Player Matchup

Medusa
Medusa
Corvetteblac
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 74L
1,563 Elo+
Party 2
Bastet
Bastet
noreik_lohcin
Bastet
Level 129
God Stats
12W - 4L
1,500 SR
Queue Stats
311W - 229L
1,611 Elo+
Party 2
Scylla
Scylla
sadyoudiedtome
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
somalipirate24
Sun Wukong
Level 15
God Stats
13W - 14L
1,581 SR
Queue Stats
24W - 28L
1,479 Elo+
Solo
Cabrakan
Cabrakan
xxKINGxxDOMINOxx
Cabrakan
Level 19
God Stats
77W - 62L
1,686 SR
Queue Stats
90W - 78L
1,654 Elo+
Solo
Team Averages
Level 37
1,553 SR
1,584 Elo+

VS

Team Averages
Level 21
1,627 SR
1,721 Elo+
Skadi
Skadi
Aadelheide
Skadi
Level 29
God Stats
10W - 6L
1,723 SR
Queue Stats
129W - 58L
1,735 Elo+
Party 1
Olorun
Olorun
Bkhunn
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,841 Elo+
Solo
Izanami
Izanami
FZU Joker
Izanami
Level 25
God Stats
7W - 2L
1,912 SR
Queue Stats
109W - 75L
1,523 Elo+
Solo
Ymir
Ymir
Wat3rproof1r3
Ymir
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,851 Elo+
Solo
Nox
Nox
mattg106
Nox
Level 24
God Stats
13W - 5L
1,500 SR
Queue Stats
71W - 35L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
8 / 0 / 16
11,721
1,172
12,678
4,061
1,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 1 / 19
10,630
1,063
15,199
9,192
3,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 0 / 16
12,251
1,225
21,498
7,685
2,820
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
somalipirate24
Sun Wukong
17
3 / 1 / 20
10,374
1,037
6,523
10,184
9,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

17
7 / 2 / 17
11,525
1,153
15,307
14,306
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

294

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
2 / 9 / 1
9,444
944
12,313
14,572
5,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Bkhunn
Olorun
14
0 / 11 / 3
8,510
851
3,997
16,187
6,889
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
FZU Joker
Izanami
14
1 / 3 / 3
8,993
899
10,033
14,439
5,086
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
1 / 5 / 3
8,920
892
7,270
15,128
15,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 8 / 4
8,633
863
7,931
14,437
5,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
18
36
Kills
4
4
Deaths
36
88
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
9
1
0.28
L
Olorun
Bkhunn
Olorun
0
11
3
0.14
W
Medusa
8
0
16
16
L
Izanami
FZU Joker
Izanami
1
3
3
0.83
L
1
5
3
0.5
L
0
8
4
0.25
W
6
1
19
15.5
W
12
0
16
20
W
Sun Wukong
somalipirate24
Sun Wukong
3
1
20
13
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,205
Damage
41,544
45,428
Taken
74,763
29,862
Mitigated
39,005
14,107
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
12,313
5,755
481
1,484
14,572
5,317
0
6,911
7,661
0
36,368
L
Olorun
Bkhunn
Olorun
3,997
2,118
990
859
16,187
6,889
0
8,970
7,217
13,606
0
W
Medusa
12,678
5,370
0
1,295
4,061
1,756
0
1,683
2,378
0
32,121
L
Izanami
FZU Joker
Izanami
10,033
7,427
0
597
14,439
5,086
0
8,110
6,329
0
43,987
L
7,270
302
0
0
15,128
15,833
0
4,921
10,207
24,931
0
L
7,931
1,102
0
180
14,437
5,880
0
7,893
6,544
14,309
0
W
15,199
3,049
0
0
9,192
3,567
0
3,635
5,557
0
27,660
W
21,498
1,071
440
3,935
7,685
2,820
0
3,930
3,755
47,694
0
W
Sun Wukong
somalipirate24
Sun Wukong
6,523
766
0
1,170
10,184
9,657
0
4,579
5,605
0
24,427
W
15,307
1,279
1,416
5,851
14,306
12,062
0
5,371
8,935
29,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,501
Gold Earned
44,500
210
Minions Killed
202
13
Camps Cleared
3
973,256
Distance Traveled
750,527
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,444
944
56
6
1
147,807
0
L
Olorun
8,510
851
23
2
1
131,728
0
W
Medusa
11,721
1,172
42
4
9
210,896
0
L
Izanami
8,993
899
77
8
1
171,973
0
L
Ymir
8,920
892
34
3
0
130,593
0
L
Nox
8,633
863
12
1
0
168,426
0
W
Bastet
10,630
1,063
33
3
3
221,578
0
W
Scylla
12,251
1,225
72
7
0
169,017
0
W
Sun Wukong
10,374
1,037
39
4
1
201,408
0
W
Cabrakan
11,525
1,153
24
2
0
170,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role