,497 Elo+
Solo
Amaterasu
Amaterasu
KnightArvon
Amaterasu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 36L
1,420 Elo+
Solo
Apollo
Apollo
Stun Ultra
Apollo
Level 26
God Stats
2W - 3L
1,774 SR
Queue Stats
67W - 56L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 4
9,431
1,048
8,796
17,245
7,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NGU Zelo
Cerberus
12
0 / 4 / 1
7,698
855
1,398
4,230
1,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 2
10,198
1,133
7,066
12,822
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 15 / 3
8,627
959
6,482
18,955
7,024
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
14
0 / 4 / 4
8,495
944
3,479
11,097
5,351
Team 1 Tickets

56

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 16
12,126
1,347
14,973
5,427
2,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
Harpy3151
Cthulhu
16
2 / 4 / 22
9,984
1,109
10,994
8,319
6,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
KerizAmaru
Tiamat
17
4 / 1 / 16
10,415
1,157
7,142
6,424
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
KnightArvon
Amaterasu
17
4 / 1 / 18
9,963
1,107
9,447
6,778
3,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Stun Ultra
Apollo
18
10 / 0 / 21
11,781
1,309
15,190
5,908
2,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
128
8
Kills
35
35
Deaths
8
14
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
15
2
16
11.5
W
Cthulhu
Harpy3151
Cthulhu
2
4
22
3.25
W
Tiamat
KerizAmaru
Tiamat
4
1
16
12
W
Amaterasu
KnightArvon
Amaterasu
4
1
18
13
L
Cerberus
NGU Zelo
Cerberus
0
4
1
0.13
L
5
2
2
3
W
Apollo
Stun Ultra
Apollo
10
0
21
20.5
L
2
15
3
0.23
L
Chaac
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,221
Damage
57,746
64,349
Taken
32,856
26,811
Mitigated
25,673
2,983
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,796
4,384
399
1,044
17,245
7,511
0
10,226
7,019
43,705
0
W
14,973
6,880
789
707
5,427
2,561
0
2,079
3,348
32,961
0
W
Cthulhu
Harpy3151
Cthulhu
10,994
2,122
1,864
1,495
8,319
6,809
0
1,242
7,077
22,994
0
W
Tiamat
KerizAmaru
Tiamat
7,142
1,650
0
2,388
6,424
10,651
0
2,322
4,102
22,326
0
W
Amaterasu
KnightArvon
Amaterasu
9,447
5,266
0
671
6,778
3,331
0
2,398
4,380
0
16,704
L
Cerberus
NGU Zelo
Cerberus
1,398
572
0
157
4,230
1,741
0
2,127
2,103
3,179
0
L
7,066
1,968
0
0
12,822
5,184
0
5,842
6,980
0
20,914
W
Apollo
Stun Ultra
Apollo
15,190
10,414
0
2,305
5,908
2,321
0
2,153
3,755
0
29,277
L
6,482
2,946
0
0
18,955
7,024
0
9,875
9,080
0
8,679
L
Chaac
3,479
459
0
1,383
11,097
5,351
0
5,039
6,058
0
11,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
54,269
146
Minions Killed
160
3
Camps Cleared
9
671,799
Distance Traveled
848,049
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,431
1,048
70
8
0
130,706
1
W
Olorun
12,126
1,347
50
6
0
162,006
0
W
Cthulhu
9,984
1,109
29
3
1
162,382
0
W
Tiamat
10,415
1,157
27
3
5
155,562
0
W
Amaterasu
9,963
1,107
12
1
1
191,555
0
L
Cerberus
7,698
855
1
0
0
49,337
0
L
Loki
10,198
1,133
36
4
3
197,224
0
W
Apollo
11,781
1,309
42
5
2
176,544
0
L
Anhur
8,627
959
8
1
0
133,883
1
L
Chaac
8,495
944
31
3
0
160,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role