Player Matchup

Janus
Janus
FloxXyF
Janus
Level 66
God Stats
7W - 10L
1,333 SR
Queue Stats
56W - 67L
1,347 Elo+
Solo
Ravana
Ravana
Kamael1976
Ravana
Level 58
God Stats
4W - 9L
1,191 SR
Queue Stats
178W - 257L
1,180 Elo+
Solo
Danzaburou
Danzaburou
KazumaKOG
Danzaburou
Level 43
God Stats
7W - 3L
1,542 SR
Queue Stats
89W - 103L
1,367 Elo+
Party 2
Zeus
Zeus
Mat9380
Zeus
Level 101
God Stats
18W - 11L
1,659 SR
Queue Stats
83W - 104L
1,448 Elo+
Solo
Horus
Horus
j1n-kazama93
Horus
Level 107
God Stats
4W - 1L
1,523 SR
Queue Stats
89W - 107L
1,362 Elo+
Party 2
Team Averages
Level 75
1,449 SR
1,341 Elo+

VS

Team Averages
Level 41
1,391 SR
1,355 Elo+
Jormungandr
Jormungandr
DrakhenBelmont
Jormungandr
Level 23
God Stats
1W - 1L
1,698 SR
Queue Stats
9W - 18L
1,331 Elo+
Party 3
Vamana
Vamana
EDEPSİZSEREFSİZ
Vamana
Level 26
God Stats
4W - 10L
1,283 SR
Queue Stats
231W - 257L
1,380 Elo+
Party 1
Olorun
Olorun
MehmetDeniz4898
Olorun
Level 48
God Stats
21W - 26L
1,470 SR
Queue Stats
737W - 754L
1,325 Elo+
Party 1
Nemesis
Nemesis
StarHorse500
Nemesis
Level 43
God Stats
2W - 5L
1,110 SR
Queue Stats
24W - 31L
1,311 Elo+
Solo
Danzaburou
Danzaburou
White DeathMKII
Danzaburou
Level 67
God Stats
18W - 21L
1,392 SR
Queue Stats
286W - 287L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FloxXyF
Janus
13
0 / 0 / 0
6,968
633
259
2,541
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Kamael1976
Ravana
8
0 / 0 / 3
5,242
477
1,820
2,969
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KazumaKOG
Danzaburou
10
4 / 0 / 4
6,453
587
8,927
7,057
2,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
Mat9380
Zeus
11
4 / 1 / 0
6,788
617
4,666
4,387
1,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
4 / 0 / 3
6,613
601
4,111
8,065
4,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrakhenBelmont
Jormungandr
7
0 / 4 / 0
4,552
414
3,043
7,353
2,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
0 / 3 / 0
4,937
449
1,697
6,233
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 0
5,395
490
334
2,886
981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
StarHorse500
Nemesis
10
1 / 1 / 0
5,817
529
1,352
5,916
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
White DeathMKII
Danzaburou
7
0 / 4 / 0
4,776
434
3,606
6,111
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DrakhenBelmont
Jormungandr
0
4
0
0
L
0
3
0
0
W
Janus
FloxXyF
Janus
0
0
0
0
W
Ravana
Kamael1976
Ravana
0
0
3
1.5
W
Danzaburou
KazumaKOG
Danzaburou
4
0
4
6
W
Zeus
Mat9380
Zeus
4
1
0
4
L
0
0
0
0
L
Nemesis
StarHorse500
Nemesis
1
1
0
1
L
Danzaburou
White DeathMKII
Danzaburou
0
4
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
10,032
25,019
Taken
28,499
10,463
Mitigated
9,866
9,245
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DrakhenBelmont
Jormungandr
3,043
780
186
1,347
7,353
2,851
0
0
7,353
16,793
0
L
1,697
910
0
1,370
6,233
2,641
366
4,187
2,046
0
16,316
W
Janus
FloxXyF
Janus
259
44
0
886
2,541
733
0
238
2,303
48,872
0
W
Ravana
Kamael1976
Ravana
1,820
474
0
1,198
2,969
914
0
515
2,454
0
17,874
W
Danzaburou
KazumaKOG
Danzaburou
8,927
3,452
0
1,833
7,057
2,525
614
1,107
5,950
0
34,188
W
Zeus
Mat9380
Zeus
4,666
559
123
2,289
4,387
1,333
130
0
4,387
36,734
0
L
334
0
0
1,292
2,886
981
0
251
2,627
34,460
0
L
Nemesis
StarHorse500
Nemesis
1,352
298
0
3,081
5,916
1,934
0
479
5,437
0
29,002
L
Danzaburou
White DeathMKII
Danzaburou
3,606
1,209
0
991
6,111
1,459
0
0
6,111
0
16,920
W
4,111
1,594
527
2,389
8,065
4,958
216
1,517
6,548
0
18,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
25,477
313
Minions Killed
233
0
Camps Cleared
0
989,474
Distance Traveled
1,032,928
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,552
414
39
4
0
193,733
2
L
Vamana
4,937
449
36
3
0
204,317
3
W
Janus
6,968
633
119
11
0
197,934
4
W
Ravana
5,242
477
41
4
0
213,415
2
W
Danzaburou
6,453
587
48
4
0
196,678
2
W
Zeus
6,788
617
73
7
0
158,806
4
L
Olorun
5,395
490
55
5
0
190,429
0
L
Nemesis
5,817
529
67
6
0
245,243
0
L
Danzaburou
4,776
434
36
3
0
199,206
3
W
Horus
6,613
601
32
3
0
222,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role