Player Matchup

Tiamat
Tiamat
Bobdillybob1525
Tiamat
Level 15
God Stats
26W - 12L
1,757 SR
Queue Stats
45W - 19L
1,677 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chthomas8
Ah Muzen Cab
Level 96
God Stats
29W - 12L
1,719 SR
Queue Stats
105W - 69L
1,646 Elo+
Party 1
Ravana
Ravana
shamelessplugss
Ravana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 16L
1,707 Elo+
Party 1
Team Averages
Level 66
1,659 SR
1,676 Elo+

VS

Team Averages
Level 107
1,496 SR
1,445 Elo+
Scylla
Scylla
Countryr0ads
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
IISPIGGY
Ganesha
Level 146
God Stats
4W - 4L
1,679 SR
Queue Stats
168W - 234L
1,516 Elo+
Party 2
Hun Batz
Hun Batz
hardl1negenie
Hun Batz
Level 68
God Stats
8W - 20L
1,310 SR
Queue Stats
343W - 519L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
8,894
889
8,646
6,307
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Chthomas8
Ah Muzen Cab
12
4 / 2 / 5
7,992
799
10,111
8,610
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 5
7,247
725
5,108
6,641
3,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
5 / 6 / 1
7,785
779
5,747
9,253
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
IISPIGGY
Ganesha
11
1 / 2 / 4
7,683
768
3,370
11,225
7,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
hardl1negenie
Hun Batz
9
0 / 5 / 3
6,290
629
5,239
10,469
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
6
6
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Ah Muzen Cab
Chthomas8
Ah Muzen Cab
4
2
5
3.25
L
Scylla
5
6
1
0.92
L
Ganesha
IISPIGGY
Ganesha
1
2
4
1.5
L
Hun Batz
hardl1negenie
Hun Batz
0
5
3
0.3
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,865
Damage
14,356
21,558
Taken
30,947
11,018
Mitigated
14,915
8,870
Healing
1,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,646
937
183
3,230
6,307
4,934
202
1,430
4,811
36,269
0
W
Ah Muzen Cab
Chthomas8
Ah Muzen Cab
10,111
5,648
0
4,537
8,610
2,955
1,792
3,277
5,086
0
36,487
L
Scylla
5,747
271
405
600
9,253
2,948
0
4,142
5,036
16,136
0
L
Ganesha
IISPIGGY
Ganesha
3,370
532
0
340
11,225
7,472
0
1,593
9,507
14,463
0
L
Hun Batz
hardl1negenie
Hun Batz
5,239
1,305
0
243
10,469
4,495
0
2,959
7,385
0
16,499
W
5,108
2,294
0
920
6,641
3,129
586
3,894
2,534
0
20,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,133
Gold Earned
21,758
129
Minions Killed
80
0
Camps Cleared
0
562,987
Distance Traveled
516,900
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,894
889
50
5
0
196,315
1
W
Ah Muzen Cab
7,992
799
49
5
0
172,811
0
L
Scylla
7,785
779
37
4
0
145,825
1
L
Ganesha
7,683
768
11
1
0
187,794
2
L
Hun Batz
6,290
629
32
3
0
183,281
0
W
Ravana
7,247
725
30
3
0
193,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role