Player Matchup

Achilles
Achilles
RonTheBird
Achilles
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 104L
1,626 Elo+
Party 1
Hou Yi
Hou Yi
T3Games
Hou Yi
Level 111
God Stats
8W - 2L
1,715 SR
Queue Stats
157W - 123L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
TheWiseTurtle
Baron Samedi
Level 82
God Stats
34W - 14L
1,721 SR
Queue Stats
146W - 118L
1,631 Elo+
Party 1
Team Averages
Level 99
1,645 SR
1,596 Elo+

VS

Team Averages
Level 80
1,420 SR
1,626 Elo+
Serqet
Serqet
Gardner313
Serqet
Level 43
God Stats
2W - 1L
1,297 SR
Queue Stats
65W - 46L
1,697 Elo+
Solo
Sobek
Sobek
JTWild
Sobek
Level 106
God Stats
0W - 1L
1,502 SR
Queue Stats
70W - 59L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
layuppp
Zhong Kui
Level 90
God Stats
7W - 16L
1,463 SR
Queue Stats
249W - 267L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RonTheBird
Achilles
18
10 / 6 / 10
16,247
739
22,654
27,863
27,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
T3Games
Hou Yi
18
9 / 4 / 13
15,936
724
23,230
20,304
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
TheWiseTurtle
Baron Samedi
18
5 / 11 / 16
15,497
704
18,948
23,030
9,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gardner313
Serqet
18
8 / 7 / 10
14,764
671
19,437
20,141
14,014
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
JTWild
Sobek
17
3 / 10 / 15
14,325
651
9,214
33,529
46,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
layuppp
Zhong Kui
19
10 / 7 / 10
16,105
732
28,098
25,464
16,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
56
24
Kills
21
21
Deaths
24
39
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Serqet
Gardner313
Serqet
8
7
10
1.86
L
Sobek
JTWild
Sobek
3
10
15
1.05
W
Achilles
RonTheBird
Achilles
10
6
10
2.5
W
Hou Yi
T3Games
Hou Yi
9
4
13
3.88
W
Baron Samedi
TheWiseTurtle
Baron Samedi
5
11
16
1.18
L
Zhong Kui
layuppp
Zhong Kui
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,832
Damage
56,749
71,197
Taken
79,134
43,051
Mitigated
76,361
17,469
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Gardner313
Serqet
19,437
2,280
0
800
20,141
14,014
59
6,111
13,730
0
62,852
L
Sobek
JTWild
Sobek
9,214
687
276
3,021
33,529
46,007
0
7,161
25,918
38,762
0
W
Achilles
RonTheBird
Achilles
22,654
7,606
0
4,862
27,863
27,117
0
12,529
14,540
4,029
60,457
W
Hou Yi
T3Games
Hou Yi
23,230
13,144
0
4,170
20,304
6,595
2,678
8,750
9,454
0
72,317
W
Baron Samedi
TheWiseTurtle
Baron Samedi
18,948
2,104
2,774
5,663
23,030
9,339
707
16,866
5,642
61,578
0
L
Zhong Kui
layuppp
Zhong Kui
28,098
2,555
0
11,158
25,464
16,340
750
6,820
18,294
85,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
45,194
201
Minions Killed
228
0
Camps Cleared
0
1,130,868
Distance Traveled
1,170,783
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,764
671
72
3
0
451,628
7
L
Sobek
14,325
651
35
2
0
382,346
4
W
Achilles
16,247
739
47
2
0
418,409
0
W
Hou Yi
15,936
724
85
4
0
388,372
3
W
Baron Samedi
15,497
704
69
3
0
324,087
1
L
Zhong Kui
16,105
732
121
6
0
336,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role