Player Matchup

Medusa
Medusa
RHeydrich
Medusa
Level 62
God Stats
7W - 22L
1,245 SR
Queue Stats
85W - 159L
1,271 Elo+
Party 1
Anubis
Anubis
Will Dyer 94
Anubis
Level 60
God Stats
37W - 40L
1,535 SR
Queue Stats
59W - 106L
1,344 Elo+
Party 1
Pele
Pele
xmarkoxx
Pele
Level 124
God Stats
1W - 3L
1,263 SR
Queue Stats
487W - 557L
1,453 Elo+
Solo
Team Averages
Level 82
1,347 SR
1,356 Elo+

VS

Team Averages
Level 52
1,622 SR
1,658 Elo+
Ra
Ra
GooseyGoose4274
Ra
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 5L
1,861 Elo+
Party 2
Guan Yu
Guan Yu
I VashPR I
Guan Yu
Level 125
God Stats
17W - 2L
1,801 SR
Queue Stats
568W - 196L
1,671 Elo+
Party 2
Ymir
Ymir
MarCes-05
Ymir
Level 17
God Stats
16W - 14L
1,565 SR
Queue Stats
46W - 46L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RHeydrich
Medusa
12
2 / 9 / 4
10,327
645
11,559
13,303
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
12
0 / 9 / 4
9,171
573
7,918
11,748
3,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
4 / 4 / 2
11,394
712
9,632
13,823
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 13
12,180
761
14,129
9,197
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Guan Yu
I VashPR I
Guan Yu
16
11 / 3 / 11
12,410
776
15,361
16,396
20,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
14
4 / 1 / 14
11,843
740
4,454
15,222
15,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
22
22
Deaths
6
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
W
Guan Yu
I VashPR I
Guan Yu
11
3
11
5.5
W
Ymir
4
1
14
11
L
Medusa
RHeydrich
Medusa
2
9
4
0.44
L
Anubis
0
9
4
0.22
L
Pele
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,109
Damage
33,944
38,874
Taken
40,815
11,048
Mitigated
40,616
5,402
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,129
343
3,190
3,735
9,197
5,129
641
1,844
7,353
100,451
0
W
Guan Yu
I VashPR I
Guan Yu
15,361
1,558
859
3,609
16,396
20,036
867
2,818
13,578
461
34,523
W
Ymir
4,454
939
732
1,874
15,222
15,451
462
3,602
11,620
22,118
0
L
Medusa
RHeydrich
Medusa
11,559
7,406
0
176
13,303
3,686
0
6,138
7,015
0
26,490
L
Anubis
7,918
416
364
2,218
11,748
3,541
0
4,617
6,941
38,520
0
L
Pele
9,632
2,056
174
2,470
13,823
3,821
0
7,705
5,816
0
37,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
36,433
140
Minions Killed
195
0
Camps Cleared
0
722,286
Distance Traveled
859,997
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,180
761
138
9
0
303,404
1
W
Guan Yu
12,410
776
25
2
0
291,132
2
W
Ymir
11,843
740
32
2
0
265,461
2
L
Medusa
10,327
645
31
2
0
248,912
0
L
Anubis
9,171
573
65
4
0
227,540
0
L
Pele
11,394
712
44
3
0
245,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role