Player Matchup

Khepri
Khepri
BobertTheGreat
Khepri
Level 25
God Stats
1W - 0L
1,445 SR
Queue Stats
4W - 4L
1,792 Elo+
Party 2
Ratatoskr
Ratatoskr
Kitsuno
Ratatoskr
Level 123
God Stats
12W - 9L
1,803 SR
Queue Stats
428W - 416L
1,540 Elo+
Party 1
Yemoja
Yemoja
Werr
Yemoja
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,612 Elo+
Party 1
Nu Wa
Nu Wa
cbunz
Nu Wa
Level 18
God Stats
20W - 17L
1,650 SR
Queue Stats
150W - 145L
1,561 Elo+
Party 1
Artemis
Artemis
xSejix
Artemis
Level 101
God Stats
1W - 0L
1,829 SR
Queue Stats
4W - 4L
1,555 Elo+
Party 2
Team Averages
Level 65
1,645 SR
1,612 Elo+

VS

Team Averages
Level 64
1,646 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Crail
Hou Yi
Level 58
God Stats
17W - 10L
1,776 SR
Queue Stats
276W - 267L
1,561 Elo+
Party 3
Cthulhu
Cthulhu
KenshiBeep
Cthulhu
Level 49
God Stats
21W - 16L
1,407 SR
Queue Stats
221W - 240L
1,533 Elo+
Party 3
Fenrir
Fenrir
PimpedChicken
Fenrir
Level 28
God Stats
6W - 4L
1,971 SR
Queue Stats
104W - 84L
1,563 Elo+
Party 3
Eset
Eset
narniabeavers
Eset
Level 28
God Stats
14W - 23L
1,577 SR
Queue Stats
96W - 118L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 11
10,040
628
3,212
19,886
16,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Kitsuno
Ratatoskr
20
16 / 3 / 5
15,884
993
20,475
14,330
7,463
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Werr
Yemoja
18
2 / 3 / 14
11,547
722
5,192
12,650
9,516
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
cbunz
Nu Wa
18
4 / 4 / 11
11,964
748
16,160
11,619
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
xSejix
Artemis
19
3 / 3 / 10
11,941
746
19,200
15,475
6,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
1 / 6 / 5
10,794
675
16,231
14,518
5,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Crail
Hou Yi
20
8 / 3 / 4
13,099
819
15,791
12,331
5,688
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
KenshiBeep
Cthulhu
17
1 / 4 / 9
11,141
696
12,409
17,088
20,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 7 / 2
11,466
717
9,642
19,739
11,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
0 / 5 / 3
9,282
580
3,881
14,121
4,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
25
Kills
15
15
Deaths
25
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
5
0.58
W
0
2
11
2.75
L
Hou Yi
Crail
Hou Yi
8
3
4
3.33
L
Cthulhu
KenshiBeep
Cthulhu
1
4
9
1.38
W
Ratatoskr
Kitsuno
Ratatoskr
16
3
5
6.17
L
5
7
2
0.86
W
Yemoja
Werr
Yemoja
2
3
14
3
W
Nu Wa
cbunz
Nu Wa
4
4
11
2.38
L
0
5
3
0.3
W
Artemis
xSejix
Artemis
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,239
Damage
57,954
73,960
Taken
77,797
45,679
Mitigated
48,011
17,220
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,231
3,203
368
2,609
14,518
5,458
236
3,994
10,524
53,349
0
W
3,212
256
6
4,399
19,886
16,989
233
7,572
9,770
14,879
0
L
Hou Yi
Crail
Hou Yi
15,791
9,238
0
369
12,331
5,688
1,311
4,482
7,849
0
55,270
L
Cthulhu
KenshiBeep
Cthulhu
12,409
535
860
1,357
17,088
20,422
1
7,147
9,941
31,698
0
W
Ratatoskr
Kitsuno
Ratatoskr
20,475
4,953
0
2,038
14,330
7,463
554
5,404
8,926
0
47,938
L
9,642
3,339
0
3,376
19,739
11,488
0
6,242
13,497
0
36,665
W
Yemoja
Werr
Yemoja
5,192
1,637
2,093
2,047
12,650
9,516
612
6,643
6,007
30,929
0
W
Nu Wa
cbunz
Nu Wa
16,160
4,988
0
711
11,619
5,007
805
4,868
6,751
34,978
0
L
3,881
464
1,554
2,778
14,121
4,955
0
2,992
11,129
19,398
0
W
Artemis
xSejix
Artemis
19,200
11,310
1,585
4,341
15,475
6,704
5,263
8,490
6,985
0
63,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,376
Gold Earned
55,782
307
Minions Killed
322
5
Camps Cleared
8
1,346,935
Distance Traveled
1,323,887
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,794
675
80
5
0
235,915
0
W
Khepri
10,040
628
29
2
0
254,180
0
L
Hou Yi
13,099
819
98
6
1
270,798
3
L
Cthulhu
11,141
696
49
3
2
306,000
3
W
Ratatoskr
15,884
993
67
4
1
334,592
1
L
Fenrir
11,466
717
51
3
5
269,297
1
W
Yemoja
11,547
722
55
3
1
231,270
0
W
Nu Wa
11,964
748
46
3
0
270,735
0
L
Eset
9,282
580
44
3
0
241,877
0
W
Artemis
11,941
746
110
7
3
256,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role