Player Matchup

Kali
Kali
All Legendary
Kali
Level 157
God Stats
0W - 2L
1,727 SR
Queue Stats
94W - 68L
1,642 Elo+
Party 2
Set
Set
CaptainTwig
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FMJokeRR
Kumbhakarna
Level 155
God Stats
4W - 3L
1,736 SR
Queue Stats
276W - 259L
1,557 Elo+
Solo
Janus
Janus
ProudBoy
Janus
Level 129
God Stats
0W - 3L
1,212 SR
Queue Stats
150W - 174L
1,551 Elo+
Solo
Tyr
Tyr
m dudey
Tyr
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
132W - 114L
1,677 Elo+
Party 2
Team Averages
Level 152
1,578 SR
1,585 Elo+

VS

Team Averages
Level 118
1,541 SR
1,588 Elo+
Jormungandr
Jormungandr
GamePhreak117
Jormungandr
Level 158
God Stats
1W - 0L
1,158 SR
Queue Stats
79W - 90L
1,605 Elo+
Solo
Tiamat
Tiamat
PBMasta
Tiamat
Level 155
God Stats
4W - 1L
1,800 SR
Queue Stats
448W - 418L
1,625 Elo+
Solo
The Morrigan
The Morrigan
Stoooooj
The Morrigan
Level 66
God Stats
7W - 1L
1,578 SR
Queue Stats
394W - 289L
1,661 Elo+
Party 1
Hun Batz
Hun Batz
javigremlin
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
xXArchWarriorXx
Izanami
Level 54
God Stats
8W - 5L
1,671 SR
Queue Stats
364W - 292L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 5
11,319
755
9,829
15,080
8,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

17
3 / 3 / 7
9,806
654
14,875
12,263
10,676
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
FMJokeRR
Kumbhakarna
16
1 / 3 / 6
10,049
670
2,981
17,193
23,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
ProudBoy
Janus
20
8 / 4 / 6
11,851
790
14,870
10,825
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
15
2 / 6 / 5
9,633
642
3,065
19,223
18,406
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GamePhreak117
Jormungandr
20
7 / 4 / 10
12,763
851
12,233
17,466
23,402
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
PBMasta
Tiamat
18
2 / 2 / 12
10,543
703
14,804
8,555
12,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Stoooooj
The Morrigan
19
7 / 5 / 7
11,440
763
17,875
10,658
5,622
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
javigremlin
Hun Batz
17
3 / 5 / 5
10,445
696
8,981
10,992
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 6
10,334
689
10,106
10,638
4,617
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
61
20
Kills
21
21
Deaths
21
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
L
3
3
7
2.17
L
Kumbhakarna
FMJokeRR
Kumbhakarna
1
3
6
1.33
W
Jormungandr
GamePhreak117
Jormungandr
7
4
10
3
W
Tiamat
PBMasta
Tiamat
2
2
12
4
L
Janus
ProudBoy
Janus
8
4
6
2.75
W
The Morrigan
Stoooooj
The Morrigan
7
5
7
2.1
W
Hun Batz
javigremlin
Hun Batz
3
5
5
1.1
L
Tyr
2
6
5
0.75
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,620
Damage
63,999
74,584
Taken
58,309
65,994
Mitigated
53,510
17,904
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,829
3,252
1,597
3,600
15,080
8,580
1,802
4,832
9,919
0
29,289
L
14,875
5,786
1,892
2,784
12,263
10,676
0
7,077
4,958
0
34,923
L
Kumbhakarna
FMJokeRR
Kumbhakarna
2,981
341
0
1,564
17,193
23,021
513
10,839
5,982
6,302
0
W
Jormungandr
GamePhreak117
Jormungandr
12,233
1,979
328
732
17,466
23,402
604
4,421
12,817
27,509
0
W
Tiamat
PBMasta
Tiamat
14,804
1,504
2,152
3,441
8,555
12,902
571
3,588
4,852
24,825
0
L
Janus
ProudBoy
Janus
14,870
723
425
1,588
10,825
5,311
793
5,639
5,037
41,582
0
W
The Morrigan
Stoooooj
The Morrigan
17,875
2,262
1,356
1,722
10,658
5,622
537
1,937
8,696
30,926
4,362
W
Hun Batz
javigremlin
Hun Batz
8,981
1,891
0
642
10,992
6,967
516
4,204
6,690
0
17,190
L
Tyr
3,065
370
1,092
3,362
19,223
18,406
134
11,907
6,788
0
11,266
W
10,106
5,933
379
1,662
10,638
4,617
3,111
3,701
6,824
0
34,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
55,525
159
Minions Killed
162
0
Camps Cleared
0
1,352,965
Distance Traveled
1,232,337
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,319
755
41
3
0
249,793
2
L
Set
9,806
654
40
3
0
297,960
1
L
Kumbhakarna
10,049
670
11
1
0
276,290
4
W
Jormungandr
12,763
851
25
2
0
264,600
0
W
Tiamat
10,543
703
17
1
0
249,473
3
L
Janus
11,851
790
49
3
0
265,676
1
W
The Morrigan
11,440
763
45
3
0
218,234
1
W
Hun Batz
10,445
696
18
1
0
250,941
6
L
Tyr
9,633
642
18
1
0
263,246
2
W
Izanami
10,334
689
57
4
0
249,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role