Player Matchup

Neith
Neith
Gold II
DamianRC98
Neith
Gold II
Level 109
God Stats
8W - 10L
1,668 SR
Queue Stats
103W - 74L
1,518 MMR
Party 1
Ah Puch
Ah Puch
Gold I
Raryut
Ah Puch
Gold I
Level 121
God Stats
2W - 0L
1,887 SR
Queue Stats
116W - 88L
1,581 MMR
Party 1
Ares
Ares
Gold I
pacosm98
Ares
Gold I
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 85L
1,581 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,685 SR
1,560 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,684 SR
1,530 MMR
Chaac
Chaac
Gold IV
Reany
Chaac
Gold IV
Level 130
God Stats
14W - 11L
1,910 SR
Queue Stats
211W - 247L
1,511 MMR
Solo
Cupid
Cupid
Silver I
XABREGA
Cupid
Silver I
Level 54
God Stats
4W - 4L
1,740 SR
Queue Stats
5W - 4L
1,566 MMR
Party 2
Agni
Agni
Silver II
Zemar12
Agni
Silver II
Level 157
God Stats
0W - 1L
1,402 SR
Queue Stats
6W - 5L
1,514 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
8 / 0 / 7
11,134
795
9,808
10,890
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Raryut
Ah Puch
13
2 / 4 / 7
9,797
700
9,614
8,176
3,194
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
5 / 2 / 9
11,754
840
8,593
15,117
15,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothDanzaburouVulcanTiamatAphrodite

VS

Bans
SobekAthenaScyllaGaneshaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Reany
Chaac
11
1 / 6 / 5
8,735
624
8,664
13,078
12,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
XABREGA
Cupid
13
3 / 4 / 1
9,203
657
6,491
10,645
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Zemar12
Agni
13
2 / 5 / 4
9,327
666
11,774
9,438
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
6
6
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
8
0
7
11.5
W
Ah Puch
Raryut
Ah Puch
2
4
7
1.38
L
Chaac
Reany
Chaac
1
6
5
0.58
L
Cupid
XABREGA
Cupid
3
4
1
0.88
L
Agni
Zemar12
Agni
2
5
4
0.8
W
Ares
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,015
Damage
26,929
34,183
Taken
33,161
23,882
Mitigated
19,894
10,390
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,808
4,278
0
5,664
10,890
4,774
2,984
2,595
8,039
0
67,019
W
Ah Puch
Raryut
Ah Puch
9,614
155
0
728
8,176
3,194
0
3,189
4,723
46,260
0
L
Chaac
Reany
Chaac
8,664
1,157
0
2,088
13,078
12,357
0
5,095
7,983
0
24,669
L
Cupid
XABREGA
Cupid
6,491
3,735
256
4,144
10,645
4,019
0
7,016
3,629
0
46,223
L
Agni
Zemar12
Agni
11,774
1,237
50
2,438
9,438
3,518
0
6,162
3,276
41,460
0
W
Ares
8,593
334
0
3,998
15,117
15,914
63
5,080
9,611
10,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
27,265
188
Minions Killed
194
0
Camps Cleared
0
802,003
Distance Traveled
715,727
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,134
795
120
9
0
256,793
2
W
Ah Puch
9,797
700
68
5
0
232,940
2
L
Chaac
8,735
624
27
2
0
225,442
3
L
Cupid
9,203
657
94
7
0
241,607
2
L
Agni
9,327
666
73
5
0
248,678
3
W
Ares
11,754
840
0
0
0
312,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role