Player Matchup

Cthulhu
Cthulhu
Alexisking172
Cthulhu
Level 16
God Stats
16W - 16L
1,390 SR
Queue Stats
42W - 57L
1,261 Elo+
Party 2
Kukulkan
Kukulkan
G0dStain
Kukulkan
Level 8
God Stats
2W - 3L
1,182 SR
Queue Stats
7W - 10L
1,339 Elo+
Party 3
Medusa
Medusa
Godzsly
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
im_afk79
Ah Puch
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 22L
1,144 Elo+
Solo
Loki
Loki
zlDropDeadIz
Loki
Level 15
God Stats
23W - 22L
1,371 SR
Queue Stats
37W - 42L
1,310 Elo+
Party 2
Team Averages
Level 15
1,389 SR
1,311 Elo+

VS

Team Averages
Level 19
1,455 SR
1,299 Elo+
Anubis
Anubis
Calvin-Danii
Anubis
Level 26
God Stats
3W - 8L
1,117 SR
Queue Stats
20W - 29L
1,272 Elo+
Party 1
Hera
Hera
Calvin-Kevv
Hera
Level 24
God Stats
11W - 9L
1,493 SR
Queue Stats
18W - 24L
1,305 Elo+
Party 1
Cerberus
Cerberus
Fravoo
Cerberus
Level 22
God Stats
7W - 6L
1,658 SR
Queue Stats
54W - 96L
1,263 Elo+
Solo
Ymir
Ymir
alfi26
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,165 Elo+
Solo
Sun Wukong
Sun Wukong
cuteleiro2518
Sun Wukong
Level 17
God Stats
8W - 10L
1,506 SR
Queue Stats
19W - 19L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 3 / 20
13,142
1,095
14,236
15,087
9,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
G0dStain
Kukulkan
19
5 / 3 / 20
12,567
1,047
12,931
12,029
3,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Godzsly
Medusa
19
14 / 9 / 13
13,892
1,158
32,440
19,650
5,383
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
im_afk79
Ah Puch
16
4 / 3 / 6
10,971
914
6,035
5,865
1,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 3 / 15
12,308
1,026
12,812
10,882
3,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

152

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 10 / 6
12,375
1,031
13,850
19,504
9,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 4 / 10
13,309
1,109
20,783
9,318
4,090
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Fravoo
Cerberus
19
6 / 11 / 11
13,261
1,105
14,738
24,205
11,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
alfi26
Ymir
17
0 / 10 / 10
10,732
894
1,623
21,113
20,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
cuteleiro2518
Sun Wukong
17
4 / 2 / 7
11,432
953
8,137
16,729
11,881
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
65
36
Kills
21
21
Deaths
37
74
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
3
20
5
L
Anubis
6
10
6
0.9
L
5
4
10
2.5
L
Cerberus
Fravoo
Cerberus
6
11
11
1.05
W
Kukulkan
G0dStain
Kukulkan
5
3
20
5
W
Medusa
Godzsly
Medusa
14
9
13
2.28
L
Ymir
alfi26
Ymir
0
10
10
0.5
L
Sun Wukong
cuteleiro2518
Sun Wukong
4
2
7
3.75
W
Ah Puch
im_afk79
Ah Puch
4
3
6
2.33
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,454
Damage
59,131
63,513
Taken
90,869
22,963
Mitigated
58,205
6,323
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,236
876
1,168
844
15,087
9,234
0
12,775
2,312
39,320
0
L
Anubis
13,850
1,057
513
4,980
19,504
9,930
0
8,048
11,456
25,689
0
L
20,783
3,097
0
262
9,318
4,090
0
3,382
5,936
61,216
0
L
Cerberus
Fravoo
Cerberus
14,738
643
0
3,627
24,205
11,732
0
10,193
14,012
30,692
0
W
Kukulkan
G0dStain
Kukulkan
12,931
2,824
185
0
12,029
3,803
0
10,315
1,714
22,485
0
W
Medusa
Godzsly
Medusa
32,440
14,781
731
3,019
19,650
5,383
0
14,795
4,855
0
45,457
L
Ymir
alfi26
Ymir
1,623
1,021
0
0
21,113
20,572
0
6,184
13,072
8,037
0
L
Sun Wukong
cuteleiro2518
Sun Wukong
8,137
5,135
0
256
16,729
11,881
0
5,395
11,334
129
21,753
W
Ah Puch
im_afk79
Ah Puch
6,035
1,582
0
376
5,865
1,437
0
3,728
2,137
16,889
0
W
12,812
3,479
0
0
10,882
3,106
0
9,381
1,501
0
26,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,880
Gold Earned
61,109
148
Minions Killed
209
0
Camps Cleared
7
912,073
Distance Traveled
953,109
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,142
1,095
51
4
0
193,672
1
L
Anubis
12,375
1,031
30
3
1
154,089
0
L
Hera
13,309
1,109
111
9
0
205,941
0
L
Cerberus
13,261
1,105
41
3
4
208,991
0
W
Kukulkan
12,567
1,047
27
2
0
205,975
1
W
Medusa
13,892
1,158
20
2
0
151,936
0
L
Ymir
10,732
894
11
1
1
198,927
0
L
Sun Wukong
11,432
953
16
1
1
185,161
0
W
Ah Puch
10,971
914
28
2
0
108,558
0
W
Loki
12,308
1,026
22
2
0
251,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role